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SP EMS value...


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#176
coolbeans

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I'd quote ya maxquartiroli but my phones being a little b*tch.

I see what you're saying and agree, i just thought if they had avoided adding lies on top of the locking out single player content, the **** storm would have been lessened somewhat.

For instance

I am pissed off that they locked off that cutscene to mp only.

I am enraged that they continue to lie about the issue and bury the truth about it.

#177
paul165

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Meanwhile they patch MP every week - priorities!

If they would just confirm whether it is a bug or WAI it would help a great deal. Currently I'm assuming WAI but it would be nice to have confirmation of it so we know that they're not going to fix it.

And then we could stop trying to get an answer - see Bioware we're trying to save you work. One line answer and we all go away!


Of course I'd be irritated that they did that but I hate it anyway and being intentionally misleading makes it far worse.

#178
Maferath

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So confused right now... I finally got around to edit my war assets to have a final total of 8100 or so. (did this by adding 1000 to the Reaper Heart asset in the coalesced file).

Then played through the two final missions in the end... for nothing. Turns out I didn't get the extra cutscene. What am I missing?

Modifié par Maferath, 09 mai 2012 - 07:06 .


#179
Arsenic Touch

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Maferath wrote...

So confused right now... I finally got around to edit my war assets to have a final total 8100 or so. (Did this by adding 1000 to the Reaper Heart asset in the coalesced file).

Then played through the two final missions in the end... for nothing. Turns out I didn't get the extra cutscene. What am I missing?


Did you edit a save after you went to the cerberus base? the base is the point of no return, war assets are not added after that point.

#180
Maferath

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I edited the coalesced file, not the save. But yes, I did it before hitting the Cerberus base. However, I didn't get enough points until I completed the mission, which might be the problem. I probably should have picked another war asset to edit...



What's the point of that last war asset though if it doesn't actually count?

Modifié par Maferath, 09 mai 2012 - 07:16 .


#181
Arsenic Touch

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Maferath wrote...

I edited the coalesced file, not the save. But yes, I did it before hitting the Cerberus base. However, I didn't get enough points until I completed the mission, which might be the problem. I probably should have picked another war asset to edit...



What's the point of that last war asset though if it doesn't actually count?


It calculates whether you need 4,000 or 5,000 EMS at the end. 4,000 if you destroyed the collector base, 5,000 if you let the illusive man have it. At least that's what I read on the issue.

Your best option is to add 1000 war assets to one of the alliance fleets.

#182
Swordfishtrombone

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Now before the mods close this thread just like the others on this issue, here's a suggestion:

Make a stickied, locked thread confirming that you are aware of, and investigating the issue, and some estimate as to when we can expect to hear the results of your investigations. That would give us some confidence that you aren't just trying to sweep this issue under the carpet, hoping people will forget about it eventually. So if that is not what you are trying to do in fact, it would make sense to create such a stickied thread.

#183
Arsenic Touch

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Swordfishtrombone wrote...

Now before the mods close this thread just like the others on this issue, here's a suggestion:

Make a stickied, locked thread confirming that you are aware of, and investigating the issue, and some estimate as to when we can expect to hear the results of your investigations. That would give us some confidence that you aren't just trying to sweep this issue under the carpet, hoping people will forget about it eventually. So if that is not what you are trying to do in fact, it would make sense to create such a stickied thread.


You have a better chance of winning the lottery or getting struck by lightning.

#184
tbb033

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Arsenic Touch wrote...

Swordfishtrombone wrote...

Now before the mods close this thread just like the others on this issue, here's a suggestion:

Make a stickied, locked thread confirming that you are aware of, and investigating the issue, and some estimate as to when we can expect to hear the results of your investigations. That would give us some confidence that you aren't just trying to sweep this issue under the carpet, hoping people will forget about it eventually. So if that is not what you are trying to do in fact, it would make sense to create such a stickied thread.


You have a better chance of winning the lottery or getting struck by lightning.


A better chance of winning the lottery while getting struck by lightning.



:devil:

#185
Verit

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Swordfishtrombone wrote...
Make a stickied, locked thread confirming that you are aware of, and investigating the issue, and some estimate as to when we can expect to hear the results of your investigations. That would give us some confidence that you aren't just trying to sweep this issue under the carpet, hoping people will forget about it eventually. So if that is not what you are trying to do in fact, it would make sense to create such a stickied thread.

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP. Now threads are getting locked and people are redirected to the technical support forums which obviously get far less attention. Gamble's latest tweet here just shows they're not listening at all:

Of the 3 choices, you have access to all 3 with just SP. You are not limited that way.


The worst thing, and what really makes me doubt their intentions here, is that they haven't even acknowledged the issue. "We're looking into it" means nothing. The research has already been done, the proof is there. All they need to do is admit that they didn't keep their promise and tell us when they're going to fix it. But they're not doing anything. First they assure us that there are enough war assets in single player alone, then they delete their statements, then they lock threads about the topic and now Gamble is telling us "we're not limited" in SP since we get all 3 choices. So is that how you do things now, Bioware?

Modifié par -Draikin-, 09 mai 2012 - 08:58 .


#186
Landon7001

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Gamble gets on my nerves, hes a puppet.....i wont even get into Mac and Casey....tis whole needing MP to get the best ending is the most screwed up and insidious thing ive ever seen in a game

#187
Gtacatalina

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-Draikin- wrote...

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP.


According to Bioware, the thread suddenly being unsticked was a hiccup in the BiomatrixImage IPB

#188
SalsaDMA

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Gtacatalina wrote...

-Draikin- wrote...

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP.


According to Bioware, the thread suddenly being unsticked was a hiccup in the BiomatrixImage IPB


They got someone they nicknamed hiccup?

#189
Arsenic Touch

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SalsaDMA wrote...

Gtacatalina wrote...

-Draikin- wrote...

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP.


According to Bioware, the thread suddenly being unsticked was a hiccup in the BiomatrixImage IPB


They got someone they nicknamed hiccup?


Image IPB

#190
tishyw

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Still no news on this Bioware?

#191
MaxQuartiroli

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Maferath wrote...

I edited the coalesced file, not the save. But yes, I did it before hitting the Cerberus base. However, I didn't get enough points until I completed the mission, which might be the problem. I probably should have picked another war asset to edit...



What's the point of that last war asset though if it doesn't actually count?


The coalesced.bin must be edited BEFORE you get the WA. If you edit it after you got the WA the game doesn't recognize the modified value. Here is why they suggest to edit it right before you begin your playtrough so you won't have to bother anymore, even for further playtroughs . 

If you want to change the value of WarAssets after you got them you must edit your save game with Gibbed.

#192
Gtacatalina

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Arsenic Touch wrote...

SalsaDMA wrote...

Gtacatalina wrote...

-Draikin- wrote...

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP.


According to Bioware, the thread suddenly being unsticked was a hiccup in the BiomatrixImage IPB


They got someone they nicknamed hiccup?


Image IPB

Image IPB

For a laugh, here's the infamous Jarrett Lee's post,

''Hi everyone,

I've seen some posts where there is a bit of confusion about the ability to get the best endings by only playing single-player, because if you don't play multiplayer (or the iOS game, Infiltrator) your Galactic Readiness stays at 50%.

You do NOT have to play multiplayer to get the best single-player endings.

Here's a bit of clarification:

Your ending(s) are determined by your "Effective Military Strength" (let's call it EMS for now) bar. Focus on that bar - that is your indicator of how well you will do in the end-game.

You can maximize your EMS just by collecting War Assets in the single-player game. There is a certain threshhold of these you would need to exceed (I can't get too specific) but I can tell you there are MORE than the required amount that can be gathered in the single-player campaign.

"Galactic Readiness" is a modifier you can improve by playing multiplayer. That is to say, if you play a lot of multiplayer, you will need less War Assets from single-player to fill up your EMS bar (ie it will balance out the requirements to account for you playing in both modes).  Single-player game play does not impact that bar.

EMS = success. EMS can be maximized via collecting war assets alone, even if your Galactic Readiness is 50%.

UPDATE: changing post title, "perfect" ending may create confusion. This post indicates how military strength, war assets and galactic readiness affect the endings.''


I love that, 'I can't get too specific' bit !

http://social.biowar...3/index/9665384

Modifié par Gtacatalina, 10 mai 2012 - 09:55 .


#193
coolbeans

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Gtacatalina wrote...


For a laugh, here's the infamous Jarrett Lee's post,

''Hi everyone,

I've seen some posts where there is a bit of confusion about the ability to get the best endings by only playing single-player, because if you don't play multiplayer (or the iOS game, Infiltrator) your Galactic Readiness stays at 50%.

You do NOT have to play multiplayer to get the best single-player endings.

Here's a bit of clarification:

Your ending(s) are determined by your "Effective Military Strength" (let's call it EMS for now) bar. Focus on that bar - that is your indicator of how well you will do in the end-game.

You can maximize your EMS just by collecting War Assets in the single-player game. There is a certain threshhold of these you would need to exceed (I can't get too specific) but I can tell you there are MORE than the required amount that can be gathered in the single-player campaign.

"Galactic Readiness" is a modifier you can improve by playing multiplayer. That is to say, if you play a lot of multiplayer, you will need less War Assets from single-player to fill up your EMS bar (ie it will balance out the requirements to account for you playing in both modes).  Single-player game play does not impact that bar.

EMS = success. EMS can be maximized via collecting war assets alone, even if your Galactic Readiness is 50%.

UPDATE: changing post title, "perfect" ending may create confusion. This post indicates how military strength, war assets and galactic readiness affect the endings.''


I love that, 'I can't get too specific' bit !

http://social.biowar...3/index/9665384


Ah so this is Biowares idea of clarification, doesn't bode to well for the extended cut.......

So Chris, if this was just unsticked due to a server hiccup, why hasn't it been restickied?

Modifié par coolbeans, 10 mai 2012 - 11:54 .


#194
Kub666

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Gtacatalina wrote...

For a laugh, here's the infamous Jarrett Lee's post,

http://social.biowar...3/index/9665384


To be fair, this guy is a 
Senior Marketing Manager so most probably doesn't know anything about the game anyway. In which case he should shut up and not post such silly stuff.

#195
Verit

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Gtacatalina wrote...

-Draikin- wrote...

They deleted the previous sticky about how you had more than enough war assets to get all the endings in SP, and I regard that as "sweeping it under the carpet".  If that was an accident, they would have just remade the sticky. Since it wasn't, I can only conclude that it was intentionally removed and they're trying to hide their statements about how SP content wouldn't be locked out for those that don't play MP.


According to Bioware, the thread suddenly being unsticked was a hiccup in the BiomatrixImage IPB

And I assume that for some strange reason, that same "hiccup" prevented them from posting the same sticky again. And other stickies were magically unaffected. And if we don't believe that, I guess they'll come up with another excuse? Can't they even admit they deleted the sticky after people became aware that what it said simply wasn't true? But no, they won't do that, because admitting that it wasn't true means they'd have to fix the problem. 

Everything suggests this was a clever, albeit disgusting, way to force more people into the multiplayer. The problem is stupidly easy to fix since the war assets are nothing but a bunch of variables they need to change. If the fans can write a tool that changes those then Bioware can certainly do the same. But instead we get constant updates for the multiplayer and yet no updates at all for something they assured us wouldn't even be a problem to begin with. All they're doing so far is denying that the problem even exists. Sure, they'll probably fix it when the EC is released and (presumably) people will actually start to care about the endings, but by then they've already achieved their goal. And then the community can thank them for being so kind to fix the problem. I'm disgusted by this. It's not so much the ending, it's a matter of principle. They assured us they wouldn't pull this kind of trick, and yet that's exactly what they did. And they don't even have the decency to admit it.

#196
AngryFrozenWater

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@-Draikin-: I could not agree more. It is disgusting, because it is on purpose.

#197
coolbeans

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AngryFrozenWater wrote...

@-Draikin-: I could not agree more. It is disgusting, because it is on purpose.


Look sometimes server hiccups come along and remove stickies that are causing Embarrasment for Bioware.

Happens in other forums, except in those forums we tend to call those Server hiccups by their commonly accepted name: Moderators <_<

Modifié par coolbeans, 10 mai 2012 - 05:30 .


#198
CG Drum

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I have the feeling that Bioware have decided that proper acknowledgement of this issue isn't something they are interested in - seems strange to me - woud be such an easy way to shut us all up!

#199
Gtacatalina

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CG Drum wrote...

I have the feeling that Bioware have decided that proper acknowledgement of this issue isn't something they are interested in - seems strange to me - woud be such an easy way to shut us all up!


It seems strange to me to, that they would treat their customers like this!
I really don't get it.
If the roles were reversed, I can't see anyone at Bioware being ok with waiting for 2 months to get even a proper answer for a complaint. 

#200
CG Drum

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Gtacatalina wrote...

CG Drum wrote...

I have the feeling that Bioware have decided that proper acknowledgement of this issue isn't something they are interested in - seems strange to me - woud be such an easy way to shut us all up!


It seems strange to me to, that they would treat their customers like this!
I really don't get it.
If the roles were reversed, I can't see anyone at Bioware being ok with waiting for 2 months to get even a proper answer for a complaint. 


i know... i just can't my head round the thought process they are using regarding this!   

Could have been dealt with really quickly and easily but has been left drifting for weeks.  Strange is probably something of an understatement, but don't wan't the thread closed for bad language!!!!!