GavrielKay wrote...
Kingroxas wrote...
I lacked the proper words to express myself. Genetic mutation,like you said, is a much better word for it.
I don't know really. I mean, in the real world, that would be the closest thing we could use to describe it. But I don't recall anything in the game world that suggests it is genetic. Did I miss something?
It could as easily be a spiritual thing, with mages having a "soul" that is more connected to the Fade and/or the Maker.
By which I'm only trying to point out that we've no real in game proof that even if you killed off every family known to have produced mages ever (which would be all but impossible to know anyway), you could STILL end up having mages born to "normal" families.
EDIT: You can't even kill the mage child at birth, because the ability doesn't show until later. So an extermination campaign would be about murdering children.
I'm not convinced that magic is genetic, or at least not entirely genetic. On the face, it seems like it is, when you have families known to carry magic in their lines. But I suspect there's more to it than that, since it seems to show up in all species, even having been among the dwarves at one time, and seems to be making a comeback. I simply referred to mutation since I do think that's probably the nearest real-world concept we've got to it.





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