Funny part is, I would've accepted "bitter" without the "sweet" if it was well-written.
Blake's Seven, awesome series that it is, ends with the protagonists first turning on each other out of crazy paranoia instilled by the villains, and then the survivors are simply gunned down. Finita. But it was in-character for everybody, in fact the only surprise was that it didn't happen much, much sooner.
But we can do bittersweet too.
Farscape: the televised narrative ends at the end of the Scarran-Sebacean War, as the protagonists mourn the dead, cherish the living and look optimistically towards the future before them.
The comicized narrative ends at the end of the Kkore Invasion, as the protagonists, what little is left of them, mourn the dead, cherish the living, count the races that have been hunted into extinction, face the harsh reality that galactic economy is not just destroyed, but also buried,the soil desecrated and the planet where it was buried demolished by the Death Star. But life still goes on, and we are shown that, too.
Transmetropolitan, crazy insane political pamphlet that it is, ends with the hero succumbing to a horrid brain disease and becoming a wreck of a man.. or rather faking it all, to get away from the pressure of being a public person again that has been pressed unto him in the beginning of the story. A truckload of people, both good and bad, died along the way, but Spider Jerusalem still gets his last laugh.
Marvel's protracted Earth X/Universe X alternate-universe meta-crossover is grimdark beyond imagination, but it, too, remains optimistic throughout. Same for the X-Men: The End, which, for all the humongous death toll, ends on an optimistic note. In fact, pretty much any X-Men story ends in a bittersweet ending, X-Men Noir being the most brutally vicious of the bunch for obvious reasons.
EVERY. SINGLE. METAL GEAR. GAME. Had a bittersweet ending. I would trump that, every single Hideo Kojima game has a bittersweet ending. Go on, check, I'm waiting.
Metal Gear? Good luck, you saved the world and got the girl, but you had to kill your entire unit to do it.
Metal Gear 2? Good luck,you saved the world and got the girl, but you had to kill your father to do it.
Metal Gear Solid? Good luck, you saved the world and got the girl/guy, but you may have had to let a girl die, had to kill your entire replacement unit, your brother and by the way, you're not your father's son, you're his clone, welcome to having a limited lifespan.
Metal Gear Solid 2? Good luck, you saved the world and got your pregnant girlfriend back, but you had to kill your father figure to do it, she was just an agent assigned to monitor you and how much of her love is genuine remains to be ascertained, some of the bad guys escaped, the Really Bad Guys didn't even enter the picture, oh, and your entire life was a lie. Tough noogies.
Metal Gear Solid 3? Good luck, you saved the world and got a medal, but you had to kill your mother figure, your beloved was a Chinese spy, you lost an eye, and all of the crap you just went through was an aftershock of backroom politicking done just to steal a crapload of money.
Metal Gear Solid 4? I'm not gonna write this one out, I do not have all day. It's more bitter than bittersweet, even with the wedding and the world-saving.
Metal Gear AC!D? Good luck, you saved the world and cleared your name, but you have lost your sense of identity and you may not be actually Solid Snake.
Metal Gear AC!D2? Good luck, you saved the world and got your friends off the hook, but you are not Solid Snake, you're his clone. A clone of a clone? Real good lifespan prospects there, dude.
Metal Gear Ghost Babel? Good luck, you saved the world and got the girl, but you die offscreen once the credits end. NO. MATTER. WHAT.
Metal Gear Solid Peace Walker? Good luck, you saved the world and amassed a giant army and got a nukular walking robot. But to do it, you had to screw over half of Latin America, your best friend (and possibly lover) is a spy working against you that you keep close to control what your enemies learn of you, and you are effectively a PNG in your own country now.
Snatcher? Good luck, you saved Japan frm killer robots masquerading as humans and you and your wife had got your memories back... only to learn that you two designed and created these robots. Have fun going to Moscow, nuclear wasteland that it is now, to find and destroy the automated central production facility.
I could go on for days =)
Modifié par Noelemahc, 01 mai 2012 - 09:20 .