Sylvius the Mad wrote...
I want to know why people never translate the title of that book. Other works of non-fiction get their titles translated - why not Capital?
No idea, to be honest.
Sylvius the Mad wrote...
I want to know why people never translate the title of that book. Other works of non-fiction get their titles translated - why not Capital?
Given the strong anti-communist politics of earlier eras, I wouldn't be surprised if the title remained untranslated so it felt more foreign.Sylvius the Mad wrote...
I want to know why people never translate the title of that book. Other works of non-fiction get their titles translated - why not Capital?Upsettingshorts wrote...
Something tells me you haven't read Das Kapital.
Sylvius the Mad wrote...
I want to know why people never translate the title of that book. Other works of non-fiction get their titles translated - why not Capital?Upsettingshorts wrote...
Something tells me you haven't read Das Kapital.
That makes some sense. That would explain the non-translated film title Das Boot, as well.Darth Krytie wrote...
I'm assuming because it's a fairly generic title and keeping it untranslated makes it stand out?
Sylvius the Mad wrote...
I agree that DAO's combat was exactly the right speed. But you could switch between characters and give orders while paused. I only ever give orders while paused. You couldn't queue orders, which was a problem, but you could give orders while paised.Sejborg wrote...
NO! The Origins combat was paced just right. It only had some problems with the shuffling as Laidlaw said, and also that you couldn't switch between party members and give orders when paused. Everything else was great.
Sylvius the Mad wrote...
I thought perhaps it was a console problem.
Sith Grey Warden wrote...
I recently decided to give DA2 another go after letting it collect dust for the better part of a year, and what still really bugs me is the inability to give attack orders at a range. The companion won't run into range and attack, but instead complain that it's too far and go back to whatever they were doing. Since on a console I also can't give move orders, that means manually guiding them into position and being unable to do anything else in the meantime.
Modifié par Face of Evil, 03 mai 2012 - 10:45 .
DA2 does allow move to point orders on console. That was a significant change from DAO, which didn't.Sith Grey Warden wrote...
I recently decided to give DA2 another go after letting it collect dust for the better part of a year, and what still really bugs me is the inability to give attack orders at a range. The companion won't run into range and attack, but instead complain that it's too far and go back to whatever they were doing. Since on a console I also can't give move orders, that means manually guiding them into position and being unable to do anything else in the meantime.
Sejborg wrote...
NO! The Origins combat was paced just right. It only had some problems with the shuffling as Laidlaw said, and also that you couldn't switch between party members and give orders when paused. Everything else was great.
Then Bioware went ahead and destroyd all that was good instead of just fixing the problematic things.
Modifié par wsandista, 06 mai 2012 - 04:51 .