I did a stupid amount of DPS calculations for it in some other thread a few weeks ago, then accidentally hit a "Back" keyboard shortcut and lost it all. From what I remember, the DPS is just barely higher for Bleed (something like 487 vs. 472 for those first 3 seconds), and each additional stacking adds something like 69.6 DPS if you recast the Bleed version every 3 seconds (was assuming a cooldown of about 3 seconds, though most people will probably be closer to something like 3.2-3.5 with Blade Armor), to a maximum of 4 stacked at once (after which the first DoT expires). It's not a huge difference per 3 seconds, unless you are stacking at least 3-4 on some major enemy before it dies. If I recall correctly, BB is the same as most other DoT stuff like Kishock, where it's 80% damage instantly, then the remaining 20% over the duration of the DoT.a ViciousFerret wrote...
Also I want to see some numbers on Bleed vs Explosive. I find it hard to believe that bleed is better, and if it is, if it is more practical.
Note that I am no mathlete, so those numbers may have been wrong in the first place, but I'm reasonably certain I did get the calculations correct for the stacking of DoT after a few attempts. Still, wouldn't hurt to have someone else more competent go through and do it
Edit: And even so, I'm always of the opinion that staggers are one of the most important survivability tools on any character, whether it's BB+Explosive's 2 staggers, or Pull on a shielded hunter, or whatever. So I always always take Explosive for BB for that second stagger per cast. The extra DPS from stacking Bleed is nice to have for stacking on major enemies, but just about everyone already focuses their builds on killing major enemies and largely ignore the mooks that so frequently kill them. :V
Edit2: Forgot to note that (if I'm remembering correctly) the DPS numbers I got were assuming only hitting one target, Explosive having the Cone upgrade, D&B using pure damage (no Cone). That was why I originally checked it out (seemed like Explosive's ~470 damage every 3 seconds would trump D&B's 320 or whatever damage every 15 seconds), but D&B does still have an advantage and requires less constant firing of BB to maintain, and increases notably if able to stack it. D&B with Cone would still be rather close to Explosive+Cone's DPS, and maintain the stackability.
Modifié par Iodine, 30 avril 2012 - 08:41 .





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