Elton John is dead wrote...
Also:
Origins:
Dragon Age 2:
I'm sorry but there's nothing good about DA2's artstyle or engine. It looks inferior to Origins at times.
Comparing these two screenshots, I'd say it were a mix of improvement and steps backwards, in interface design/artsyle. I won't go into everything, just what relates to/is shown on the screenshots.
Map: Better in
DA2. Everything about it. Though names of the places, would have been nice.
Character thumbnails: Better in
Origins. The backgrounds were more artistic and interesting, though, too big (and DA2's too small). Although, DA2 displayed characters better (their clothes/armour were easier to see).
Spells/Talents: Origins. The different colour schemes in DA2 made it easier to differentiate between spells/talents, but ended up looking kind of childish (or at least too simplistic).
Health/Stamina/Mana bars: DA2. Better defines all 3, though needs improvement, because I found it a little confusing. That is, the length of each bar seems to be vastly different between characters (Health doesn't reflect the amount, instead compares to other characters).
Status, sustained abilities, etc.: Origins. Easier to see what's going on with each character.
Menu: DA2. It's better to be able to press escape, to see the menus instead of having them constantly on screen. Besides, most of the time I find myself just pressing the shortcut keys, instead of clicking on the icons.
Environment: Undecided. The random objects (interactive and static) in Origins didn't make much sense. The ones in DA2 looked silly, but placement made more sense.