exelius_ wrote...
I queue for gold on random pretty much exclusively. I have pretty good success with it too; unless I get a crappy combination like Reactor or White with Reapers (protip: reapers on a small map means you better have a killer biotic team.) The reason for this is that I'm picky with my groups.
So the reason why you succeed in multiplayer is because you won't play unless you're in a group that can and will carry you? Glad we cleared that up.
exelius_ wrote...
I don't really care about your N7 rating. What a low N7 rating makes me do is check your weapons. If you're trying to run a gold with a Mantis II or an Avenger IV, you obviously don't know what you're in for and you should run a bunch of silvers and get some better weapons. You need good weapons to run golds, and you need high levels of them to make sure they do enough damage to kill things and don't destroy your cooldowns.
I can see why someone who picks their team mates based on their ability to carry them might think gold requires high level weapons, but it doesn't. A mantis 2 is more than sufficient and an avenger 4 is functional in the hands of a power based class.
exelius_ wrote...
- Krogan Sentinels/Soldiers on a random. Sorry, Krogan have too many weaknesses that you become a liability if the map and/or enemy type are wrong. You're totally welcome if we're playing Geth or Cerberus on the right map though.
If you're playing a random game, how do you know what map will pop up?
exelius_ wrote...
- Groups without the possibility of tech/biotic combos. This is probably the main reason I drop groups, to be honest. When I see a Random/Random/Gold and the other 3 people are a Salarian Infiltrator, a Human Infiltrator, and a Turian Soldier... just no. It's not going to happen. None of you obviously understand how combos on gold work.
Combos can be self generated when necessary. It's not ideal, but I've been in plenty of groups where adepts had to self generate combos and we did just fine... of course I don't pick my groups based on who can carry me.
If I wanted a steady stream of wins I'd play geth on firebase white... but that's not what I want. What I want is a rewarding game played with a group of people I don't know that succeeds or fails based on individual player skill and tactical sense, not me nitpicking class composition and weapon choices... and you know what? I win about 80% of the time in random groups on random levels against random enemies.