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Best class for ME-ME3 playthrough


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#26
Jog0907

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Jestina wrote...

Delta_V2 wrote...
shotgun infiltrators are a perfectly viable build.


So I can play as a wannabe vanguard now, great. They have lost a great deal of their tech side since ME1. It's become too shooter focused.


yeah cause a person using cloak dmg multipliers and flank trough inv, is totally the same as someone who charges. Inf and vanguards can use shotguns thats where similarities end, the way they go about handling them is completely different especially in relation to all their powers not just their main ones

#27
Delta_V2

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Jestina wrote...

Delta_V2 wrote...
shotgun infiltrators are a perfectly viable build.


So I can play as a wannabe vanguard now, great. They have lost a great deal of their tech side since ME1. It's become too shooter focused.


You don't have to play vanguard to use shotguns.  A CQC infiltrator plays completely differently from a vanguard.  With Charge and Nova, Vanguards are brutal, in-your-face beserkers.  CQC infiltrators are...surgical.  They lack the brute strength of a vanguard, but their ability to get in and out of any situation makes them just as survivable.

And their tech side is far more prominent in ME3 than in ME2.  In ME2 all you really had was Incinerate (considering AI hacking was mostly useless).  But now you can set up tech combos with both Sabotage and Disruptor Ammo, and detonate them with Incinerate.

#28
rubynorman

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I play ME1,2,3 as an infiltrator. IN ME1 my main weapon are a hand gun and a sniper. In ME2: a machine gun and a sniper. In ME3 I only need to bring a sniper with me :lol:
But when I play MP, Salarian engineer is my favorite class. I dumped the human infiltrator after playing Salarian engineer. I tried to play Vanguard and die every 2 mins :unsure:. Should have practised it in SP first.

#29
NY Dynasty1977

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engineer be da shiznit!!!

#30
Victia

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for my me1-3 insanity run I did a sniper/shotgun Infiltrator - she kicked ass! But I think you can do it will any class just depends on your play style!

#31
Iron_Sheik

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wizardryforever wrote...

It's odd that the OP hates sniping but loves Shockwave. 
It's like his priorities are the opposite from everyone else.  Sniping
becomes really easy with the Infiltrator's time dilation effect in ME2,
but it can be a pain in ME1 before you get a good rifle and level up
your skill.  Shockwave is probably the most useless biotic skill in ME2,
since about all it does is stagger people on upper difficulties, not to
mention that it's rare to have enemies lined up in a row.  Husks on
lower difficulties are about the only thing it proves useful on.

I'd say that Infiltrator or Vanguard are the most consistent in terms of abilities in all three games.


1.) I didn't say I hated sniping...I said I suck at it. If I was good I would very much enjoy it. When I used Shockwave as my Vanguard in ME3 with suspend, shooting targets down with a shotgun or even assault riffle is just as good as a sniper riffle. Maybe not as quick, but it works.

2.) Shockwave was MUCH improved in ME3...I still get some use of it in ME2 however. If you upgrade it all the way and pick Improved Shockwave it is very useful IMO...and not just on husks.

3.) I agree with you, Vanguards are pretty much the same through the whole trilogy minus no shockwave in ME1.

I am still going through Mass Effect as an Engineer, and yes, it probably is the weakest class I have ever played (keep in mind I have never tried Infiltrator). I am enjoying it though.

If it's one thing I cannot stand about this series its how much the talents and powers changed over the trilogy. Why as an Engineer in ME2 do I not have a neural shock? What happened to Damping? It's cool that I can deploy a combat drone, but all of a sudden I can throw fireballs like Liu Kang and ice balls like Sub-Zero!? And finally, the one that makes me the maddest

WHY CAN'T I USE AMMO POWERS WHEN I DID IN ME1 AND FURTHER MORE WHAT HAPPENED TO MY POISON ROUNDS! /end rant

#32
hoodaticus

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Asch Lavigne wrote...

KotorEffect3 wrote...

vanguard is my favorite in all three games.


Ditto.

You've got to play a biotic in ME1.  Throwing things from cliff faces has way too much win, especially if you have two other party members also doing it.

#33
JaegerBane

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capn233 wrote...

I didn't think engineer was all that bad in ME1 either, but that isn't the community wisdom on this forum.

Then again with how ridiculous biotics were in that game, and how you were unkillable as Soldier or Infiltrator, I can see their point.


Its partially that. It's also the simple fact that the Engineer was the only class with no active defence power - all other classes had either Barrier or Immunity while the Engineer's next best thing was the shield bonus from Electronics.

It also didn't do anything that any of the other tech classes could.