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May 2012 Custom Content Challenge: New Weapons


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223 réponses à ce sujet

#26
henesua

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A great contribution none the less, TAD.

#27
Cestus Dei

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Aye, thet whip is master-crafted. Thet con-game, too, I'm thinkin'

There'll be no way I kin craft so fast as the dragon, but ta give ye some idea where I'm goin', here's Mercy in attack/defend mode. She's a match fer thet damned Black Blade, but in a good way.

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I'll be craftin her as item (longsword), creature (as above) and placeable (special ability).

#28
Carcerian

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Some nice work there Amethyst, many balors and pit fiends will be happy indeed :D

Funny, speaking of whips, i just made these a few weeks ago, but haven't gotten around to releasing them yet...

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As with other plasma weapons, they have glowing animated textures similar to lava, water, transparent ice, etc

Modifié par Carcerian, 06 mai 2012 - 07:35 .


#29
Rolo Kipp

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<grinning...>

Ooh! Carcerian! Nice! =)
Hmmm, does that mean you're joining the CCC? Those would be a great submission for this month :-)

(Edit: I *know* you're a fantastic Maker, but I don't see you on the CC Maker's roster...)

<...like a fox>

Modifié par Rolo Kipp, 06 mai 2012 - 03:28 .


#30
3RavensMore

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Ohhh...such a delicious selection of whips... Umm...for my...er...demons...yeah...for my demons.

#31
Jenna WSI

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Jenna WSI wrote...

The Amethyst Dragon wrote...

or are you thinking magic staves?


So... we're getting these? Please please please! :o


And I guess that's a no.

Anyhow. Very nice job on the whips, Carc.

#32
The Amethyst Dragon

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Jenna WSI wrote...

Jenna WSI wrote...

The Amethyst Dragon wrote...
or are you thinking magic staves?

So... we're getting these? Please please please! :o

And I guess that's a no.

Forgot to respond, sorry.  Yeah, those I'm keeping for Aenea's players.  As much as I publicly share, there's a few things (ok, quite a few things) I do hold onto just for people playing in Aenea.

I'm sure the community at large would love if someone made up some brand new magic staff models and put them out there.  Those screenshots are just a few examples of what one can come up with that's vastly different than the default 10+ year old models.  Someone could make all new extra parts, or do like I did and just completely replace the existing ones.  Maybe some ones similar to ones you'd find in newer MMO games.  I've seen some impressive looking ones in various screenshots around the web.

#33
Rubies

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In that case I might do a few staff models if I get time after the arrow models. If only to get rid of those awful square-headed skulls. :P

#34
WhiZard

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Just browsing this thread. Since the topic is weapons, I have the curious thought - has anyone thought of designing huge weapons? I haven't seen much in my vault searching and it would open up a new creative venue for large and huge monsters.

#35
Shemsu-Heru

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This are the first group of new weapons, but not the last that I'm going to make for this Challenge; A new group of scimitars style swords.

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PD: If you vote for Arabian nights for the nearest challenge I'll made shamshir scimitars and jambiya dagger, among other things for it....

#36
henesua

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Shemsu-Heru - Those look great. But one thing I'd like to mention - machetes are typically heavier than the one you've made (which looks like a specialized machete for martial arts). A machete is used as both a knife and an axe all over the world, and inexpensive to make. The versatility and low cost make it one of the most popular tools/weapons in the world.

If you make your machete heavier, it will be more convincing. The length and bend of the blade are both good, but the blade itself should be twice as wide.

#37
Shemsu-Heru

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@henesua: UH... I'm not sure, but i thing the typical machete which explorers used to made paths in the jungle, in the old movies; Was not too much heavier...

Modifié par Shemsu-Heru, 08 mai 2012 - 09:40 .


#38
Leurnid

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Machete come in a lot of shapes and sizes, I wouldn't sweat it.

#39
Carcerian

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Thx glad u like em! (no i haven't submitted anything yet, tho am a huge fan of everyone's work so far, tons of amazing stuff)

More New Unreleased Weapons...

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(In order of appearance, right-to-left:)

Acid Bomb, Acid Flask, Bag of Thorns, Caltrop, Chocking Powder, Clockwork Grenades (Brass, Bronze, Iron & Steel Models), Egyptian Waters-of-Life, Fire Bomb, Fire Gem, Firecrackers, Flintstones, Frost Gem, Glass Sphere, Grell Mite/Illithid Tadpole, Fallout Holy-Handgrenade-of-Antioch, Holy Water Vial, Ice Crystal, Lightning Jar, Pumpkin Bomb, Rot Grub, Unstable Matrix, Tanglefoot Bag, Thermal Deatonator, Thermo-nuclear Handgrenade, Thunderstone.

[Edit] Just submitted em, since they definatly seem to fit this month's theme...

Modifié par Carcerian, 04 juin 2012 - 08:52 .


#40
3RavensMore

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Carcerian wrote... Thermo-nuclear Handgrenade

[Edit] Just submitted em, since they definatly seem to fit this month's theme...


Thermo-nuclear Handgrenade?

Game over man, game over!

Sorry, it's early and I couldn't resist.  :happy:

#41
Jenna WSI

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Shemsu-Heru: Great work as always.
TAD: Meh. sadface.jpg
Cestus: I think I'm having a blond moment.. what is that?

Modifié par Jenna WSI, 08 mai 2012 - 04:49 .


#42
Rolo Kipp

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<spraying fine cognac...>

A Damascus pelican of doom? A 747 JumboBlade? <boss...>
The offspring of the Duck Duck Duck trap duck and scythe? <uh, boss...>
Giant metal killer canary? <boss. seriously. dwarf right behind you...>

Why, that is the winged longsword Mercy of the deva Maryadeth in attack/defend mode (creature).

<...across the room>

#43
henesua

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Leurnid wrote...

Machete come in a lot of shapes and sizes, I wouldn't sweat it.


90% of which are heavy enough to double as an "axe". Don't go by the movies. Go by the actual function of a typical machete. A pirate's cutlass which is typically drawn absurdly heavy is essentially a machete. And all the machetes which I have used were heavy choppers as well. Often these are made cheaply out of a large, flat piece of steel which is ground to an edge on one side.

#44
Jenna WSI

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It doesn't look like any machete I've seen, but it looks like an elven version of one. So I actually prefer it better to a more realistic version.

#45
Shemsu-Heru

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@Jenna You are welcome....

@henesua. I supposed that made a more broad version of this "machete" shouldn't be very difficult, I could try if you wish.

I have forgotten to say that this models aren't my i have got it from websites of free 3d models; Sorry i didn't want to be dishonest. However most of then didn't had textures so most of the textures are completely my....

Modifié par Shemsu-Heru, 08 mai 2012 - 08:51 .


#46
TheGmork

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Hey all,
I really want to enter some of my weapons (namely a Greatmace and a Pike) but I need a little help. What are the files I need to edit to get these weapons recognized for things like: Weapon Focus, Magic Weapon, Darkfire ect? Any help would be welcome.

#47
henesua

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baseitems.2da is one. I can't remember them all off hand.

Modifié par henesua, 08 mai 2012 - 09:49 .


#48
Rubies

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I really want to enter some of my weapons (namely a Greatmace and a Pike) but I need a little help. What are the files I need to edit to get these weapons recognized for things like: Weapon Focus, Magic Weapon, Darkfire ect? Any help would be welcome.


As far as I know you'll need to edit the scripts to get them detected, and Weapon Focus won't work at all.

#49
henesua

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Hmmm... I'll have to check my maul and whether the weapon focus feats I created work.

#50
TheGmork

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Would appreciate that :)


Rubies wrote...

I really
want to enter some of my weapons (namely a Greatmace and a Pike) but I
need a little help. What are the files I need to edit to get these
weapons recognized for things like: Weapon Focus, Magic Weapon, Darkfire
ect? Any help would be welcome.


As far as I know you'll need to edit the scripts to get them detected, and Weapon Focus won't work at all.


Thanks, that helps for the spells.

Modifié par TheGmork, 08 mai 2012 - 11:40 .