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Playing DA2 atm, Art Style + Combat SPEED = Keep these and we'll talk.


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#126
Guest_FemaleMageFan_*

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IMO both DA : Origins and DA2 have horrible art styles :/ but im not complaining

#127
jbrand2002uk

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bEVEsthda wrote...

DA2 is maybe not cartoony. But it can remind of any cartoony game? I think that is still true. We have a considerable amount of forum posters here, who for instance call DA2 cartoonish, so you could say this is already a proven thing. Just consider for yourself some of the concept art and how that was carried over into DA2. DA2 is a mix of many things (too many), DA:O included. I think it's fair to call some things about DA2 cartoonish.

Cartoons are art. We need no debate about that. But there's not much points to be gained there, either side, because being art is no quality stamp. Lots of things are art, it doesn't automatically mean it's any good.

I don't remember Matt Goldman's exact words, but I got a strong feeling that he, consciously or subconsciously, figured DA:O looked oldfashioned, because it lacked 'fresh', 'hot' or 'exiting' design elements shared by other recent fantasy aestethics. "Things have moved on", he said. I'm sure he said that. But to me, that somehow makes a joke out of calling DA:O "generic" and DA2 "distinctive". Also, I'm tempted to suggest that it's DA2 that has become outdated. I think there's a strong trend towards realistic and serious. It's simply just more interesting. Particularly if that "18" isn't just a perverted marketing joke.

It was a stated goal that they wanted anything Dragon Age to be well recognizable as such. I think they had just that, in DA:O. I do see a big problem though, in that the characteristic style of DA:O doesn't survive well, when moved to other media.
In the end though, I still think they both, failed with DA2, and also paid a horribly dear price in what was essential (the game itself), for a transferable property which isn't worth anything on its own, but relies entirely on just that game.


In Regards to the point in bold, thats like saying that because millions of people believe in god and take the bible's word as fact make it true even when scientific evidence blows a gaping big hole right through its ass 
as for the general point in this thread as to "what is art" some people say this pickled shark is art and some nutjob paid a large amount of money for it 
http://www.artlistin...dern-in-london/  however just as many think its a load of rubbish so which is proof of fact the answer is neither as they are both opinions which are subjective having data to back up an opinion doesnt make it a fact its still an opinion as data is always skewed to try and refelct that persons opinion as fact :blink:

#128
eroeru

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 The following thread had a lot of good discussion on these issues: 
http://social.biowar...11938386-1.html  

A shame it was put down with no apparent reason... :innocent:

#129
bEVEsthda

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jbrand2002uk wrote...

bEVEsthda wrote...

DA2 is maybe not cartoony. But it can remind of any cartoony game? I think that is still true. We have a considerable amount of forum posters here, who for instance call DA2 cartoonish, so you could say this is already a proven thing. Just consider for yourself some of the concept art and how that was carried over into DA2. DA2 is a mix of many things (too many), DA:O included. I think it's fair to call some things about DA2 cartoonish.

Cartoons are art. We need no debate about that. But there's not much points to be gained there, either side, because being art is no quality stamp. Lots of things are art, it doesn't automatically mean it's any good.

I don't remember Matt Goldman's exact words, but I got a strong feeling that he, consciously or subconsciously, figured DA:O looked oldfashioned, because it lacked 'fresh', 'hot' or 'exiting' design elements shared by other recent fantasy aestethics. "Things have moved on", he said. I'm sure he said that. But to me, that somehow makes a joke out of calling DA:O "generic" and DA2 "distinctive". Also, I'm tempted to suggest that it's DA2 that has become outdated. I think there's a strong trend towards realistic and serious. It's simply just more interesting. Particularly if that "18" isn't just a perverted marketing joke.

It was a stated goal that they wanted anything Dragon Age to be well recognizable as such. I think they had just that, in DA:O. I do see a big problem though, in that the characteristic style of DA:O doesn't survive well, when moved to other media.
In the end though, I still think they both, failed with DA2, and also paid a horribly dear price in what was essential (the game itself), for a transferable property which isn't worth anything on its own, but relies entirely on just that game.


In Regards to the point in bold, thats like saying that because millions of people believe in god and take the bible's word as fact make it true even when scientific evidence blows a gaping big hole right through its ass 

No. You're wrong. The fact that a lot of people call DA2 "cartoonish", indicate that DA2 can remind of a cartoony game.
That happens to be very, very far away from what you want to compare it to.


as for the general point in this thread as to "what is art" some people say this pickled shark is art and some nutjob paid a large amount of money for it 
http://www.artlistin...dern-in-london/  however just as many think its a load of rubbish so which is proof of fact the answer is neither as they are both opinions which are subjective having data to back up an opinion doesnt make it a fact its still an opinion as data is always skewed to try and refelct that persons opinion as fact :blink:


"What is art" is certainly not the general point in this thread. It's not even a peripheral point in this thread.

Modifié par bEVEsthda, 10 mai 2012 - 04:33 .


#130
eroeru

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Also, in addition to the stuff I said in the aforementioned thread, I'd bring in another distinction.

In broad terms, there are gamers who 1. enjoy a sense of melancholy, and gamers who 2. don't think anything of it. This is pretty much the same set of people who 1. rather dislike works of action, and don't play games so much because of mechanics; 2. and those who prefer that sort of (I'm tempted to say "fluff") genre - they also tend to prefer some "satisfying" and "smooth" mechanics' system to the overall atmosphere.

(I was also tempted to say "dislike works of art" as the 2. point of the first part).




(edit: this distinction is relatively the same as 1. those who enjoyed Origins much more (those who hate ][ forming a large part of this set); and 2. those who enjoyed DA][ more (the fanboys forming a large part - as the other half of the relatively important/apparent "polarization").

double-edit: I came to this thought via the threads about Diablo 3, under the Off-topic segment of our glorious forums. :P

Modifié par eroeru, 11 mai 2012 - 08:11 .


#131
Tirigon

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I actually prefer the slower speed of DAO. Looks much more realistic, DA2 looked like a bad version of Anime combat.

#132
Bizantura

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Want more youngsters go DA2 style, want a more adult audience go DA:O. Please both groups, not very likely.