Whoa, lol.....going back to play ME1....well, it's terrible so far.
#176
Posté 02 mai 2012 - 01:25
ME1 had the best atomsphere, story, and the greatest ending in the series.
ME2 introduced new and improved mechanics, great characters, and a terrible story line. I still say ME2's primary purpose was to get new PS3 and FPS players into the series. If you take the LOTSB and Arrival DLC out and ME2 and add them to ME1 as DLC then ME2 becomes useless story wise.
ME3 has more improved combat mechanics, smooth conversations, and looks wonderful. Give it an ending like ME1 and it would be the best in my opinion.
#177
Posté 02 mai 2012 - 01:30
after being trained in ME2 and ME3 combat.......i dont think its gonna be possible lol
#178
Posté 02 mai 2012 - 01:42
Gruzmog wrote...
ofcourse it is objective which you prefer.
As i prefer control over my character and choise in dialogue above a movie like experience I judge differently. Thinking everyone has the same preferences you have is weird to be honest.
To me it would be:
character control:
ME1 > ME2 > ME3
Dialogue:
ME2> ME1 > ME3
Combat:
ME3> ME 2 > ME1
Ending:
ME2> ME1 > ME3
overall story:
ME1 > ME2 > ME3
The good parts like tuchanka in ME3 don't compensate for the lack of coherence.
I like ME2 and ME1 about equal. 1 for the story, 2 for the game itsself. 3 is a step below that for me.
Exactly my thoughts. Mass Effect 1 had the best story and immersion into the universe and Commander Shepard. Also, I don't think the Combat is as horrid as people say it is. I still like it. That said, Mass Effect 2 did tighten up gameplay, which is appreciated. But Mass Efffect 2's focus on characters came at the cost of the main story, which I loved in the first Mass Effect. In the end, it's like nothing got done, and Mass Effect 3 seemed to make ME2's main story almost feel pointless. Mass Effect 2 also annoyed me with its reduction of RPG elements and more streamlining, but overall, it was very enjoyable, and had strengths in areas such as side missions and character missions, as well as a feel for the "darker places of the galaxy."
But Mass Effect 3... that went too far. Sure, combat was improved, but at the cost of sacrificing nearly everything else that made Mass Effect... mass Effect. People that praise Mass Effect 3's conversation system because it "played like a movie." Here's the problem, Mass Effect isn't a movie, it's a damn video game! Because it "flowed like a movie," I had less control over Shepard than I ever had before. Killing certain characters off or having to explain certain plot holes on Twitter instead of showing the **** in-game (I don't use ****ing Twitter!). Tuchanka and Rannoch do not automaticlly give the game a ten out of ten. I take the whole package into account. Everything felt bland and stripped down. A lot of major choices in the past games became somewhat pointless *cough*Rachni*cough*Collector Base*cough*Council*cough*. The ending just solidified how far Mass Effect had fallen. By taking the central element: "your choices matter", and making them mean nothing... Mass Effet 3 instantly became the worst in the series. And I don't think just the Extended Cut will fix it. There are other issues that can't be resolved now, because it's just too late.
So, here's my personal preference: ME > or = ME2>>>>>> ME3. That's just my personal opinion.
#179
Guest_MissNet_*
Posté 02 mai 2012 - 01:46
Guest_MissNet_*
Combat sucks though, no argue.
Modifié par MissNet, 02 mai 2012 - 01:47 .
#180
Posté 02 mai 2012 - 02:03
- It is much more a role-playing game
- Nothing can take away the first introduction to the universe
- Loved the Mako and exploring + finding weird Prothean pyramids and spheres (not the vertical terrain though)
- Although all of the side quest bases/ships were the same the concept and content of the missions were great
- No stupid having to run around collecting ammo (I enjoyed tinkering with sniper rifles to see if i could create one that would fire more than twice without overheating)
- Powers recharged separately - made much more sense
- Great story and climax
- Memorable music (only the Suicide Mission matched the tunes)
- Lots of Geth unit types - Armature, Hopper (i loved these guys - jumping all over the show), Colossus
Yes its all subjective - but I still prefer ME1.
Modifié par Acturas, 02 mai 2012 - 02:04 .
#181
Posté 02 mai 2012 - 03:51
#182
Posté 02 mai 2012 - 04:10
Modifié par Shallyah, 02 mai 2012 - 04:10 .
#183
Posté 02 mai 2012 - 04:12
#184
Posté 02 mai 2012 - 04:16
#185
Posté 02 mai 2012 - 04:24
ItsNotMyProblem wrote...
ME2 was great. Just the movement with so much smoother. ME2 was the best.
i have the same overall feeling, ME 1 was a bit unpolished and ME 3 well.... left a bad aftertaste..
#186
Posté 02 mai 2012 - 04:33
Dude_in_the_Room wrote...
I mean, theres so many things that are just wrong and don't flow.
I could be on the edge of cover and sometimes I can't repeatedly shoot.
Half the time when I choose a conversation choice theres an uneasy pause between when the NPC finsishes talking and when I begin. It seems so non organic.
Whenever I go to cover thats waist high, Shephard just stand there against it instead of crouching. I know some will say "WELL GOD!!!....do you want the game to play for you too!!!" But the fact is anyone with a decent mental capacity would duck appropriately. I wouldn't think about it in life why would a soldier go "O, hai, I'm getting shot...guess I should duck" >then hit the default button to duck.
Some of the conversations aren't organic either. It's basically NPC asks a question and the different choices start off like a completely new conversation that someone started. It's seems sooo odd.
The scale of ME1 is still there and I the RPG elements are better. But anyone who chooses ME1 over ME2 or ME3.....I dunno....I don't even think it's a matter of opinion. These things in ME1 are not objective.
I don't know what game you're palying but ME1 was vastly superior to the other two on all levels.
#187
Posté 02 mai 2012 - 04:49
I am still in love with it, again, so many flaws which have been pointed out by everyone, but to me it's still a fun ride.
#188
Posté 08 mai 2012 - 05:55
Yeah the combat wasnt as good and I dread the inventory headaches to come later on, but the story is so much better to me.
While I loved ME2 as well, I dont think the sidequests were as great and I wanted them to streamline weapon and armor customization, not eliminate it.
#189
Posté 08 mai 2012 - 05:58
"It" should hit you on Virmire if you really put thought into it. And, ME3 will look infinity better by comparison.
#190
Posté 08 mai 2012 - 06:12
ME2 and ME3 had better combat systems, better game engine, visuals, etc, but at the expense of some of the RPG elements that made ME1 special.
ME1 still holds a special place in my heart as the beginning of the journey that is Mass Effect... even with it's flaws.
ME2 I think is the best mix of Action & RPG.
ME3 took out too much of the RPG and Character interaction side that made Mass Effect a special IP. I do like that the combat system was improved and the weapon-mod system is nice. Was those improvements at the expense of auto-dialog and minimized dialog options? I don't know but if so it was a sacrifice I would have done without.
Story, Characters, and Combat are all important in Mass Effect but I'd choose Story & Characters over Combat as the two most important.
#191
Posté 08 mai 2012 - 06:14
#192
Posté 08 mai 2012 - 06:17
You've got every single ability right at your fingertips.
I'm probably also one of the only ones who enjoy the elevator sequences, and i miss the Mako, just for exploration's sake. ME2 had some boring side missions, and ME1 at least had conversation in them.
#193
Posté 08 mai 2012 - 06:18
#194
Posté 08 mai 2012 - 06:19
Linkenski wrote...
On PC ME1 is great for me, even in Combat (though the AI sucks)
You've got every single ability right at your fingertips.
I'm probably also one of the only ones who enjoy the elevator sequences, and i miss the Mako, just for exploration's sake. ME2 had some boring side missions, and ME1 at least had conversation in them.
I liked the elevator sequences, or I at least prefered them to the boring loading screens in ME3. And at least in ME2 the loading screens were context relative (i.e you get a landing screen when you're landing a taking off screen when you're taking off etc) you just get the same lame screen for everything in ME3.
#195
Posté 08 mai 2012 - 06:30
EnvyTB075 wrote...
Its like comparing a retro game to current games. For example Quake II still holds a special place in my gaming history, but that doesn't mean its the best shooter ever made from a technical standpoint.
^This. I think that ME1 is still the best of the trilogy on the RPG side.
#196
Posté 08 mai 2012 - 06:42
ahandsomeshark wrote...
Linkenski wrote...
On PC ME1 is great for me, even in Combat (though the AI sucks)
You've got every single ability right at your fingertips.
I'm probably also one of the only ones who enjoy the elevator sequences, and i miss the Mako, just for exploration's sake. ME2 had some boring side missions, and ME1 at least had conversation in them.
I liked the elevator sequences, or I at least prefered them to the boring loading screens in ME3. And at least in ME2 the loading screens were context relative (i.e you get a landing screen when you're landing a taking off screen when you're taking off etc) you just get the same lame screen for everything in ME3.
360/PS3 gamer? Because on PC there are next to no loading screens.
#197
Posté 08 mai 2012 - 10:12
ME3, on the other hand, was just entirely disgustingly bad I headcanoned it out of existance.
#198
Posté 08 mai 2012 - 10:16
#199
Posté 08 mai 2012 - 10:21
#200
Posté 08 mai 2012 - 10:26
Skyrix wrote...
I'm going through the first one again too. It's not that old, but man, it sure could use a remake.
Imagine if they took 3's graphics and mechanics and applied them to 2 and 1, then repackaged all three as a single, seamless game. Awesome.
I hope they do exactly this years from now when the new consoles are out.





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