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[GUIDE] Batarian Soldier, come at me bro.


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#1
Geist.H

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Time to put your sunglasses on, bro.

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Skill Build: The Man with a Golden Gun :

Lightning bruiser build with AoE nuke, true close quarter specialist.

6/6/3/5/6

1a) Ballistic Blades with Cone, Range and Explosive Blades.
-or-
1b) Ballistic Blades with Damage, Cooldown and Bleed&Damage.

2) Blade Armor with Melee, Recovery* and Cooldown.
3) 3 Points in Inferno Grenade.
4) Batarian Enforcer with Power&Weight and Power**.
5) Fitness with Melee***, Shield Recovery and Shield&Health.


1a) Ballistic Blades specced this way offers a medium ranged AoE that is guaranteed to at inflict decent damages even at max range, it is safe and reliable.
1b) Ballistic Blades specced this way grants you a very potent close quarter nuke able to instantly kill lesser enemies at point blank, think of it as a high risk&reward version.

(*) The amount of melee damages reflected by Blade Armor is capped and you don't really want to take hits from bosses on higher difficulties, the shield recovery perk stacks with Fitness, providing high sustain.
(**) Power scales extremely well with Ballistic Blades and Inferno Grenades, I do not recommend skipping it for weapon damage but it remains viable.
(***) Batarians have very high base health&shield, if you intend to melee, this perk is worth the trade.

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Skill Build: Facemelt Grenadier :

Tanky soldier with a massive fire&forget AoE DoT.

0/6/6/6/6

1a) No Ballistic Blade.
2) Blade Armor with Protection, Shield Regen, Protection.
3) Inferno Grenade with Damages, Damages and Shrapnel.
4) Batarian Enforcer with Power&Weight, Power and Weapon Damage.
5) Fitness with Health&Shield, Shield Recovery and Shield&Health.


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Ballistic Blade and cover:
BB are known to be very buggy when used from cover, it may fail to hit enemies in range because of trajectory angle issues.

Weapons:

If you want to play Bruiser, you want to keep your weight bonus as high as possible, the Grenadier doesn't care though, so feel free to use whatever you want on him.

Here are my personal favourite weapons for the Bruiser:

Mattock/Lancer/CSMG/Falcon/Scorpion/Talon/Wraith/Eviscerator.

Each of these weapons possess a remarkable balance between weight&damage output. I equip the ARs with Extended Barrel & Piercing Mod except for the Falcon, which gets an Extended Mag instead of the Piercing Mod. I play The Wraith&Eviscerator with a Bayonet&Extended Barrel against Geth&Cerberus but swap the Bayonet for a Smart Choke against Reapers&Collectors because I will melee a lot less.
The CSMG always comes with Extended Mag&Piercing Mod unless I'm using Arpen Ammunition, then It gets a Heatsink instead.
The Scorpion&Talon are used with a Heavy Barrel & Extended Magazine.

Equipment:

Weapon Rail
Cyclonic Modulator
Arpen Ammo.
Berzerker or Shock Trooper Pack for a Bruiser.
Warfighter, Shock Trooper or Grenade Capacity for a Grenadier.

Role and Skill uses:

Disruption, crowd control and off-tanking.

Ballistic Blades/Inferno Grenades are the bane of troopers, centurions and marauders, you will be easily wiping the floor with group of them if you know what you are doing. Dash in, BB, headshot as many mooks as your weapon allows before reapplying BB, if you run out of ammo/want to finish the last guy, indulge yourself in some Falcon punching goodness.

Keep your grenades for clusters you cannot engage (pyros/hunters) and armored foes.

When to use the heavy melee:

The Batarian heavy melee does tons of damages but it is better to smash people head with your basic chain melee attacks when you are fighting against a group of lesser enemies because the damage reduction you receive when Falcon Punching is not enough to be always counted on: If a nemesis decides to snipe you or a pyro shows up behind you, you are toasted
Each normal melee attack does a very respectable damages with 105% bonus, with area of effect ! Do not underestimate them.

Heavy melee should rather be used against weakened phantoms going for normal attacks (nullifying their damage output and guaranting an insta-kill.) or lone centurions/marauders/rocket troopers initiated with Ballistic Blade.

Use them on Banshee/Atlas/Prime/Praetorians only from behind and when you can estimate their health pool to be down around 2 bars of armor left by the time you finish charging up, it can take a while to get a hang of the timing but blowing up an atlas with your fist is just boss.

Which targets should a Brotarian prioritize ?

Everything.

You are a Batarian, you have four eyes, they are all inferior. My own personal favourite are centurions and Collector Captains though, yeah, come at me bro.

Phantoms modus operandi:

1a) Bait her, with BA toggled on, a Phantom will need three shots to strip your shield, phantoms usually shoot in burst of 3 shots, as long as you manage to dodge one, your shield should be able to take the punishment.

1b) Bait her, If she does manage to strip your shield with her palmgun, make sure to get out of her line of sight just long enough for you to recover shield (Blade armor shield perk is your friend.), dont go for a phantom in the open for this reason, make sure you have an obstacle nearby.

Once she gets in range, go medieval:

2) BB, weapon blast.

3a) she has been staggered: Follow with another BB or a grenade, proceed to engage in melee while doing so. proceed to 4a)

3b) she has not been staggered and...

_ She removed your shield with her trollhand = back off, go back to 1b)

_ She entered talk-to-the-hand shield mode / kept flippin' around = proceed to 4a)

4a) You took out or nearly took out her barrier and have reached melee range, with two DoTs burning through her remaining health, the phantom goes into "stealth/Ninja flipping/Shield mode" in front of you: FALCON PUNCH. Proceed to 5)

4b) You took out her barrier or nearly took out her barrier and reached melee range, then phantom is now trying to attack you but you have full shield/health: SHOW ME A MOVE. Proceed to 5)

4c) You took out her or nearly took out her barrier and reached melee range, then phantom is now trying to attack you but you are out of shield (another enemy shot you or whatever): throw a quick BB to stagger her or trigger her dodge reflex then finish her with normal attacks. Proceed to 5)

4d) She insta-kills you. From my experience it mostly happens when you fail to kill her after her full combo. But the game is quite random at times... Deal with it better next time :smugface: !

5) Put quadglasses.

How can my Brotarian teammate help me when things get rough ?

Unlike you, he doesn't die when a swarmer sneezes in your general direction and when you scream phantom/hunter in your mic, a Brotarian smiles !
Krogans may have quads, but Batarian have four eyes and a Falcon Punch.

How can I help my Brotarian teammate ?

Stop struggling !

When should I play my Brotarian ?

Small/narrow maps (white, glacier, dagger, ghost, reactor...), murdertrain/mobile team setup.

Trivia:

1) If you don't like Batarians, you are a blight on the galaxy.

2) Aiming tricks to ignore guardian's shield/cover:


3) About combos: http://social.biowar...3/index/9629730

4) Use regular melee attacks on nemesis, to prevent them from running away.

5) If you dress a batarian in blue suit with yellow details and red light/skin, your heavy melee feels more powerful.

6) Quarian Engineer's guide:  http://social.biowar.../index/10618184

7) Turian Sentinel's guide: http://social.biowar...ndex/10807088/1

8) Geth Engineer's guide: http://social.biowar.../index/11263677

9) Informations about enemies and weapons stats (old thread): http://social.biowar.../index/10712294

10) Informations about Consumables: https://docs.google....X2c&output=html

11) Informations about Enemy Spawns: https://docs.google....QlE&output=html

This guide was brough to you by the Brogemony and GeistHeller.

Shameless self-promotion:

I'm looking for people able to handle themselves on gold, for both farming and testing. GeistHeller on Origin, PC, available everyday from 19pm onward, CET+1.

Feedback on this guide is welcome, remember that unconstructive comments are not helping anyone.

Modifié par Geist.H, 25 mars 2013 - 12:02 .


#2
Geist.H

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Bump for prime time forumites.

#3
DarkAedin

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geist, your threads are always the bomb diggity, thank you for taking your time to post and give us your esteemed knowledge

/bromance

#4
a ViciousFerret

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Why not Cone on Ballistic Blades?

Also I want to see some numbers on Bleed vs Explosive. I find it hard to believe that bleed is better, and if it is, if it is more practical.

As it stands, if a teammate is in trouble or something and there is a guy standing besides me and him, I know I can shoot my blades to deal enough damage and run for him without fear of that guy shooting at me for the next 3-4 seconds because the blades will have exploded killing him by then.

And how much more damage are we talking about here? As it stands, most of the grunts die after blade attack+explosion.

#5
Geist.H

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D&B Ballistic Blade will either outright insta-kill them, or leave them with just enough health to die from 1 or 2 bleeding ticks on Gold.

On silver or bronze, it's just outright instakill. That's why the damage perk comes for, the cooldown perk is for being able to reapply BB before they recover from staggers.

I played with explosion first for a long time, then switched to D&B and never looked back.

Modifié par Geist.H, 30 avril 2012 - 06:55 .


#6
Mr_Happy

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That was exactly, what I've been looking for. Great guide as usual, thank you very much.
Finally I can put that new, shiny character card to good use.

#7
DarkAedin

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d&b is more dmg output, explosion is for cc

#8
a ViciousFerret

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Well I will have to try it for myself then.

Is shield recover actually going to make a noticeable difference compared to reflection?

#9
Atrocity

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Talk dirty to me baby, have to try this out next time I reset my Batarian.
Humble thanks for the guide. <3 

edit. I'd like to know your thoughts on Graal, whether it's any good with these builds. I guess there's not much difference in the end, but I just happen to like that shotgun more than GPS.

Modifié par Atrocity, 30 avril 2012 - 07:01 .


#10
Havocmasta

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A trick for those using the Graal or GPS: you can charge your weapon during Ballistic Blades' chargeup. the time it takes for BB to fire is actually the exact same amount of time it takes to get a fully charged shot ready with either weapon.Follow up with a heavy melee for wondrous amounts of nigh-unavoidable burst damage, works more than it doesn't, and with the Graal, it usually insta-headshots.

#11
heybigmoney

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Gps has some nice synergy with batarian heavy melee. Charge up your gun, ballistic blade a phantom, now run up to her and heavy melee. During the heavy melee animation, your fully charged gps will immediately go off and thanks to the autotracking of melee, that charged shot should go off right in her face point blank. Followed swiftly by falcon punch. Its a great combo.

#12
SovereignWillReturn

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Only two race unlocks I've gotten after 30 spectre packs is both Batarians. so therefore, I HATE the class because I want a Kroguard or Geth. ):

#13
Xendless

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The Batarian soldier is the only character I can't get even with most others maxed out, this thread makes me want it even more ;_;

#14
Severyx

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heybigmoney wrote...

Gps has some nice synergy with batarian heavy melee. Charge up your gun, ballistic blade a phantom, now run up to her and heavy melee. During the heavy melee animation, your fully charged gps will immediately go off and thanks to the autotracking of melee, that charged shot should go off right in her face point blank. Followed swiftly by falcon punch. Its a great combo.


Don't know why you'd need a GPS for this, my BS can throw Blades, then heavy Melee for instakill. GPS is unnecessary unless you spec'd it wrong.

#15
Sailears

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Geist.H wrote...

Time to put your sunglasses on, bro.

Skill Build: The Man with a Golden Gun :

<snip>

Dammit, now I can't get the tune out of my head! <_<




;)

#16
Wesus

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Mate, i already use the man with the golden gun build with my wraith X as I love the gold color :X

:P

#17
BayushiPochi

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I think I will try this out, thanks for the guide! ^^

#18
heybigmoney

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Severyx wrote...

heybigmoney wrote...

Gps has some nice synergy with batarian heavy melee. Charge up your gun, ballistic blade a phantom, now run up to her and heavy melee. During the heavy melee animation, your fully charged gps will immediately go off and thanks to the autotracking of melee, that charged shot should go off right in her face point blank. Followed swiftly by falcon punch. Its a great combo.


Don't know why you'd need a GPS for this, my BS can throw Blades, then heavy Melee for instakill. GPS is unnecessary unless you spec'd it wrong.


Because then you can spec for damage resistance/health/shield bonuses instead of wasting all your points on melee evolutions while still getting the same results.  

In a melee build, ballistic blade+heavy melee= dead phantom.  In a DR build with gps, ballistic blade+gps+heavy melee= dead phantom.  In both scenarios enemies die in exactly the same ammount of time in near identical fashion, but one build also has tons of extra hp and damage resistance.

#19
Killahead

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I've tried several different builds, and always go back to cone (at least until it's fixed) and explosive blades. The reason being the crazy AoE. The radius of the explosion isn't mentioned anywhere, but it must be really large.

My favorite build is: cone, range, explosive blades.
In blade armor I go for power recharge, as I mostly will run a heavy shotgun (graal or claymore) with the batarian soldier and want to be able to spam the blades.
As for fitness, I go melee damage and fitness expert.
Like you I go for power damage in the enforcer tree. I forgo the last one in order to put 6 points into inferno grenades.

Then again, that's one of the cool things about this class, it can be built in many different ways and they can all be effective depending on playstyle.

#20
Elecbender

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Sorry they blow up.

My happiness > optimal.

#21
Ruzhyo2000

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Keep it up man! This is my first post on the boards just to say that all my best builds were put together using your guides. They gave me the bravery to start playing gold regularly lol. I've been wondering how put together a soldier class that could do some damage on gold and this solves it.

#22
Geist.H

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Melee evolution are not wasted, I simply like to Falcon punch Atlases for two bar and one shot infantry alone. You only lose 100ish HP and 100ish Shield, which are nothing on gold.

Posted Image

Game with buddies on glacier, cerberus.

7 atlas killed finished with melee, no synch kill by phantom, we never took cover, pure search&destroy everything.

#23
Autumnal Skies

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Geist.H wrote...
...

Saw your Batarian guy in action today.
Pretty impressive indeed...

#24
Permafrost27

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Did I mention it's made of solid gold ? Where is your bling, bro ?


Now you've given me a bling inferiority complex! Dang.

But seriously, good article, solid stuff.

Modifié par Permafrost27, 30 avril 2012 - 07:36 .


#25
RamsenC

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If you use the Falcon on the Batarian Soldier going for pure damage works out really well since you don't need the extra CC. Your melee will be weaker, but the Falcon sets up melee kills better than any weapon. Even against Phantoms you can just chain stagger and finish them off with a punch.

Modifié par RamsenC, 30 avril 2012 - 07:41 .