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Any one else feel a bit insulted?


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#1
ZombieChad

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The quick jist, if you make games you have a valid opinon. If not get stuffed.

http://www.escapistm...BioWare-Keynote

Modifié par ZombieChad, 01 mai 2012 - 03:53 .


#2
John Epler

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As with all BioWare staff, his opinion is his own.

I'm of the school of thought that 'if you consume a product, you are welcome to criticize and critique it'. That doesn't mean that, occasionally, you aren't going to necessarily understand something that's rather specialized - but why would you? It's not your job to know about things like production and resource costs. That's the job of the company - all you need to know is 'did I enjoy the product' and 'what parts of the game did I or did I not enjoy'.

#3
John Epler

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Skyline45 wrote...

John Epler wrote...

As with all BioWare staff, his opinion is his own.

I'm of the school of thought that 'if you consume a product, you are welcome to criticize and critique it'. That doesn't mean that, occasionally, you aren't going to necessarily understand something that's rather specialized - but why would you? It's not your job to know about things like production and resource costs. That's the job of the company - all you need to know is 'did I enjoy the product' and 'what parts of the game did I or did I not enjoy'.


If I dont know the details you describe then how can I make an informed purchase as a consumer?


Because the details that should inform your purchase aren't things like 'how many man hours is it going to take to implement this feature' or 'what's the cost of outsourcing X art asset versus doing it in-house', but rather 'does this feature do what I want' or 'is this content the sort of thing I'm going to enjoy?' That's what I mean when I talk about things that, as a ocnsumer, you won't necessarily understand.

#4
John Epler

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The Edge wrote...

John Epler wrote...

As with all BioWare staff, his opinion is his own.

I'm of the school of thought that 'if you consume a product, you are welcome to criticize and critique it'. That doesn't mean that, occasionally, you aren't going to necessarily understand something that's rather specialized - but why would you? It's not your job to know about things like production and resource costs. That's the job of the company - all you need to know is 'did I enjoy the product' and 'what parts of the game did I or did I not enjoy'.


I'm just confused when, on one hand, Bioware says "We are listening", yet, from Mr. Barnett, the consumers opinion doesn't matter. How does that work?


Mr. Barnett works at BioWare Mythic, and isn't involved with the Mass Effect franchise.

Anyways. That's all I'm really comfortable saying on the matter.

#5
John Epler

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Eain wrote...

John Epler wrote...

Skyline45 wrote...

John Epler wrote...

As with all BioWare staff, his opinion is his own.

I'm of the school of thought that 'if you consume a product, you are welcome to criticize and critique it'. That doesn't mean that, occasionally, you aren't going to necessarily understand something that's rather specialized - but why would you? It's not your job to know about things like production and resource costs. That's the job of the company - all you need to know is 'did I enjoy the product' and 'what parts of the game did I or did I not enjoy'.


If I dont know the details you describe then how can I make an informed purchase as a consumer?


Because the details that should inform your purchase aren't things like 'how many man hours is it going to take to implement this feature' or 'what's the cost of outsourcing X art asset versus doing it in-house', but rather 'does this feature do what I want' or 'is this content the sort of thing I'm going to enjoy?' That's what I mean when I talk about things that, as a ocnsumer, you won't necessarily understand.


So what happens when the spokespersons for a game development studio start promising one type of content while giving another, and then try to justify it afterwards with dev-speak that we were never supposed to care about in the first place?

If the question sounds hostile that's because it's an inherently unpleasant question. I can't do much about that. But I still think it deserves asking.


If you're talking about me when referring to 'dev-speak', then I'm not sure how to answer this question, particularly as it was intended as a 'yes, there are some details that consumers aren't going to be privy to or necessarily understand, but that doesn't mean they shouldn't have every right to offer criticism and critique' post. It's a fact of any business - there are, both due to legal issues and issues of privileged information, certain things that the end user will never know.

If you're referring to others, then I'm not really comfortable answering, as I'm not a member of the ME team and it's really not up to me to comment, sorry.

#6
John Epler

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Skyline45 wrote...

John Epler wrote...

Skyline45 wrote...

John Epler wrote...

As with all BioWare staff, his opinion is his own.

I'm of the school of thought that 'if you consume a product, you are welcome to criticize and critique it'. That doesn't mean that, occasionally, you aren't going to necessarily understand something that's rather specialized - but why would you? It's not your job to know about things like production and resource costs. That's the job of the company - all you need to know is 'did I enjoy the product' and 'what parts of the game did I or did I not enjoy'.


If I dont know the details you describe then how can I make an informed purchase as a consumer?


Because the details that should inform your purchase aren't things like 'how many man hours is it going to take to implement this feature' or 'what's the cost of outsourcing X art asset versus doing it in-house', but rather 'does this feature do what I want' or 'is this content the sort of thing I'm going to enjoy?' That's what I mean when I talk about things that, as a ocnsumer, you won't necessarily understand.


So if I find out that a company for example uses outscourcing for their product that not only reduces the cost of said production cost but also reduces the quality of said product it wouldnt influence my decsion in purchasing said product?


If that's important to you, then that's entirely your prerogative, but it's not information we're going to be releasing. Things such as resource allocation and development costs are privileged information, and it's information that very few businesses (especially publicly traded ones, due to SEC regulations) are ever going to release. If that makes you not want to purchase our products, that's your right and responsibility as a consumer, but it's not going to change whether or not we release this kind of data.

#7
John Epler

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Opsrbest wrote...

The Angry One wrote...

Why doesn't it surprise me that you have no issue with this, and take an opportunity to snipe at us all, Atreiya?

Why don't you run along and go back to praising an ending that embraces intolerance like you usually do.
Also, I'll thank you not to play armchair moderator. One is already here, and if they don't have an issue with this topic being here, I don't see why you feel you have to complain about it.

I think John would prefer to not have the topic on the forums presonally. But it's not like we would be all to forgiving at this point if it got locked down.


If I feel a thread needs locking, it will get locked. I am not leaving threads open because I'm worried about the backlash - moderating is rarely a popular task, something I'm already well aware of.