the_one_54321 wrote...
I'm going to reference back to a very old thread about the merging of cinematic presentation and the typical gameplay mechanics. I think that maintaining fluid consistency between each "mode" of presentation could go a long way toward keeping cinematic and freedom available.
Awesome thread that I somehow missed originally, thanks.
BobSmith101 wrote...
What do you mean by freedom?
If you browse that thread the_one linked, they are talking mainly about how the cinematic aspect of the game works, obvious mode switching, fixed cameras, and other such things that take control away from the player, in a purely mechanical sense.
I can go back to the dialogue as it was in
Neverwinter Nights where you have this window open with the NPC and you can
literally walk away from the conversation, forcibly ending it. Sometimes, depending on the NPC, they have some AI that tells them you have done this and they respond in an offended manner the next time you initiate conversation, but usually not. As a player, you have complete control of your actions the entire time.
I happen to like the cinematic presentation of the dialogue as it is in DAO and DA2, but I do wish that it wasn't such a hard transition into "OK we have to stop and talk now" type of mode switching. There are some occasions where you are walking along and control is jerked away from you to start a fixed-camera dialogue scene. This is rather jarring...
brushyourteeth wrote...
Maria Caliban wrote...
I wouldn't mind playing an actual God-Among-Mortals in a fantasy game. No, BG doesn't count. An Exalted RPG by BioWare would be awesome (and we'd skip the entire bisexuality making no sense argument).
I like this.
I still really wish there was a way we could go back in time and play the game as Andraste. Of course that will never happen for a few obvious reasons, but I think it could be incredibly interesting.
I don't see us playing as Andraste or Maferath, or any significant person in that manner, no. However, I don't see why a sort of historical-style DLC where we are either on the side of the Tevinter or Her conquering army would be out of the question. Perhaps in the same vein as The Darkspawn Chronicles DLC for DAO. We know how the fight ultimately ends, but there's no reason we can't participate in it as a player.
Btw, thanks to those who answered my zots question... lol.
Modifié par nightscrawl, 04 mai 2012 - 08:13 .