BobSmith101 wrote...
Well when I started playing PST my design was not for some dude who had been an evil SOB across many lives. That was never part of my character concept, that was however forced on me by the game.
Same in KOTOR I never designed a character to be Darth Revan without a memory. The game forced that on me.
Because both ME and DA2 are games with pre-generated characters, they just lie about it.
But your TNO wasn't. It isn't just amensia, the other lives of TNO were literially that, other lives. Each was completely different from each other, from the mysterious first to all following lives, each time he 'died' TNO had became essentialy a new person. He had lives where he had been a paragon of justice etc just as he had some where he was an SOB, some where he was a genius, others he was an fool or idiot, some where he was bat-crazy insane. He's been a warrior, rogue, mage, with completely different principles, values and personality in each life. Thus what you find out about the many pasts of TNO in no way effected who you had crafted him to be in your game (it actually comfirmed your RP and concept and gave you full freedom in this), and it was only thanks to a previous insane TNO just prior to game starting that TNO ingame no longer losses who is is when he dies anymore.
Modifié par Curlain, 04 mai 2012 - 08:25 .





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