Leaked Rebellion DLC Info
#651
Posté 02 mai 2012 - 09:10
From ashes --> Phoenix troopers.
#652
Posté 02 mai 2012 - 09:11
Wesus wrote...
Nobody ever broke free from indoctrination. Collectors make no sense protheans do however
From ashes --> Phoenix troopers.
Shi'ala did.
With "help", but she still did.
#653
Posté 02 mai 2012 - 09:12
#654
Posté 02 mai 2012 - 09:16
She's still intelligent enough to discuss the issue.Wesus wrote...
She also said she never returned to her own self and she still had reaper influences in her.
I know that the time difference is important here. The collectors were indoctrinated for a gigantic amount of time. That has a huge affect on the mind and body of the victim, they deteriorate over time. The physicasl appearance of the collectors is enough proof of this. I'm aware of that.
And I know that it probably would never make a show in the campaign. For the MP though, I wouldn't be surprised if the collectors were retconned (or at least proven) to have some semblence of intelligence like the CG did. They have enough capability to shoot and duck behind cover. In the MP, that's all they'd really need, with a bit of text to explain why they're there.
I will say though that I'd prefer the idea of a prothean class myself.
Modifié par Faded-Myth, 02 mai 2012 - 09:19 .
#655
Posté 02 mai 2012 - 11:42
#656
Posté 02 mai 2012 - 11:45
Wesus wrote...
Yea, collectors makes no sense at all but protheans can be introduced with lore.
Saying something wrong over and over again doesn't make it right.
#657
Posté 02 mai 2012 - 11:50
Zardoc wrote...
Wesus wrote...
Yea, collectors makes no sense at all but protheans can be introduced with lore.
Saying something wrong over and over again doesn't make it right.
Why can't Protheans be introduced with lore?
#658
Posté 03 mai 2012 - 01:20
#659
Posté 03 mai 2012 - 01:21
#660
Posté 03 mai 2012 - 01:22
#661
Posté 03 mai 2012 - 01:26
#662
Posté 03 mai 2012 - 01:27
NinthGeorgesw wrote...
Zardoc wrote...
Wesus wrote...
Yea, collectors makes no sense at all but protheans can be introduced with lore.
Saying something wrong over and over again doesn't make it right.
Why can't Protheans be introduced with lore?
are you out of your mind. it was clearly stated that protheans and I quote were annualated by the REAPERS it was even shown in the dlc to save javik that the reapers destroyed the prothean in a 50,000,000 year old war. bloody hell you would be stupid enough to be put up to believeing this if they even try EA forcing bioware for there biding so they can steal the money from everyone. and I say SUCK IT your not getting a cent from me if this brings a DEAD RACE into the mix. the last dlc should be the end an voltar shouldnt be in the mix why not the other races like the Elcor • Hanar or even the Volus be in the multiplayer huh. this doesn't add up.
#663
Posté 03 mai 2012 - 01:28
I have all ready spoken a great deal about about a specialist class that could include all 3 (Elcor, Hanar, Volus).
#664
Posté 03 mai 2012 - 01:29
#665
Posté 03 mai 2012 - 01:30
In me3, SUP we found ourselves a prothean.
Lore gets screwed for 2 games, people use him as an example to make him not to go to MP yet they didnt cry about him showing up in the SP
Ow the irony.
#666
Posté 03 mai 2012 - 01:30
Nocturnalfox wrote...
Why couldn't they add them....
I have all ready spoken a great deal about about a specialist class that could include all 3 (Elcor, Hanar, Volus).
didnt you heard. there dead. there all dead. Javik is the last no questions ask. Ea trying to fool everyone or this person who spreads it is the even bigger fool
#667
Posté 03 mai 2012 - 01:34
ShadowAussie wrote...
Nocturnalfox wrote...
Why couldn't they add them....
I have all ready spoken a great deal about about a specialist class that could include all 3 (Elcor, Hanar, Volus).
didnt you heard. there dead. there all dead. Javik is the last no questions ask. Ea trying to fool everyone or this person who spreads it is the even bigger fool
So what?
I suggest you go and research about extinct animals suddenly being found alive.
It does happen.
Not to mention would any intelligent person put all their eggs in one basket? No. And in the first game you found another stasis site. So there could be a Site C, D, E, as many as need be. Maybe a hidden colony not in stasis who have been quietly waiting for their time to strike back at the reapers and reclaim the Prothean empire.
Failing that the Salarians could just clone Javik.
Modifié par Nocturnalfox, 03 mai 2012 - 01:39 .
#668
Posté 03 mai 2012 - 01:35
I look forward to your reaction at unlocking a prothean adept character for MPShadowAussie wrote...
NinthGeorgesw wrote...
Zardoc wrote...
Wesus wrote...
Yea, collectors makes no sense at all but protheans can be introduced with lore.
Saying something wrong over and over again doesn't make it right.
Why can't Protheans be introduced with lore?
are you out of your mind. it was clearly stated that protheans and I quote were annualated by the REAPERS it was even shown in the dlc to save javik that the reapers destroyed the prothean in a 50,000,000 year old war. bloody hell you would be stupid enough to be put up to believeing this if they even try EA forcing bioware for there biding so they can steal the money from everyone. and I say SUCK IT your not getting a cent from me if this brings a DEAD RACE into the mix. the last dlc should be the end an voltar shouldnt be in the mix why not the other races like the Elcor • Hanar or even the Volus be in the multiplayer huh. this doesn't add up.
#669
Posté 03 mai 2012 - 01:36
So because of a little dlc in the last game in the trilogy where one prothean is introduced even though it has been said for 2 games long that they were extinct you will now defend JAVIK IS DE ONKY 1 STFU NOT LORE LIKERS ? In this dlc there are some huge plotholes where we could easily push a few more protheans out yet you are blind of an egoïstical haze about what you dont want to believe.
#670
Posté 03 mai 2012 - 02:30
a ViciousFerret wrote...
Just FYI Cloning makes no sense at all.
Even if Salarians can clone Protheans, (on the assumption that Mordin was able to pluck some Prothean DNA off Javik at some point and give it to the STG before leaving Normandy and dieing) and even if the Salarians can clone fully mature Protheans in the matter of days and clone an army worth of them.... the Protheans would have no idea what is going on, they would be lost and heavily confused (not to mention angry, and they'll take it out on anyone, not just reapers) wouldn't be loyal to anyone, would have no knowledge of their society, culture, history or civilization (and no, Javik can't teach them because he is with Shepard and he himself doesn't know **** about his civilization either, he was born at the very last thread of it), would have no knowledge of Prothean battle tactics, no access to Prothean weapons and armors, and would not know how to use Prothean biotics.
And to wrap it all up, well erm, the Salarians are about to be wiped out by the Reapers just as everyone else is. They wouldn't be wasting trillions of credits on a Prothean cloning facility which serves no purpose or goal other than "just cause" when they could be investing in the defense of their PLANET.
So cloning argument ends here.
The only viable option is finding a whole ton of them in stasis which the citadel species, the shadow broker, Cerberus, the Collectors and the Reapers all missed for the last few thousands of years, because erm... space magic and whiny kids who want Prothean flavored pixels.
I wouldn't start the whole "Prothean cloning" stuff with the discovery of Javik; instead, I'd take it back to at least Ilos, if not further back, before the whole Reaper business began. Have it so that the Salarians have been working on this project for years prior to the first game using recovered DNA fragments, then have the discovery of the Ilos archives be a major breakthrough for the project (all those stasis pods, presumably with mostly-intact remains), allowing them to create their first functional clones and learn about Prothean physiology, including their sensory ability. The revelation that Collectors were Protheans could also have helped them in making viable subjects. You could even have Vigil return, and his being explained as "non-functional" in ME2 was just the Salarian councillor lying to you (if he even knew at all; he could've just been out of the loop, and STG recovered Vigil and made up some bull**** about how it was completely broken).
Take that, and make a mission out of it. If you have Javik recruited, he insists on going with you. At the end, you're left with a choice. Javik wants to destroy the facility and the clones, feeling that they'd never be true Protheans. You can go along with him and destroy them, you can argue to keep them, forcing you into a confrontation in which you might have to kill Javik, or you can convince him through Paragon/Renegade interrupts that destroying them would be a mistake with the Reapers here, and a missed opportunity for Javik's people to rise from the ashes of history. Either way, multiplayer would be set up for Protheans. You could even use this as an opportunity to reintroduce Collectors, either by having the remaining Collectors be the ones attacking the facility, or having Reaper forces converting the clones into Collectors for their side, and then you have Collectors as an enemy for multiplayer.
#671
Posté 03 mai 2012 - 02:32
#672
Posté 03 mai 2012 - 03:28
QuantaStarfire wrote...
I wouldn't start the whole "Prothean cloning" stuff with the discovery of Javik; instead, I'd take it back to at least Ilos, if not further back, before the whole Reaper business began. Have it so that the Salarians have been working on this project for years prior to the first game using recovered DNA fragments, then have the discovery of the Ilos archives be a major breakthrough for the project (all those stasis pods, presumably with mostly-intact remains), allowing them to create their first functional clones and learn about Prothean physiology, including their sensory ability. The revelation that Collectors were Protheans could also have helped them in making viable subjects. You could even have Vigil return, and his being explained as "non-functional" in ME2 was just the Salarian councillor lying to you (if he even knew at all; he could've just been out of the loop, and STG recovered Vigil and made up some bull**** about how it was completely broken).
Take that, and make a mission out of it. If you have Javik recruited, he insists on going with you. At the end, you're left with a choice. Javik wants to destroy the facility and the clones, feeling that they'd never be true Protheans. You can go along with him and destroy them, you can argue to keep them, forcing you into a confrontation in which you might have to kill Javik, or you can convince him through Paragon/Renegade interrupts that destroying them would be a mistake with the Reapers here, and a missed opportunity for Javik's people to rise from the ashes of history. Either way, multiplayer would be set up for Protheans. You could even use this as an opportunity to reintroduce Collectors, either by having the remaining Collectors be the ones attacking the facility, or having Reaper forces converting the clones into Collectors for their side, and then you have Collectors as an enemy for multiplayer.
This
#673
Posté 03 mai 2012 - 03:54
#674
Posté 03 mai 2012 - 03:58
Lopez23 wrote...
oh yes more multiplayer dlc how about the part that alot of players care about too? the singleplayer..you know the whole reason we fell in love with mass effect?
They're being developed by two different divsions and obviously they wont release singleplayer dlc until the exteneded cut is released.
Modifié par Rahabzu, 03 mai 2012 - 03:59 .
#675
Posté 03 mai 2012 - 04:01
Lopez23 wrote...
oh yes more multiplayer dlc how about the part that alot of players care about too? the singleplayer..you know the whole reason we fell in love with mass effect?
Wrong forum, broski.
On topic, the only reason I haven't entirely shut this rumor out of my mind is because Bioware has gone out of its way to put down false rumors before. And they haven't yet with this one.





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