SP Assault Rifle
#1
Posté 01 mai 2012 - 10:26
#2
Posté 01 mai 2012 - 10:58
#3
Posté 01 mai 2012 - 11:01
Many people argue that the Vindicator is a better weapon, however I like being able to put each round exactly where I want it.
Just a thought.
#4
Posté 01 mai 2012 - 11:01
Soldier: Choose between putting down a ton of rounds downrange or making each shot count. For me I have to decide between the Revenant or Valkyrie.
#5
Posté 01 mai 2012 - 11:07
#6
Posté 02 mai 2012 - 01:42
For soldiers you probably want something fully auto to take advantage of incendiary ammo. Avenger, revenant, phaeston, gpr, etc.
#7
Posté 02 mai 2012 - 01:44
#8
Posté 02 mai 2012 - 02:35
#9
Posté 02 mai 2012 - 04:38
#10
Posté 02 mai 2012 - 04:45
#11
Posté 02 mai 2012 - 05:21
Dapper Chimp wrote...
Indra is a MP weapon, no?
Single player, normally accessible for PC through a code from Alienware. However, the weapon is on the game disc, and can be modded into SP whether you play PC or 360.
#12
Posté 02 mai 2012 - 05:47
#13
Posté 02 mai 2012 - 05:57
But in my mind, there is only one AR - Particle Rifle.
#14
Posté 02 mai 2012 - 06:28
However outside of the Falcon and GPR(with Inferno Ammo) none of the AR are too impressive to me, and I'd rather just use a HP, shotgun or sniper. Vindicator is an alternative if weight is an issue.
Modifié par strive, 02 mai 2012 - 06:29 .
#15
Posté 02 mai 2012 - 01:03
I've been trying out the Saber as a soldier in NG+. Quite good fun against Cerberus, especially shooting guards through their riot shields, but the delay in shots makes it less than ideal unless taking an SMG with it as cover. Took Hornet to cover closer range enemies and husks. Kinda works if you want a Sniper type rifle with serious power and more ammo than the sniper weapons usually has, but is obviously at the expense of a rapid fire SMG like Revenant, Phaeston, Avenger or Geth Pulse Rifle.
Falcon I've found is more fun given to a squadmate, the same as how I don't use the PR myself either.
Don't see how Valkyrie is meant to be better than the Mattock. Granted Mattock was nerfed a bit from ME2 version, but it's still more accurate than the Valkyrie and so much lighter. Better comparing Valkyrie to the Argus really...both a bit redundant sadly due to weight and accuracy issues. Should really lobby Bioware for a patch on these weapons
#16
Posté 02 mai 2012 - 01:45
cerberus1701 wrote...
Dapper Chimp wrote...
Indra is a MP weapon, no?
Single player, normally accessible for PC through a code from Alienware. However, the weapon is on the game disc, and can be modded into SP whether you play PC or 360.
Does that include the Collector Assault Rifle? I'm totally about to go load up the topic for the new Gibbed editor and go put in those guns.
#17
Posté 02 mai 2012 - 02:25
incinerator950 wrote...
cerberus1701 wrote...
Dapper Chimp wrote...
Indra is a MP weapon, no?
Single player, normally accessible for PC through a code from Alienware. However, the weapon is on the game disc, and can be modded into SP whether you play PC or 360.
Does that include the Collector Assault Rifle? I'm totally about to go load up the topic for the new Gibbed editor and go put in those guns.
Yes. The Collector AR is there, too. As are the Resurgence Pack weapons if you download them. The Geth SMG is pretty close to perfect in SP and the Striker made my Vanguard run a laugh riot. A shotgun with mid-range, full auto and 20 rounds a clip with the mag upgrades.
A couple of notes:
You'll have to set them at level 10 yourself when you mod them in as they don't come up on the list to be upgraded in the regular run of the game. You can still add attatchmennts at a bench, of course, you just can't buy their level ups.
I'm sure this goes without saying, but I will anyway: If you mod those into the game, stay off MP.
#18
Posté 02 mai 2012 - 04:13
Personally I think Particle Rifle owns them both. Maybe not in actual DPS (especially against armor) but pinpoint accuracy + rapid damage that gets stronger you longer you shoot + practically infite ammo makes that weapon ideal for almost every situation. Squadmates are deadly with it.
Saber is loads of fun! When Mattock was released on ME2, people loved it cuz it had balls. Saber doubles that. (quads?
#19
Posté 02 mai 2012 - 04:57
I don't really find the Mattock is any better than the Vindicator in SP. It weighs more but does a little more damage. They are pretty similar in effectiveness.
I like the Revenant as well, just because it is what should be at the top of the AR heap. It is effective, especially with a good ammo power.
Particle Rifle is nearly analogous to the ME2 Mattock. A DLC gun that is silly in effectiveness. I don't run it and only let Javik use it.
The Saber is pretty good. It weighs the same as the Revenant at every level, and does a bit more damage than the Viper per shot, but with a much better ROF. I don't like the sound and don't like the capacity. But it is effective.
If Indra works like other SR's the only downside would be the .85 damage multiplier firing it unscoped. I do think it is better than Avenger or Phaeston, but I do not like it compared to Vindicator or Mattock.
#20
Posté 02 mai 2012 - 05:48
capn233 wrote...
Particle Rifle is nearly analogous to the ME2 Mattock. A DLC gun that is silly in effectiveness. I don't run it and only let Javik use it.
I wouldn't necessarily go that far - the ME2 Mattock had a DPS rate that outstripped everything else by miles, and it was supposed to be an old, obsolete gun that only had dependability and nostalgia working for it. Not to mention it rendered obsolete virtually everything except the Widow.
The Particle Rifle does have the best DPS, true, but its not twice its nearest competitior like the Mattock was nor does it outperform everything at everything. Plus its supposed to be a barely-understood state-of-the-art piece of paleotechnology, created by a species that would have wtfpwned the Reapers had they been given warning, so it should be powerful
#21
Posté 02 mai 2012 - 05:52
Modifié par Kronner, 02 mai 2012 - 05:53 .
#22
Posté 02 mai 2012 - 06:07
Kronner wrote...
Particle Rifle does not have the best DPS, not even close (unless you ignore the first few seconds of firing, that is). It's a very good weapon, sure, but I'd not put it even in the top10 overall. It takes way too long before it starts dealing good damage imho. That said, it's the coolest AR by far
Sorry, I should have made that clearer, I was talking about its high-power beam - since it has unlimited ammo, using its low-power beam generally only happens for a split second on targets. But that's my point - the PR isn't some flatly-broken munchkin cannon like the ME2 Mattock was. It's good, but doesn't wreck the balance.
That said Kronner, we know you like artillery-style guns that fire only one shot and need reloaded like a blunderbuss
#23
Posté 02 mai 2012 - 07:00
That is true, it is not as broken as the Mattock in ME2, although the Mattock was really only broken under Adrenaline Rush, and sort of under Charge.JaegerBane wrote...
I wouldn't necessarily go that far - the ME2 Mattock had a DPS rate that outstripped everything else by miles, and it was supposed to be an old, obsolete gun that only had dependability and nostalgia working for it. Not to mention it rendered obsolete virtually everything except the Widow.
Particle Rifle with Incendiary Ammo is a little bit whacky in this game though.
In a way, the Particle Rifle also seems to be analogous to the Incisor for squaddies in ME2... since it is literally laser beam accurate.
#24
Posté 02 mai 2012 - 09:38
cerberus1701 wrote...
incinerator950 wrote...
cerberus1701 wrote...
Dapper Chimp wrote...
Indra is a MP weapon, no?
Single player, normally accessible for PC through a code from Alienware. However, the weapon is on the game disc, and can be modded into SP whether you play PC or 360.
Does that include the Collector Assault Rifle? I'm totally about to go load up the topic for the new Gibbed editor and go put in those guns.
Yes. The Collector AR is there, too. As are the Resurgence Pack weapons if you download them. The Geth SMG is pretty close to perfect in SP and the Striker made my Vanguard run a laugh riot. A shotgun with mid-range, full auto and 20 rounds a clip with the mag upgrades.
A couple of notes:
You'll have to set them at level 10 yourself when you mod them in as they don't come up on the list to be upgraded in the regular run of the game. You can still add attatchmennts at a bench, of course, you just can't buy their level ups.
I'm sure this goes without saying, but I will anyway: If you mod those into the game, stay off MP.
I'm sure I'll be fine, it shoudn't appear in my MP inventory. Can you pm me the data line or a link to whatever has it? I'm not familiar with the new editor.
#25
Posté 02 mai 2012 - 09:41
Yeah, when fired from the hip, the Indra handles similarly to the Avenger, which is pretty good as is. With Explosive ammo, it's output is similar to the GPR minus the huge clip; when serious damage is needed, just scope-in.JaegerBane wrote...
I'd definitely argue the Indra makes for a better assault rifle than the Mattock or Avenger for no more reason than it does a fair amount of damage for a full-auto weapon and comes with a built-in scope. Sniper rifle mods are the best, anyway.
But in my mind, there is only one AR - Particle Rifle.
Also, the Indra X + any SMG / light pistol still leaves you @ 200% weight, which makes it pretty much categorically better than any of the light ARs at being a "light AR".
capn233 wrote...
Particle Rifle is nearly analogous to the ME2 Mattock. A DLC gun that is silly in effectiveness. I don't run it and only let Javik use it.
I wouldn't necessarily go that far - the ME2 Mattock had a DPS rate that outstripped everything else by miles, and it was supposed to be an old, obsolete gun that only had dependability and nostalgia working for it. Not to mention it rendered obsolete virtually everything except the Widow.
The Particle Rifle does have the best DPS, true, but its not twice its nearest competitior like the Mattock was nor does it outperform everything at everything. Plus its supposed to be a barely-understood state-of-the-art piece of paleotechnology, created by a species that would have wtfpwned the Reapers had they been given warning, so it should be powerful
I agree that the PR isn't quite what the Mattock was in ME2. Yes, the PR is still a cheeze gun (like a can of spray-cheese, if you will), but it's awkward to use. IMO the PR is best kept as a Squaddie gun, since the AI can consistently hit things with the full beam. That said, Explosive ammo is probably a must have to get the most out of it.
Overall, the PR is probably more like the ME2 Incisor.
Modifié par Locutus_of_BORG, 02 mai 2012 - 09:42 .





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