dreman9999 wrote...
Yet nothing is pointing to anythign to support that the sarchild is telling the truth...
Aside from the fact that he has nothing to gain by talking to you at all?
dreman9999 wrote...
Yet nothing is pointing to anythign to support that the sarchild is telling the truth...
Optimystic_X wrote...
dreman9999 wrote...
Yet nothing is pointing to anythign to support that the sarchild is telling the truth...
Aside from the fact that he has nothing to gain by talking to you at all?
Optimystic_X wrote...
That is where you are wrong. The child didn't need 15 lines of dialogue to convince me to examine the other options... he only needed one.
"Including the Geth."
That was where my Shepard slammed on the brakes.
Optimystic_X wrote...
dreman9999 wrote...
Yet nothing is pointing to anythign to support that the sarchild is telling the truth...
Aside from the fact that he has nothing to gain by talking to you at all?
Optimystic_X wrote...
"Including the Geth."
That was where my Shepard slammed on the brakes.
Bill Casey wrote...
www.youtube.com/watch
Illusive Man: Harness their very essense to bring humanity to the apex of evolution.
Modifié par TJX2045, 03 juin 2012 - 07:17 .
ToBusyWithOtherStuff wrote...
but if bioware did ''indoctrinate us'' then why wont they tell us now and have given you the cutscene for it at the end. why would any game developer purposely make the fans wait months to find out the true ending. If the indoctrination theory is true than they shouldve made it clear in the game at the end.
F.e. my wife still playing Skyrim and I can't even spoil ME ending to herpro5 wrote...
....
If they made it clear, then it would only work with the first "wave" who played the game as soon as it hit the shelves. You may find it hard to believe, but even now, months after release there are people who are still playing and finishing the game for the first time. Because they have jobs, time issues, other games to play, computer problems, etc etc etc.
....
mass perfection wrote...
They want us to use our knowledge of the lore to piece together what happened?Then If that's true we destroyed all life by blowing up the relays.
Modifié par Bill Casey, 07 juin 2012 - 06:35 .
Modifié par pro5, 23 juin 2012 - 07:40 .
Actually, it's a forty minute video explaining why the rest of the ME series totally negates the Control and Synthesis options.
They are literally/figuratively everything that you have been fighting against for nearly 100 hours of gameplay.
OhoniX wrote...
Actually, it's a forty minute video explaining why the rest of the ME series totally negates the Control and Synthesis options.
They are literally/figuratively everything that you have been fighting against for nearly 100 hours of gameplay.
But so is the Destroy ending. Destroy-happy people always gloss over that point. The Destory ending involves the genocide of an entire species, which anyParagon Shep would never do if there were an alternative. You may not like the Synthesis or Control endings, but you cannot claim that they are less true to what Shepard would do than the Destroy ending is, unless you're playing Renegade, OR the Geth had already been wiped out.
Modifié par pro5, 23 juin 2012 - 08:45 .
And no, I didn't gloss over the "genocide of a species" problem. A good chunk of time in the vid is spent outlining why "the Catalyst"'s presentation of the choices, Destroy in particular, should be taken with healthy scepticism.
OhoniX wrote...
B. Don't believe the Catalyst. In this case, Destroy is NOT the obvious answer, because "destroy" is only one of the options that the Catalyst gives you. Disbelieving the Catalyst does not only mean that maybe the Destroy ending isn't as bad as he tells us it is, it also means that the "destroy" ending could be anything. If you don't take the Catalyst at face value, then why would you possibly believe that shooting the red console would result in destroying the Reapers?
OhoniX wrote...
If you choose to believe that he is lying, then there is no "right" answer. If you choose to believe that the Catalyst is lying then you're just rolling the dice, any one of the three options could be positive, all three could, none of them could, there would be no way to make an informed choice in that case.
OhoniX wrote...
Besides, there's no need to speculate, we all know after the fact that the Catalyst was speaking the truth, because it all plays out exactly as he said it would.
Modifié par pro5, 24 juin 2012 - 08:54 .
Destroying the Reapers? Not enough evidence for that to be certain, you're right. But there is a good reason to believe it would NOT result in as much disaster as choosing the other two options. That reason is: "The Catalyst" clearly does not want you to pick Destroy. Considering the realization of *what* exactly the Catalyst is and what the other two options represent that I share in the video, it alone is compelling enough for me to make this choice.
If the ending choices are to be taken at face value, as you seem to believe, then there IS no way to make an informed choice. Because we're not given nearly enough information to make such a choice. The Child describes the choices to Shepard, but it's not impartial - and it's not even hiding that fact, clearly favoring one of the options over the others. It intentionally provides little detail and uses confusing and ambigious wording when speaking to Shepard.
1. Shepard breathing scene disproves one of the things it said.
2. I don't believe the ending cinematics are what really happens.
Modifié par OhoniX, 24 juin 2012 - 10:28 .
OhoniX wrote...
2. I don't believe the ending cinematics are what really happens.
That's just stupid. That would make no damned sense. Why in God's name would they have ending cinematics for the last game in the series that do not represent what actually happens at the end of the series? The only reason you ever show players something which is not true is so that you can show them the truth later as a twist. If it's the very last thing shown, it MUST be true. The idea that the ending cinematics, as presented, are not literal truth, is absolutely ludicrous.
I've been fairly supportive of Bioware on this issue, as I found the green ending to be quite satisfying as a player, but if it turns out that the original cinematic endings were some sort of dream sequence, and they did not make this absolutely crystal clear by the time the "start a new game+" screen came up, then I will have lost ALL respect for Bioware as a supposed maker of videogames. That would be the ultimate in bad game design, worse than anything that has been said of them thus far about the original endings.
Modifié par pro5, 24 juin 2012 - 12:12 .