Bioware is owned by the company that SERIOUSLY CONSIDERED charging a dollar for a reloaded clip in BF3.
The rationale being that people aren't price sensitive when they are in the throes of geeking. EDIT:
link hereIn ME3's zero quality control on the ending it was probably more a case of people not being quality sensitive whilst in the throes of HOLY CRAP MASS EFFECT 3!!! ZOMG!!!!
The problem is (and i've talked at length about this with my Marketing/Management/Finance/something similar majoring girlfriend) It is all about money. It's not like they do this sh*t intentionally - like they actually plan out deceitful ways to trick us and shaft us, but rather that the creative dudes are at the beck and call of the suits who pay the bills.
Most "artists" in charge of an "art-as-commodity" product will concede or compromise in order to keep their jobs.
This was probably made worse by the fact that (edit:
HERE) the lead writer pretty much decided the ending stuff without peer review. They get arrogant and believe that they can rest on their laurels - that Mass effect 3 will sell precicely due to the success of their previous games.
You will see 'streamlining' as a trend with Bioware over the course of their games since EA acquisition. DA:O vs DA2, ME1>ME2>ME3 - This is because publishers want to cash in on the previous game. Just like record labels do when they pick up an independent artist and produce them etc.
The sad byproduct of this is that they sell stuff that ordinarily would have been just included in a first game out of artistic desire (integrity?) as DLC due to "time and resource constraints."
Like I said, it's not a conspiracy, they do the same thing in the movie industry, the music industry, tv, books, you name it. Sequels generally look bigger, better and are marketed waaaay more - they just end up being less rich in detail and "love". They aren't the artist trying to get a message out, they are the artist trying to feed themselves and their bosses.
The game isn't directed by creativity so much as it is about how they can make cash off it.
My Girlfriend always sees things in terms of how one could make money - but she is always telling me about times when marketing/business dudes do this and end up stifling creativity in the process - they need some new artistic talent to come along and think of stuff outside of the limited scope they see things through.
Modifié par MrMcDoll, 03 mai 2012 - 07:31 .