Tangled up in Blue (Babies) What's a bittersweet ending?
#126
Posté 02 mai 2012 - 04:46
Hah, then she went down in flames to save EDI, the geth, and the world.
My other was "Goodbye, Thane, meet you across the sea." Then she sacrificed EDI and the geth to save the world and wound up living.
I am not a kind Shepard controller, I guess. >>
#127
Posté 02 mai 2012 - 04:46
iakus wrote...
Taboo-XX wrote...
iakus wrote...
I agree with every word of the OP
The last words my Shepard said to his LI was "Then let's get it done, and go home" I so wanted to see that happen.
THIS HURTS ME BIOWARE.
www.youtube.com/watch
You're going to cause me to stroke out.
How awful.
#128
Posté 02 mai 2012 - 05:13
Taboo-XX wrote...
iakus wrote...
www.youtube.com/watch
You're going to cause me to stroke out.
How awful.
Thus why I find the endings far more emotionally manipulative than bittersweet
#129
Posté 02 mai 2012 - 05:14
iakus wrote...
Taboo-XX wrote...
iakus wrote...
www.youtube.com/watch
You're going to cause me to stroke out.
How awful.
Thus why I find the endings far more emotionally manipulative than bittersweet
You win.
#130
Posté 02 mai 2012 - 05:15
Taboo-XX wrote...
iakus wrote...
I agree with every word of the OP
The last words my Shepard said to his LI was "Then let's get it done, and go home" I so wanted to see that happen.
THIS HURTS ME BIOWARE.
YOU WILL KNOW PAIN, CONSUMER
#131
Posté 02 mai 2012 - 05:16
d1ta wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
That is beautiful and now I have more stuff for head cannon, only in mine shep wakes up while Liara is holding her. Call me sappy but i don't think shep has to die for the ending to be good
EDIT: I can picture it now camera slowly backs up from a closeup of LI face the song in the background is the same as the one from the love scene before cerberus base, LI sheds a tear for shep, the more quiet part of the song continues as the camera focuses on shep. Louder part of the song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head:crying:
you don't know just how much I wanted this to happen.. I do hope that they will add at least one ending in the EC where Shep can be reunited with his/her LI and crew. My Shep wants her Kaidan back
:crying:
You know the more i read what I wrote the more I want to write out my whole head cannon ending (starting with the crucible firing). Though I think id switch it up and have Liara find shep concious and that scene ends with Shep going limp after the kiss when the loud part of the song kicks it; then the following scene would show whether shep survived or not.
Modifié par Ecrulis, 02 mai 2012 - 05:17 .
#132
Posté 02 mai 2012 - 05:19
CmnDwnWrkn wrote...
Taboo-XX wrote...
iakus wrote...
I agree with every word of the OP
The last words my Shepard said to his LI was "Then let's get it done, and go home" I so wanted to see that happen.
THIS HURTS ME BIOWARE.
YOU WILL KNOW PAIN, CONSUMER
I AM NOW CONSUMING DIRECT CONTROL OF MY WALLET.
#133
Posté 02 mai 2012 - 05:20
Taboo-XX wrote...
Subject M wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
That is beautiful and now I have more stuff for head cannon, only in mine shep wakes up while Liara is holding her. Call me sappy but i don't think shep has to die for the ending to be good
EDIT: I can picture it now camera slowly backs up from a closeup of LI face the song in the background is the same as the one from the love scene before cerberus base, LI sheds a tear for shep, the more quiet part of the song continues as the camera focuses on shep. Louder part of the song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head
That picture is just glorified dispair if you ask me.
There is nothing "sweet" about somone loosing what they love or someone loosing everything they are just to convey a dramatic effect.
TELL THAT TO BIOWARE.
I completely agree which is why in my head cannon shep always survives, I dont thisnk that after the billions of deaths and countless decimated worlds that shep needs to die for it to be bittersweet.
#134
Posté 02 mai 2012 - 05:21
Modifié par Ecrulis, 02 mai 2012 - 05:24 .
#135
Posté 02 mai 2012 - 05:39
Of course no matter what there still needs to be resolution for the characters left alive as well. Which is why when the hero dies there is almost always some sort of funeral scene or something similar. It gives the other characters (and the players/readers/viewers) a chance to say goodbye. Something that was very much lacking in ME3.
#136
Posté 02 mai 2012 - 05:45
Svests wrote...
The hero sacrificing himself/herself can be a very effective part of a bittersweet ending. The main thing is it has to be meaningful sacrifice. The hero gives the ultimate sacrifice so that others do not have to. The problem is in ME3 they piled additional negative consequences and "sacrifices" on top of Shepard's sacrifice of his/her life. This cheapens and removes meaning from Shepard's death. The fact that Shepard either ends up committing genocide (destroy), effectively becomming TIM (control), or basically raping the entire galaxy (synthesis) in addition to dieing makes his/her death feel much less heroic. When the hero dies that should be only major negative consequence. It is enough, anything more makes it go from a bittersweet ending to just bitter.
Of course no matter what there still needs to be resolution for the characters left alive as well. Which is why when the hero dies there is almost always some sort of funeral scene or something similar. It gives the other characters (and the players/readers/viewers) a chance to say goodbye. Something that was very much lacking in ME3.
I agree, though I would still want at least one ending where shep survives
#137
Posté 02 mai 2012 - 05:48
You don't kill a character twice in a narrative.
MIND BOGGLING.
#138
Posté 02 mai 2012 - 05:55
Ecrulis wrote...
I agree, though I would still want at least one ending where shep survives. What still baffles my mind is that bioware somehow thought an ending completely devoid of any and all closure would be acceptable.
IMO the endings would have been much more effective if Shepard survived with all of the current options but there was a 4th ending where Shepard died but nothing else bad happened. Dragon Age Origins was an example of how to do the ultimate sacrifice ending right. ME3 just got it all wrong.
Still would have needed more closure of course. Though I'm note really focusing on this aspect because I'm hoping the EC will fix this problem. I doubt it will do anything to make Shepard's sacrifice feel more meaningful though, unless they are changing things more than they are hinting at.
#139
Posté 02 mai 2012 - 05:58
Taboo-XX wrote...
Shepard having to die twice is so silly though.
You don't kill a character twice in good a narrative.
MIND BOGGLING.
fixed that for ya...
I have seen it done outside Mass Effect 3 the narrative of this show was bad... but there is enough awesome in the series that the narrative really does not matter. The show was never about the narrative from the start.
#140
Posté 02 mai 2012 - 06:05
Svests wrote...
Ecrulis wrote...
I agree, though I would still want at least one ending where shep survives. What still baffles my mind is that bioware somehow thought an ending completely devoid of any and all closure would be acceptable.
IMO the endings would have been much more effective if Shepard survived with all of the current options but there was a 4th ending where Shepard died but nothing else bad happened. Dragon Age Origins was an example of how to do the ultimate sacrifice ending right. ME3 just got it all wrong.
Still would have needed more closure of course. Though I'm note really focusing on this aspect because I'm hoping the EC will fix this problem. I doubt it will do anything to make Shepard's sacrifice feel more meaningful though, unless they are changing things more than they are hinting at.
That actually would be great, and I totally agree on DA:O, each ending was meaningful and felt like victory regardless of what happened.
#141
Posté 02 mai 2012 - 06:08
Taboo-XX wrote...
Shepard having to die twice is so silly though.
You don't kill a character twice in a narrative.
MIND BOGGLING.
also this, god this, jeez hasnt shepard been through enough?
#142
Posté 03 mai 2012 - 01:09
The Night Mammoth wrote...
Subject M wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
That is beautiful and now I have more stuff for head cannon, only in mine shep wakes up while Liara is holding her. Call me sappy but i don't think shep has to die for the ending to be good
EDIT: I can picture it now camera slowly backs up from a closeup of LI face the song in the background is the same as the one from the love scene before cerberus base, LI sheds a tear for shep, the more quiet part of the song continues as the camera focuses on shep. Louder part of the song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head
That picture is just glorified dispair if you ask me.
There is nothing "sweet" about somone loosing what they love or someone loosing everything they are just to convey a dramatic effect.
After witnessing what comes before it I'm not feeling any despair.
Probably because you are not immersing in the situation of those characters involved in the situation, but viewing it from an outside perspective of someone never touched by war or such loss save for it being mediated to you on the silver screen accompanied by violins. .
#143
Posté 03 mai 2012 - 01:10
Taboo-XX wrote...
Subject M wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
That is beautiful and now I have more stuff for head cannon, only in mine shep wakes up while Liara is holding her. Call me sappy but i don't think shep has to die for the ending to be good
EDIT: I can picture it now camera slowly backs up from a closeup of LI face the song in the background is the same as the one from the love scene before cerberus base, LI sheds a tear for shep, the more quiet part of the song continues as the camera focuses on shep. Louder part of the song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head
That picture is just glorified dispair if you ask me.
There is nothing "sweet" about somone loosing what they love or someone loosing everything they are just to convey a dramatic effect.
TELL THAT TO BIOWARE.
What do you think I have been doing on this forum since I finished ME3?!!
#144
Posté 03 mai 2012 - 01:14
Ecrulis wrote...
Svests wrote...
The hero sacrificing himself/herself can be a very effective part of a bittersweet ending. The main thing is it has to be meaningful sacrifice. The hero gives the ultimate sacrifice so that others do not have to. The problem is in ME3 they piled additional negative consequences and "sacrifices" on top of Shepard's sacrifice of his/her life. This cheapens and removes meaning from Shepard's death. The fact that Shepard either ends up committing genocide (destroy), effectively becomming TIM (control), or basically raping the entire galaxy (synthesis) in addition to dieing makes his/her death feel much less heroic. When the hero dies that should be only major negative consequence. It is enough, anything more makes it go from a bittersweet ending to just bitter.
Of course no matter what there still needs to be resolution for the characters left alive as well. Which is why when the hero dies there is almost always some sort of funeral scene or something similar. It gives the other characters (and the players/readers/viewers) a chance to say goodbye. Something that was very much lacking in ME3.
I agree, though I would still want at least one ending where shep survives. What still baffles my mind is that bioware somehow thought an ending completely devoid of any and all closure would be acceptable.
Yes, survival should be a possibility, but there should always be a cost to everything. It seems very reasonable that your survival and quiet future of rebuilding with your LI and friends would require more preparations, meaning more people on Earth would die, more ships being blown up, and perhaps even Hackett perishes in the final battle over Earth.
Modifié par Subject M, 03 mai 2012 - 01:15 .
#145
Posté 03 mai 2012 - 01:23
Hell to me the mere fact that they even put that survival scene in the game tells me that they weren't confident in the ending to begin with, so why finish on that note if you're going to give us the hint that a reunion may be possible?
Its the same thing over and over again wherever you look in the entireity of ME3. What were they thinking? Its a game of missed opportunitites.
Subject M wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
../../../images/forum/emoticons/crying.png
That
is beautiful and now I have more stuff for head cannon, only in mine
shep wakes up while Liara is holding her. Call me sappy but i don't
think shep has to die for the ending to be good [smilie]../../../images/forum/emoticons/smile.png[/smilie]
EDIT:
I can picture it now camera slowly backs up from a closeup of LI face
the song in the background is the same as the one from the love scene
before cerberus base, LI sheds a tear for shep, the more quiet part of
the song continues as the camera focuses on shep. Louder part of the
song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head [smilie]../../../images/forum/emoticons/smile.png[/smilie]
That picture is just glorified dispair if you ask me. There is nothing "sweet" about somone loosing what they love or someone loosing everything they are just to convey a dramatic effect.
Thats assuming shes dead (which shes not, for me at least, when i look at that).
Modifié par EnvyTB075, 03 mai 2012 - 01:42 .
#146
Posté 03 mai 2012 - 01:32
EnvyTB075 wrote...
I have to admit, some LI's were treated better than others (Garrus being the highlight honestly), but y'know i was only just starting to warm up to Miranda in ME3....and then nothing. So even for those who didn't romance her its incomplete even still.
Hell to me the mere fact that they even put that survival scene in the game tells me that they weren't confident in the ending to begin with, so why finish on that note if you're going to give us the hint that a reunion may be possible?
Its the same thing over and over again wherever you look in the entireity of ME3. What were they thinking? Its a game of missed opportunitites.Subject M wrote...
Ecrulis wrote...
ReXspec wrote...
social.bioware.com/forum/1/topic/355/index/11812550#11812550 This is a bittersweet ending.
../../../images/forum/emoticons/crying.png
That
is beautiful and now I have more stuff for head cannon, only in mine
shep wakes up while Liara is holding her. Call me sappy but i don't
think shep has to die for the ending to be good [smilie]../../../images/forum/emoticons/smile.png[/smilie]
EDIT:
I can picture it now camera slowly backs up from a closeup of LI face
the song in the background is the same as the one from the love scene
before cerberus base, LI sheds a tear for shep, the more quiet part of
the song continues as the camera focuses on shep. Louder part of the
song kicks in as shep wakes up and embraces his/her LI.
I dunno not a director or writer just something quick that poped into my head [smilie]../../../images/forum/emoticons/smile.png[/smilie]
That picture is just glorified dispair if you ask me. There is nothing "sweet" about somone loosing what they love or someone loosing everything they are just to convey a dramatic effect.
Thats assuming shes dead.
Ah, Touché.
#147
Posté 03 mai 2012 - 01:45
Subject M wrote...
The Night Mammoth wrote...
After witnessing what comes before it I'm not feeling any despair.
Probably because you are not immersing in the situation of those characters involved in the situation, but viewing it from an outside perspective of someone never touched by war or such loss save for it being mediated to you on the silver screen accompanied by violins. .
What is this, I don't even.............
You assume much, and I actually find it quite insulting.
What exactly does the picture portray?
#148
Posté 03 mai 2012 - 01:51
Taboo-XX wrote...
Shepard having to die twice is so silly though.
You don't kill a character twice in a narrative.
MIND BOGGLING.
Tell that to Joss Whedon!
Though I do agree, I have never been a fan of killing someone to bring them back later.
Have you seen this?
Its kinda long but funny, to sum it up at the end. The death and return of superman didn't kill superman, it killed death.
Modifié par Shaigunjoe, 03 mai 2012 - 01:53 .
#149
Posté 03 mai 2012 - 02:02
The Night Mammoth wrote...
Subject M wrote...
The Night Mammoth wrote...
After witnessing what comes before it I'm not feeling any despair.
Probably because you are not immersing in the situation of those characters involved in the situation, but viewing it from an outside perspective of someone never touched by war or such loss save for it being mediated to you on the silver screen accompanied by violins. .
What is this, I don't even.............
You assume much, and I actually find it quite insulting.
What exactly does the picture portray?
I apologize. You are quite right. My bad.
EnvyTB075 already pointed out my me jumping to to conclusions.
I was reacting to the view that death and loss is "beautiful". Its a meme that, in my experience, comes from people trying to convince themselves (or are teached to be do it) of a lie because the truth is too much to handle.
Modifié par Subject M, 03 mai 2012 - 02:03 .
#150
Guest_Jackiepoo_*
Posté 03 mai 2012 - 02:09
Guest_Jackiepoo_*
Modifié par Jackiepoo, 03 mai 2012 - 02:09 .





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