Amioran wrote...
Some don't like the ending, some like it, some hate it, some love it.
I seriously would like to meet a person that actually loves that ending. Actually i extend it and say i actually want to meet someone that did like it.
There is a big gap between "being okay" with the ending and "liking" or even "loving" it. I know there are some anti-anti-ending type of guys running around who will most likely shout they love it just for shouting against those who dislike the ending, but i sincerly believe that anyone can play all 3 games, follow the series and stand there and say "It was the best possible ending" or "i loved that ending, it was befitting the triology"... i mean really say that without trying to spite someone.
Amioran wrote...
Given this, it is obvious that by this point Bioware cannot change the ending for purely objective motives. You, as an individual can also not show tolerance versus others, but Bioware has to consider all the users as having the same importance one another.
Ahh, so your saying that bioware actually has an obligation to make their game run with the same specs as ME1s specs? Because after all not doing it would basically mean they are prefering those customers with higher system specs over those who have played ME1. I mean if they do that, they'd prefer one type of customer over the other.. so they couldn't change the games specs of a Triology. Right?
And yet, they did. They went ahead and decided that some fans (those with high enough system specs) are more preferably than those that didn't make the cut.
And thats just the first place your argument falls appart, because Bioware makes these decisions all the time. They decided to go more Tactical shooter from the previous version, they decided to use "statistics" to improve the game, thus further alienating fans. They made a conscious decision to rather have the shooter crowd that the RPG crowd in their house. They even went ahead and offered some "autopilot" for the RPG section of the game, so non RPGers could focus on the tactical aspect of the game without being burdened by the RPG.
Honestly, your hole reasoning is bull.
If Bioware haddn't changed the Engine or the gameplay of the game, yes, you would have a valid point by saying they have an obligation to all of their fans equally, but since they do and they don't care about all their fans equally to beginn with, you don't have a point.
Amioran wrote...
- Sherlock Holmes, Doyle: I usually laugh inside myself every time people quote this example because they are actually providing proof of the opposite point they are trying to make. Apart the fact that resurrecting a character is not properly the same thing as changing the ending (because the former ending remains the same, you just add to it; it is true that you indirectly change it but it is different than a direct change in the sense that you can decide if to go a route or the other) then Doyle was harshly criticized by critics and fellow artists for the inconsistency and for alienating a part of the audience in doing this. So much, in fact, that even today his name is not considered well by fellow writers just for what he did, and he is quoted many times just for the contrary evidence of what people want to prove it: i.e. of the BAD it happens when you alienate a part of your readers.
I am a writer and i don't know anyone that thinks badly about Doyle. Actually Doyle is rather revered as the creator of Sherlok Holmes...
And yes, Doyle change the ending. Doyles ending was Holmes and Moriarty fall to their deaths. Writing another Story retconning Sherlok Holmes death does change the whole ending, even if its not changed in the actual book.
But fine... if you want a real litarary example with an ending that was actually struk from the book and then replaced with another ending at a later date and thats published to the day? How about this:
The Story of O. Its one of the most famous Erotic Novelas right after the (imho gutwrenchingly bad) works of Marquis De Sade. And about as famous as Emanuelle. It actually influanced a whole scene in the Erotic sector and shaped it, which i'd say makes it a very important Work of Art (even though i know some people probably will be hard pressed to accept erotic literature as art, but i guess others have the same problem with Videogames). This story also has opened erotic literature and pornography in many countries when it was first published back in 1960ths (actually first published 1954 in france it took a bit to reach other countries), something not many Artists can claim for themselves. It remains one of the most influential works of art in the erotic literature sector.
In the Original story O, the female protagonist, seeks permission to kill herself. Her Master grants her said permission because he grew tired of her. This ending was later changed / removed and 15 years after countless inquiries about how the story would end or rather how it shouldn't end that way, they released a new ending / addition, which is the ending you find in todays prints.
Of course i am not saying we talking Shakespear here, but its a fact that its actually a quite important work of art (even though the kind of art people rather not talk about) and its an example of a changed ending in Literature.