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[GUIDE] Batarian Soldier, come at me bro.


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#101
Poison_Berrie

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RamsenC wrote...

Ever since the grenade buff, I was getting grenades way more often. I know the patch notes didn't mention this, but I was getting 2 per pick up everytime on Gold. Maybe it was a bug as I've only played the class once since Wed., but I made sure it was a Gold game.

I think that's actually map based. Certain maps grant two per crate, most still give you one.

On a side note I don't think you need super fast cooldowns if you have BB set for explosions. The intial blade stagger + explosions stagger = Plenty of time. I don't know how much though, I'll have to time it when I can. 

3 seconds until explosion, plus stagger for explosion. I'd say about 4 or 5 seconds.

#102
Geist.H

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Unless it works differently from other multiplier, Inferno grenade +50% damages against armor perk is based on IG base damages.

With a x/x/3/5/x build, you get:
= 125 (base value)
+20% (25) Inferno Grenade 3: Damage
+2.5% (3.13) Batarian Enforcer 1: Batarian Enforcer
+5% (6.25) Batarian Enforcer 2: Power Damage
+10% (12.5) Batarian Enforcer 4: Damage & Capacity
+15% (18.75) Batarian Enforcer 5: Power Damage
Damage Per Second: 190.63
190.63x8 = 1525,04 total damages.

With a x/x/6/5/x build you get:
= 125 (base value)
+20% (25) Inferno Grenade 3: Damage
+30% (37.5) Inferno Grenade 4: Damage
+40% (50) Inferno Grenade 5: Damage
+2.5% (3.13) Batarian Enforcer 1: Batarian Enforcer
+5% (6.25) Batarian Enforcer 2: Power Damage
+10% (12.5) Batarian Enforcer 4: Damage & Capacity
+15% (18.75) Batarian Enforcer 5: Power Damage
Damage Per Second: 278.13
278,13x8 = 2225,04 total damages against non-armor.
+50% (62,5) Inferno Grenade 6 : Armor Damage
Damages Per Second: 340,63
340,63x8 = 2725,04.

Effective DPS difference: rank 3 vs Rank 6 against non-armor = 700
Effective DPS difference: rank 3 vs Rank 6 against armor = 1200

It takes 8 seconds to reach max damages, most targets won't live that long against my Batarian Soldier. The grenadier build does offer stronger DPS against Reapers at the cost of close quarter survivability, which you may not find as important against them because brutes/banshees/ravagers force you to play a lot more defensively anyway.

You can very easily compensate for the loss of IG damages with stronger melee damages, using a shotgun/assaut rifle melee swipes (400x3 = 1200 damages.) which are very easy to use with a 30% shield recovery/25% Damage Reduction/Cyclonic Modulator build.

Even at level 3, Blade Armor gives you 15% Damage reduction, 75% Melee Damage reflection and 25% Melee Damage bonus, the 10% Weapon Damage from Batarian Enforcer are not worth the loss, especially when you are one-shotting enemies with a shotgun anyway.

PS: The Wraith Damage output increase is wicked, I have started insta-killing marauders/centurions through shield once they have been struck by BB...

Modifié par Geist.H, 05 mai 2012 - 11:53 .


#103
Guest_dd614_*

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Ballistic Blade cone effect got mega-nerfed down from 360 to 110 degree cone. That will really hurt the viability of this character. :(

#104
marshalleck

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dd614 wrote...

Ballistic Blade cone effect got mega-nerfed down from 360 to 110 degree cone. That will really hurt the viability of this character. :(

It's not a nerf. It was severely bugged, and it has now been fixed to what it was always intended to be. Which you would know, had you ever bothered to read the power description rather than blindly putting points where some guide on the internet tells you.

Cone was only ever intended to widen blades AOE by 20 degrees...not make it a 360 degree no-skill, no-brain spam power. 

Modifié par marshalleck, 10 mai 2012 - 12:14 .


#105
Guest_dd614_*

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marshalleck wrote...

dd614 wrote...

Ballistic Blade cone effect got mega-nerfed down from 360 to 110 degree cone. That will really hurt the viability of this character. :(

It's not a nerf. It was severely bugged, and it has now been fixed to what it was always intended to be. Which you would know, had you ever bothered to read the power description rather than blindly putting points where some guide on the internet tells you.

Cone was only ever intended to widen blades AOE by 20 degrees...not make it a 360 degree no-skill, no-brain spam power. 


Wow, who pissed in your cornflakes this morning? Cut back on the rage. Angry nerds on the internet need to get a life. The ability is pretty brutal now that it hits far less targets and still doesn't fire properly from cover.

And for the record, people put points in abilities that are the best for their character, not because some guide blindly tells them to. Are you stupidly suggesting people shouldn't have put points into it because it was bugged? Pretty stupid of you if you ask me.

#106
Geist.H

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Ballistic Blade cone effect got mega-nerfed down from 360 to 110 degree cone. That will really hurt the viability of this character. :(


It doesn't hurt the Brotarian solly at all: You are simply rewarded for aiming well and punished for being careless about your flanks/rear. Smart play is promoted, careless spam punished, as it should be.

Good thing I always played without the cheesy cone perk, absolutely nothing will change for me :).

Modifié par Geist.H, 10 mai 2012 - 02:46 .


#107
Dashmundo

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Come at me, brah! I've got a face-full of blades and the butt of my gun waiting for you, brah! A Wraith to the face if you're not done already, brah!

#108
Geist.H

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Come at me, brah! I've got a face-full of blades and the butt of my gun waiting for you, brah! A Wraith to the face if you're not done already, brah!


Pretty much.

He has a powerful weapon
He charges a million blades,
A bruiser that's second to none,
The bro with the golden gun.

#109
panda1pandemic

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Poison_Berrie wrote...

RamsenC wrote...

Ever since the grenade buff, I was getting grenades way more often. I know the patch notes didn't mention this, but I was getting 2 per pick up everytime on Gold. Maybe it was a bug as I've only played the class once since Wed., but I made sure it was a Gold game.

I think that's actually map based. Certain maps grant two per crate, most still give you one.


Yep it's map based

Modifié par panda1pandemic, 10 mai 2012 - 04:54 .


#110
RamsenC

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Yea I've since figured that out. Too bad :o

#111
We Tigers

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I think Cone actually needs a bit of a change now. Not back to 360, but perhaps a 40+ degree boost instead of 20. It really doesn't do much at all and there's very little reason to take it over damage. Currently it feels a bit like energy drain rank 6 before they buffer the damage reduction from 10% to 40%--a very minimal boost that is hard to justify against the other power.

#112
Sovereign24

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Just curiously did they fix the cover bug as well, or just the 360 one? Would be a bit unfair to fix one bug and leave the other.

I kinda felt that the 360 bug cancelled out the fact that you couldn't shoot blades from cover.

Modifié par Sovereign24, 10 mai 2012 - 05:39 .


#113
panda1pandemic

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Sovereign24 wrote...

Just curiously did they fix the cover bug as well, or just the 360 one? Would be a bit unfair to fix one bug and leave the other.

I kinda felt that the 360 bug cancelled out the fact that you couldn't shoot blades from cover.


No the cover bug is still active.  TBH Ballistic Blades seems underpowered.. it's more useful for AOE stagger than anything else.

#114
NuclearTech76

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SIAP but explosion ballistic blades plus heavy melee, obliterates phantoms. The explosion keeps them from impaling you.

#115
mybudgee

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Ballsy blades is still badass...

#116
llandwynwyn

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Shooting from cover works only if the cover isn't blocking your right hand. It appears weaker than shooting from outside cover though, could be my imagination, but seems it shoots fewer blades. idk

mybudgee wrote...

Ballsy blades is still badass...


Yup. :o

Modifié par llandwynwyn, 10 mai 2012 - 07:54 .


#117
a ViciousFerret

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I think that Bioware should've learned from their lesson that pre-glitch the blades were awesomesauce.

Cone is now severely weak and stupid upgrade and I won't be surprised to see it buffed in the next update. I think Cone upgrade should allow you to hit at 180 degrees, or everything you see in your screen.

#118
UnitedStatesofCookies

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sooo.. how more useful is the 30% bigger damage compared to cone?

#119
a ViciousFerret

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With explosions, the damage bonus is rather gimped.

#120
No Snakes Alive

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Geist.H wrote...

Ballistic Blade cone effect got mega-nerfed down from 360 to 110 degree cone. That will really hurt the viability of this character. :(


It doesn't hurt the Brotarian solly at all: You are simply rewarded for aiming well and punished for being careless about your flanks/rear. Smart play is promoted, careless spam punished, as it should be.

Good thing I always played without the cheesy cone perk, absolutely nothing will change for me :).


Do you have any idea what a complete and utter brat you come off as? People chose Cone because in its former state it was superior in every way to the upgrade you ignorantly supported at the time. We got the most out of the power while we could and you did what? Whine and post sub-par guides. Good job.

It's not like we're talking about a Geth Infiltrator's melee versus aiming with a Javelin here either so get off your obnoxiously high horse. You're talking about skillful aiming of a power with a 90 degree cone spread as if you're pulling off no scopes through pinholes. It was never about which was easier or took less skill (pro tip: neither wins in that war), it simply allowed for even more aggressive play on a class that is supposed to be all about the front lines. We all knew it was bugged, but it wasn't an auto-win button by any means and it promoted a more fun playstyle that included melees way more than the power in its current iteration will. You were still dead if you were careless even with the Cone upgrade so lose the butthurt.

Really starting to tell the difference between the people who post guides here to help others and those who do it because they're obnoxious know-it-alls.

#121
No Snakes Alive

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UnitedStatesofCookies wrote...

sooo.. how more useful is the 30% bigger damage compared to cone?


Much, but only because Cone is terrible now. Do you have any idea how little an area 20 degrees makes up, especially at their optimal range? Now you're definitely better off making the few enemies you CAN still hit feel it more.

We all knew the nerf was inevitable but I think a happy medium between 110 and 360 would make much more sense. All this did was push the Batarian Soldier's playstyle back a few yards.

#122
a ViciousFerret

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No Snakes Alive wrote...

UnitedStatesofCookies wrote...

sooo.. how more useful is the 30% bigger damage compared to cone?


Much, but only because Cone is terrible now. Do you have any idea how little an area 20 degrees makes up, especially at their optimal range? Now you're definitely better off making the few enemies you CAN still hit feel it more.

We all knew the nerf was inevitable but I think a happy medium between 110 and 360 would make much more sense. All this did was push the Batarian Soldier's playstyle back a few yards.


Yah, I am certain they will buff it up slowly to 30, then 40 then who knows over the next few weeks. I proposed 180 degrees last post, so you hit everything that is infront and to the sides of you (ie everything in your screen). It'd still reward front lines gameplay but not be completely broken.

Also, that extra damage you do won't mean much when the blades explode a second later.

#123
UnitedStatesofCookies

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No Snakes Alive wrote...

UnitedStatesofCookies wrote...

sooo.. how more useful is the 30% bigger damage compared to cone?


Much, but only because Cone is terrible now. Do you have any idea how little an area 20 degrees makes up, especially at their optimal range? Now you're definitely better off making the few enemies you CAN still hit feel it more.

We all knew the nerf was inevitable but I think a happy medium between 110 and 360 would make much more sense. All this did was push the Batarian Soldier's playstyle back a few yards.


right. I'll remember that for the next re-spec. I keep getting the re-spec cards anyway so better put them to good use. lvl 120 ftw!

#124
jrod512ATX

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bookmarked...

I use the Batarian Soldier often, specc'ed for heavy grenade usage, it was beast.

#125
heybigmoney

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Cone nerf was obviously coming, but it has pretty much killed all of my interest in the class. Cone blades made fights interesting in that you could have engagements with enemies equipped with laser rifles and turn them into old school fist fight brawls. Which is what batarians do damn it!

Cone was definitely too good before. But 20 degree increase is too little and needs a buff. Until then this class sits on the bench for me.