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May 2012 Custom Content Challenge: New Weapons


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#176
Builder__Anthony

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im just going to be honest here so .....i realy like alot of things youve made recently but the tevtures really suck on most things.I find that the models are doen and maybe you just went threw to the next model with out textureing things correctly.Its understandable but releaseing most of the newly created weapons with bad textures is a big downfall of this monthly challenge.As a builder i wouldnt use the models of more then then half the colors which brings me to instaling th e hak and adding tons of resoucres for things i dont need.Much like cep 2.1 theres alot of crap in there i dont use because of bad textures or just plain uselessness.
I know textureing takes a while but rushing threw things doesnt really help the situation.maybe you just dont like it i dont blame you its a bit of a hasssel.But i would rather have complete things then incomplete things i wont use.your a good modeler but i just hate to see unfinished work.please pick something to add to the challenge that is complete instead of a bunch of incompletee things.sorry just being honest ,

#177
Carcerian

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Wow, ummmm ok, thx for your honesty? (Personally I don't feel they all "suck" but thats just me.)

Any specific examples beyond the first three things I created that need work?

Modifié par Carcerian, 03 juin 2012 - 10:26 .


#178
Zwerkules

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I don't think your weapons suck, but some of them really could use better textures. I mean all those weapons that use one texture for the whole weapon. They'd look better with different textures for the hilts, especially textures that aren't just one colour.
Leather with some details would be nice.
So it is mostly some weapons that need better textures with more details while the models themselves are really well done, but there are also models that aren't so well done. Those are the staff of mirth and so on which really need better handles or grips or whatever that part of the weapon is called. Those bright colours can cause eye cancer:P and it's not just the colours but the whole handle.

Modifié par Zwerkules, 03 juin 2012 - 08:07 .


#179
Carcerian

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Thx, now thats actually more a bit more constructive.

Handle textures are tuff to find for sure, but will see what I can do :)

(I do agree there is room for improvement there.)

As a note the screenshots for the monster head staves just use the spellshard handles because I got
bored with using the bioware staves for screenshots...  (And yeah the bright colors are not for everyone)
The spellshard ones are simple giant crystals (hopefully they look better ingame than lo-res screenies).
The heads themselves are aligned so that they can be used with any standard staff middle and bottom.

Modifié par Carcerian, 04 juin 2012 - 04:09 .


#180
The Amethyst Dragon

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Carcerian: Not sure when Rolo Kipp will get a chance to approve the entry, but I just uploaded the textures I made for my Project: Reforged to the Vault.

It includes four "leather wrap" textures and four "wood" textures that are good for weapon handles. It also has metal and gemstone textures that might look good with some of your models.

Many months' entries end up getting updated later on the Vault (in a "version 2" update), so if you decide to improve on your models, I see no reason not to if you find the time.

Edit: And, yeah, I also like many of the models you made for this month's challenge.  I look forward to seeing more original things from you in the future.

Modifié par The Amethyst Dragon, 03 juin 2012 - 04:03 .


#181
Zwerkules

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The Amethyst Dragon wrote...

Many months' entries end up getting updated later on the Vault (in a "version 2" update), so if you decide to improve on your models, I see no reason not to if you find the time.


I'll also contribute to this challenge at a later time. I'm planning to make a keris.
There are two previous challenges for which I wanted to make models but didn't have the time.
At the moment I am working on a rural tileset which will have elven buildings. Those will be my contribution to the challenge a few months ago.
I'll also create the mountain giant Rübezahl for the April challenge.

Carcerian wrote...
As a note the screenshots for the monster head staves just use the spellshard handles because I got
bored with using the stock bioware staves for screenshots...  (And yeah bright colors not for everyone)
The spellshard ones are simple giant crystals (hopefully they look better ingame than lo-res screenies).
The heads themselves are aligned so that they can be used with any standartd staff middle and bottom.


If those staves can be used with other staff handles, then they don't need any more work and they are okay the way they are. People like me who hate those bright colours can simply use different middle and bottom parts.

I hope you'll continue to contribute to the CCC Carcerian.

Modifié par Zwerkules, 03 juin 2012 - 08:14 .


#182
Fester Pot

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I don't see the big deal here in Carcerian's weapon choices and their textures.

This has always been about having anyone participate and at this stage of the game, it's nice to still see this type of participation. As a builder, we have the choice to avoid certain content we might not be happy with or best of all, retexture for ourselves based on what we need to tell our story.

So, good work Carcerian!

FP!

#183
The Amethyst Dragon

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I couldn't agree more, Fester Pot. Always great to see new things from all sorts of people.

#184
3RavensMore

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Fester Pot wrote...

I don't see the big deal here in Carcerian's weapon choices and their textures.

This has always been about having anyone participate and at this stage of the game, it's nice to still see this type of participation. As a builder, we have the choice to avoid certain content we might not be happy with or best of all, retexture for ourselves based on what we need to tell our story.

So, good work Carcerian!

FP!


Perfectly said, FP. 

#185
NWN_baba yaga

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Even there are some "exotic style like stretched textures" :D on your work carcerian its great to see so much motivation nowadays and very good results so far. So keep it up you all because its for fun right;)

And lets not forget that the challenges have brought in new talents too:)

Modifié par NWN_baba yaga, 03 juin 2012 - 08:30 .


#186
Builder__Anthony

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things awalys shape up after a while anyways i souppose.i cant say ive ever built a area and not go back to change it.

#187
Carcerian

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@ Anthony : No worries, and thx for the advice :D

Did a bit more work on the bone Dark Sun Double-Axe's textures...

     Posted Image

Made a leather wraped texture for the handle (hopefully looks a bit better).

Modifié par Carcerian, 04 juin 2012 - 04:03 .


#188
The Amethyst Dragon

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Nice.

#189
Carcerian

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Thx!

Source material, this lovely pink Costella handbag found in Google images :D

Posted Image

Modifié par Carcerian, 04 juin 2012 - 02:01 .


#190
Frith5

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I've been too busy working on my novel for much NWN CC, but I do check here often. I want to add my thanks to others who've expressed how great it is to see continuing efforts and new people like you, Carcerian, producing things for folks.

On the axe: Nice leather texture! You know, you could consider using that same texture to create some leather to 'bind' the heads to the axe haft maybe. That'd set off those dual blades. Right now, it's a bit hard for me to see exactly how the heads are held in place. Not necessary, but something to consider.

great work!

JFK

#191
Carcerian

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Frith5 wrote...
...
On the axe: Nice leather texture! You know, you could consider using that same texture to create some leather to 'bind' the heads to the axe haft maybe. That'd set off those dual blades. Right now, it's a bit hard for me to see exactly how the heads are held in place. Not necessary, but something to consider.
...


Not a bad idea :)

Modifié par Carcerian, 04 juin 2012 - 01:59 .


#192
Carcerian

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Mabey something more like this?

Posted Image

(Added bone end-cap to the top as well for good measure...)

Modifié par Carcerian, 04 juin 2012 - 04:06 .


#193
gutwrench66kg

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whoa... that axe just looks mean!! I don't use the Dark Sun setting, but I'm sure something is going to be carrying that thing around now.

#194
Carcerian

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Thx! Hoping the Dark Sun servers get some use out of them for sure :)

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They don't have to be a limited to Dark Sun either,
you could use for Primitives and Thri-Kreen everywhere :)

Modifié par Carcerian, 04 juin 2012 - 12:27 .


#195
Carcerian

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New handles for the Gythka and Trikal...

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Posted Image

Modifié par Carcerian, 04 juin 2012 - 02:28 .


#196
Carcerian

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Leather Wrapped Throwing Weapons

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#197
Carcerian

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Heartpick and Bone Dagger with leather handles...

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Posted Image

Modifié par Carcerian, 04 juin 2012 - 06:04 .


#198
Jez_fr

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Cool stuff Carcerian (you're on fire ^^ )

#199
Carcerian

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Jez_fr wrote...

Cool stuff Carcerian (you're on fire ^^ )


Posted Image


No rest for the wicked :)

Modifié par Carcerian, 04 juin 2012 - 03:02 .


#200
Zwerkules

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Carcerian wrote...

No rest for the wicked :)


Luckily I'm not wicked and can get plenty of rest.

Carcerian, the leather on the axes makes a big difference and the knob on the end is an improvement, too.
And of course the wizard's staves need a knob on the end now. ;)