Aller au contenu

Photo

How did Bioware not See the Backlash?


  • Veuillez vous connecter pour répondre
118 réponses à ce sujet

#101
Haargel

Haargel
  • Members
  • 713 messages

Cainne Chapel wrote...

I still dont get where people say "rushed" and now "annual release".

ME3 had the exact same amount of dev time as ME2 did, and it DIDN'T have to do a whole gameplay overhaul either.

The story wasn't unfinished in the least, the ending was just sub par. Up UNTIL the ending I thought the story was very well done and while I do wish there was MORE. I'm not complaining either.


Te story was great, yes.

And that's about it, there was only the story, no side-quests what so ever. Or some may count the eavesdropping on conversations, automaticelly gets you the quest and then scan a planet and get what you need without having to land on a planet and actually get the things you need.

I will not mention the a,b,c ending.

Apart from that, it was a hell of a game.

Not complete though.

#102
ChildOfEden

ChildOfEden
  • Members
  • 207 messages

detbasketball13 wrote...

 How did they not?

When you release a clearly unfinished game (story wise) how did they not expect this controversy.

Why did they scrap the original ending along with the large amount of cuts to the current story.

So what if the og ending was leaked, Its not like im going to look up the ending on the internet before I play the game.

With the huge amount of religious overtones in the game, I'm assuming a religious nut sabotaged the game.

#103
Emzamination

Emzamination
  • Members
  • 3 782 messages
Backlash? Don't you think that is giving the cupcakes a little too much icing?

#104
BananaCologne

BananaCologne
  • Members
  • 29 messages
As an aside from a long time supporter since the first games early development stages and reveal, I have bought each strategy guide - not something I do with other games, but when I have played thru a couple of times, it's always interesting to check out what i've missed in a franchise this expansive.

Imagine my surprise when the guide for the 3rd game arrived and it was far bigger than the rest. I was therefore surprised that my journey seemed far shorter than previous games. And i'm not one to rush my play throughs either.

I'm still trying to work that one out.

#105
Nanuzsh

Nanuzsh
  • Members
  • 118 messages
They foresaw a backlash. They didn't think it was going to be this severe. The sales stopped at a pitiful 1.5 million. It SHIPPED 3.5 mil. It still hasen't crossed 2mil marker that is pitiful for a AAA rank title that was marketed as high as Battlefield.

They wanted Skyrim level sales of 13mil. Or Cod level sales of 16 mil. At least 10 mil sales two month has passed and it barely sold above 1.5 mil.

They saw the backlash but never realized it was this bad.

#106
Kyle Kabanya

Kyle Kabanya
  • Members
  • 171 messages

Gatt9 wrote...

Well...

-First, Bioware's a brand name now, the company you are thinking of was purchased by EA, who now apply the label to their non-sports related studios. EA has a long standing history of just shipping games without attention to quality.

-They scrapped the story because the decision was made to continue Mass Effect beyond the planned trilogy, and a satisfying conclusion has a tendency to interfere with DLC and sequels. EA wanted to make it one of their "Annual releases", so the plans apparently went out the window.

EA's "Explanations" both formally and informally appear to be PR spin on a marketing plan that was interrupted when they suddenly discovered that customers are not something to be trod upon, and they will turn on you if you push them too much.


Give this man a beer, and name him the new CEO of EA, cause finally someone knows what they are talking about.

EA is terrible when making games, even sports games. They claim that Madden 12 is the most realistic football game, (they say that every year) yet I play a whole season on All-Madden and there are no penalties called. Aside from Offsides and Holding, there are no penalties called. Last time I checked, there's over a 100 rules to football.

I could have told everyone that since the release of ME2. Without the DLC, I wouldn't even have given a thought that ME2 was related to ME3. ME2 should have been about finding and building the super weapon, not going on a pointless suicide mission to face a new enemy. What happened to the reapers, Soveriegn, Harbringer? The whole galaxtic threat didn't seem like anything important, only their helpers. Which brings up the question, why did they need helpers when they didn't have any against the protheans, or the race before them.

ME3 should have been about fighting the reapers, not Cerberus, and finding the Catalyst. And I don't mean the Citadel, that should have been far away from the whole super weapon design. I understand Cerberus wants power, but that's a secondary enemy when dealing with the GALAXTIC THREAT.

EA ****ed the whole trilogy up. They wanted an action game, but they should have just let it been what it was in ME1, a RPG. ME2 and ME3 felt like you were watching a movie and only making occasional decisions. I would rather play a deep involving game with a mediocre/broken combat system than one with no story and all combat. And that's what it came down to.

EA trying to explain something, that's almost as bad as when we had George Bush in office. All it is is a bunch of people thinking they can run a company, but all their doing is digging their own grave. Its sad to say, but all the games they keep coming out with now are crap, cause they rush them and don't care about quality or criticism. What happened to games being in two-three year development? Games are being made by the dozens, an 95% are **** because they're rushed, and no thought is put behind it.

#107
survivor_686

survivor_686
  • Members
  • 1 543 messages
More likely they broke the bank by the time the ending sequence and threw something in.

#108
jeff359

jeff359
  • Members
  • 139 messages
Alot of the game seemed rushed and half done, specifically the beginning, EMS and crucible (since the crucible is always done) and ... the end.

#109
They call me a SpaceCowboy

They call me a SpaceCowboy
  • Members
  • 2 828 messages

shurikenmanta wrote...

Binary_Helix 1 wrote...

Cainne Chapel wrote...

I still believe though almost ANY way they ended the trilogy there would be SOME backlash.

I mean hey, look at how some people received ME2. Now its all great and wonderful but 3 months ago it was still the antichrist to some :)


I don't believe that. All ME3 needed was these four straightforward endings.

1. The galaxy is saved and Shepard rides off into the sunset paragon ending.

2. Reapers are defeated but at a massive cost neutral ending.

3. Shepard triumphs but crowns himself galactic dictator renegade ending.

4. Shepard betrays all and joins the reapers indoctrination ending.


See, then you'd get people complaining that there wasn't a 'Shepard musters an army but fails hard and Reapers win' ending. Or a 'Cerberus does a Pearl Harbor and takes over' ending. Or a 'Friend Zone Turian marries Valley Girl Quarian' ending.


I want a Scooby Doo ending

Shepard pulls mask off T.I.M

Miranda: Why, it's Old man Jenson!

Garrus: You mean, like, the reapers aren't real?

Old Man Jenson: I would have got away with it too if it weren't for you meddlesome kids!

Robot Dog: Scooby Doooo!

#110
Mettyx

Mettyx
  • Members
  • 565 messages

detbasketball13 wrote...

So what if the og ending was leaked, Its not like im going to look up the ending on the internet before I play the game.


Yep, I never understood that, I bet 99% of people when they heard about that actively sought not to accidentally read it anywhere, and it couldn't be find on any mainstream gaming website anyway.

#111
cbutz

cbutz
  • Members
  • 560 messages

royceclemens wrote...

Author Hubris. If you're successful long enough, the train of thought goes from "I Produce Things People Like" to "People Like Things Because I Produce Them." After that, quality control goes in the crapper and in their eyes it's NEVER their fault. The audience is being uncooperative. Just look at M. Night Shyamalan.


It happened to Blizzard, especially in story telling, I was hoping that Mass Effect 3 would have dodged this in the nick of time as I saw the dev comments and hype I was worried. BIoware , as they were hyping the game reminded me of BLizzard..I hoped I was wrong but I was not. It just felt that Bioware assumed that their game would be awesome, they were good and they new it , unfortunately they lost the "eye of the tiger."

#112
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
I had a gut feeling as well but I was hoping it was just paranoia. Still, I followed ALL the pre-release press and quotes and as time passed some things just didn't add up and sure enough my instincts were right. Heh, I had hoped they were wrong. :P

#113
Link Ashland 614

Link Ashland 614
  • Members
  • 917 messages
Probably because Bioware trusted their fans.

#114
DrwEddy

DrwEddy
  • Members
  • 259 messages
Perhaps they were being idiots and didn't noticed the fans reaction and instead focus on the critics like IGN. Way to go BioWare for selling yourselves to earn money instead an epic story end we want. >:-[

#115
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
Yeah, I can get the part where they could've focused too much on the critics. Still, I'd bet one of my paychecks that the real idiots to blame would probably be the higher escalon fools in EA management who know nothing of game development in general, let alone a choice/story driven series like Mass Effect. There are just some things you don't even try to rush.

#116
Bluko

Bluko
  • Members
  • 1 737 messages

Cancer Puppet wrote...

This game needed 6-12 more months of development time. This was not in line with EA's financial plans, thus you get Mass Effect 3 in it's current form.


Pretty much this. I think the game was only delayed until March because it literally was in unfinished state around last November. (Which was when they originally wanted to release it.) March was enough time to make a working game, but it doesn't have a lick of polish at all. And there's some really glaring bugs. Though the fact Bioware hasn't done much to patch these things is troublesome in and of itself. Though to be fair they've never been very good about post-release support and that goes all the way back to Baldur's Gate.


I don't think the "creative minds" behind ME3 wanted to do this at all really. I think at the time their only real option was to slap this thing together and then hope that with DLC they could come in later and fix things. This is one reason I'm fairly convinced of Indoctrination Theory. If EA was breathing down your neck and you were running out of time I too would probably opt for cliffhanger ending. I mean Casey and Mac have been working on this series since the start. They would not make such poor endings unintentionally. I think they knew to some degree people wouldn't be satisfied, although I think they failed to convey what they were doing clearly to a good chunk of players. Hence a lot of misunderstanding of the ending and subsquent rage by others.

#117
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
That's the general impression I got as well. Compared to ME1 & 2 it felt very rushed. One of the devs (can't remember which) said that ME3's developement was not as "smooth" as ME2's. From that just read between the lines.

#118
DarklightZERO

DarklightZERO
  • Members
  • 92 messages
They foresaw the backlash all right.
See that notice near the top telling us that threats against bioware staff will not be tolerated?
That was put into place the 2nd of March.

Someone looked at the ending and predicted that the forums would explode

#119
Aggie Punbot

Aggie Punbot
  • Members
  • 2 736 messages
Uh, no. I expect that was due to the attacks on Jennifer Hepler.