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Next playthrough question


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21 réponses à ce sujet

#1
MrsMime

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Hey guys, hope this is in the right section. If not, apologies in advance.

So I'm coming near the end of my first playthrough of the game. Female rogue Hawke, sided with the mages. I loved the game and I plan to start a second playthrough as soon as I'm done, but I want it to be as different as possible. I really dig the rogue class (it's what I've only ever played as, even in Origins) but I'd like to try something different, especially a mage. However, like I said, I'd like my next run to be as different as possible, so here's my question:

Should I go mage, even though I'd side with the mages again? 
Or, should I go warrior, and side hard-line with the Templars?

Which do you guys think would give me the newest experience and provide the most "different" story arc? On the one hand, being a mage would give me Carver instead of Bethany, but I'd rather not side with the Templars (just for consistency with the class I guess, and can you side with them if you're a mage anyways?) since I already sided against them in my current playthrough. Also, it's be cool to try a class that isn't weapons-based. On the other hand, being a warrior means I would be able to side with the Templars.

Of course, try to avoid spoilers if you can! :D Suggestions?

#2
labargegrrrl

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you can play mage and still side w the templars. (i never side with the temps, but it's doable). the newest experience for you would be to play a pro-temp, agro-personality mage (which also gives some interesting anti-qunari experience). Carver kicks ass, btw. Hands down the cooler sib. He not only is more interesting, he actually has a spine.

#3
cJohnOne

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I'd go Warrior and side with the Templars. Even though I find Warriors to be a bit boring it makes more sense than being a mage who is pro-templar.

#4
MrsMime

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I thought being a warrior would make more sense as pro-templar also, but I agree that they're maybe a bit boring. At least since I want to to try something other than weapons, I mean.

How different is it being a mage and siding with the mages? Compared to being any other class and siding with the mages, I mean. Is there content you don't get to experience as a rogue or warrior siding with the mages that you do when Hawke is a mage (due to the fact of her/him being a mage)?

Modifié par MrsMime, 03 mai 2012 - 01:09 .


#5
Guest_sjpelkessjpeler_*

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Go for mage! In comparison to DA2 mages in DAO look (sorry everyone) a bit lame.

The moves approved in that regard and you can still side whomever you want. Do not want to spoil but it depends on decisions not on class how the story evolves. The only different thing is the sibbling you get if you go mage instead of rogue/warrior.

#6
MrsMime

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sjpelkessjpeler wrote...

Do not want to spoil but it depends on decisions not on class how the story evolves. The only different thing is the sibbling you get if you go mage instead of rogue/warrior.


That's what I thought, though I hoped otherwise. :innocent:
I guess one of the posters above who suggested an aggressive Hawke had some pretty good advice then, since I've been diplomatic as a rogue.

#7
Guest_sjpelkessjpeler_*

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MrsMime wrote...

sjpelkessjpeler wrote...

Do not want to spoil but it depends on decisions not on class how the story evolves. The only different thing is the sibbling you get if you go mage instead of rogue/warrior.


That's what I thought, though I hoped otherwise. :innocent:
I guess one of the posters above who suggested an aggressive Hawke had some pretty good advice then, since I've been diplomatic as a rogue.


That's the advantage of being the main character; you choose who you want to be/become Image IPB. And if the outcome does not suit you you do another play through. That is another advantage of playing games; you can make choises multiple times.

#8
brushyourteeth

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In my opinion, playing a mage made for a lot more fun combat-wise than warrior. I'm pretty much strictly a rogue too. Image IPB

However, helping Meredith out gets you a much deeper look at her character, which was an amazing experience for me. A lot of mages are pro-chantry, so it wouldn't be all that weird. I thought it made for really interesting RP. Not to mention easy friendship with Fenris.

There's a hidden benefit to being a non-mage that sides with the Templars, though. It won't be obvious until everything is pretty much resolved.

Let us know what you choose to do and how you like it! Image IPB

Modifié par brushyourteeth, 03 mai 2012 - 03:16 .


#9
Rorschachinstein

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Mage. Blood Mage Hawke puts Merrill to shame and Spirit healer Hawke even more so toAnders.

#10
MrsMime

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brushyourteeth wrote...

A lot of mages are pro-chantry, so it wouldn't be all that weird.


I didn't even think of that! You just totally justified all my doubts! Haha ;)

Though I am quite curious what this "hidden benefit" you mentioned is..guess I'll just play pro-templar warrior after mage to find out. ;)

#11
brushyourteeth

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It's just a little something, but I thought it was interesting. :D

If you go with mage, make sure you get sleep and/or horror before you go up agains the Arishok. Also preferably whatever the one is to slow people (it may just be called "slow" - anyway, it has a snail icon). Be prepared to kite him around like crazy and try to take him one-on-one if you can manage it! Good luck. :)

#12
MrsMime

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Excellent, great tips! Thanks! :)

I think that about settles it, then. Aggro Hawke that sides with the templars. Stoked. It'll be my first time being a mage, I'm looking foward to it.

#13
Jonathan Seagull

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I have played a pro-chantry mage, and I have to admit it was a little difficult to roleplay at certain points. Largely because conversations often come down to whether mages should be in the Circle. As a mage, the game doesn't really give you the opportunity to explain why YOU don't go to the Circle, which made it hard to argue in favor of it.

Oddly enough, today I was thinking about what the 2 most opposite playthroughs would be. I say as many things as you can flip, while maintaining a characterization that you're comfortable with, would be good. Male/female, templar/mage, which companions you use, dominant tone, etc.

#14
labargegrrrl

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btw, someone said this earlier, but DA2 mages are AWESOME by comparison to DAO mages. in DAO I could barely stand to play anything but rouge 1st, warrior 2nd. magi was my least favorite origin. in DA2 my second play was mage and i freaking fell in LOVE with playing it. especially since i'm no longer staring at the screen and screaming "just hit it with your f*ing staff!"

#15
ReallyRue

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Jonathan Seagull wrote...

I have played a pro-chantry mage, and I have to admit it was a little difficult to roleplay at certain points. Largely because conversations often come down to whether mages should be in the Circle. As a mage, the game doesn't really give you the opportunity to explain why YOU don't go to the Circle, which made it hard to argue in favor of it.


I guess that's where head-canon comes in. I role-played one mage who helped the Chantry/templars because she believed that on the whole, mages can't be trusted with their power, but she trusts that her own faith will keep her on the right path. I had to stretch that to include "her faith will make sure she keeps Anders/Merrill from turning to the dark side", but that's actually a lot harder to roleplay than why Hawke herself isn't in the Circle. In the end I decided to drum it up to friendship/loyalty/that sort of thing.

I also had another one who sold out other apostates because he wanted political clout, and he wasn't going to get that by being a rebellious underground mage. It was a lot easier roleplaying him.

#16
haroldhardluck

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MrsMime wrote...
How different is it being a mage and siding with the mages?


The end game is the same no matter what class you play and which side you chose. The story arc always ends with the mage rebelling against the templars and the general breakdown of the Circle system. This means you always fight everyone.

The interesting variations are within the game. DA2 can be thought of as a mini-game trilogy. So decisions you make in Act 1 will have ramifications in Act 2 and decisions in Act 2 will affect events in Act 3. The earliest variation is which sibling lives. Carver only survives if your character is a mage. He is totally different from Bethany and Hawke's relationship with him is very different.

Another example: you get to rescue some mages in Act 1. How you play Hawke (aggressive or reasonable) affects which options are available for saving them. Having Varric along affects what options are available. And what option you chose can create a quest or not in Act 2.

Fenris has a personal quest that is triggered in Act 2 and concludes in Act 3 but unless you do the right thing, you will never get that quest. And you can lose Isabella at the end of Act 2. Then there is the fate of your sibling which is determined in Act 1 when you decide to bring the sibling with you or not. Play a mage and do not bring Carver with you and see what happens.

I recommend playing a mage to see what Carver is like. You get some interesting dialogue with him and Merrill.

Harold

#17
MrsMime

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Great tips, Harold, thanks! I'm definitely looking forward to being a mage.

I heard Carver becomes a templar if you don't bring him with you into the Deep Roads, so I can imagine that would get interesting, what with me being an apostate and all..though I plan to side with the templars, anyways.

#18
labargegrrrl

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another tip, if you want a very different feel to the story. flip your romances. if you did a friendmance last time, do a rivalmance this time. or if you did hetro, bat for the other side. or just skip it altogether b/c your Hawke don't need no one.

also, make different friends. Aveline may be easy to friend, but she's a lot of fun to rival, for instance. and there's nothing wrong with selling out Isabella just once. i never could do it with Fenris, tho tempted on a couple of occasions, but it's interesting with Isabella.

#19
MrsMime

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That's an awesome suggestion - I was actually thinking of doing that! I romanced Isabela this time around, with a "friendshipmance", so I was wondering what it would be like to rivalmance her. I've heard around the forums that it's actually better; plus, the conversations would be totally different, which is a plus.

Don't think I have it in my heart to sell her out though haha, I know what you mean when you said you never could with Fenris. I feel that way about Isabela; just can't bring myself to do it! Kind of feel that way about doing a rivalmance, too, though..after doing a romance where I get along with the character, it'll be weird to have a romance where they hate each other.

#20
tankdogg937

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My last play through was a Pro-Templar Mage. Let's just say it's excellent for an opportunist looking to make a power play.

#21
labargegrrrl

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i don't know if i'd use the word "hate" on the rivalry system. usually rivals (romanced or not) always just seemed perpetually irritated with me, rather than actually hateful.

i know selling out Izzy is rough. i had a hard time with it, the only time i did. the only reason i could even do it with her and not Fenris, is because Izzy actually had it coming.

#22
MrsMime

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Good to know. Should be interesting..maybe I'll flip it with all my characters, and rival with the ones I was friends with? Unfortunately, that would result in a rivalry with everyone but Fenris..haha!

As for Isabela having it coming..that's a discussion for another thread lol, I could go on about that for ages.. :P