RANDOMvGRENADE wrote...
Lionheartwolf wrote...
sorry i left for awhile so i didnt get to continue this Cyonan and i didnt notice until today when i saw the thread again. (although it took awhile to find where we left off)
im sure there is a disconnect here. i feel like im repeating myself.
the mediator defines what is "shoddy" i already stated that. thats why we have the right to take it to the courtroom if the consumer and company can not agree on it. just because your copy works doesnt mean that people with non functional products are screwed. in line production not everything comes out perfect, but that doesnt excuse a bad product. thats why stores have return policies etc...etc... they dont have to check every copy to make it right but they do have to take the steps to ensure that once the product is paid for they recieve a copy just as good as the one you have. thats why they patch problems, or replace products. this is all common knowledge i dont know why you jump to the extreme of checking an infinite amount of copies when you should be aware of this concept.
the problem with gaming companies is they are starting to wait till after distribution to do that which means they are intentionally letting a faulty product hit the shelves to make optimum sales dates then fixing the problem after the fact (e.g. day 1 patches) thats unacceptable. if a car company rushed a product to make this years sales but was faulty and broke easily. they have an obligation to fix the problem but it wouldnt be acceptable if they exploited this by just giving you the perminant fix for it a few months after the sales season. sure they took the steps to provide you with a quality product but that doesnt excuse the fact that a bad product hit the shelves in the first place. i still feel like you are playing ignorant with the scale of this as well. this isnt 1 in 100,000 with a problem. you are just playing stupid if you are telling me the face import bug wasnt overlooked. its vitrually impossible to check an imported game and not come across that problem. unless you insist that they just didnt check ME1 saves (thats still a big blunder on their part) regardless, if you insist on believing that problems are not purposely overlooked to make optimum sales dates with this game or others i have no further interest in this conversation. i cant argue with denial. it exists in gaming. if not EA then somebody else. i made it a point to not name names (with the exception of EA's infamous class action waiver)
on the topic of Fords and McDonalds thats a wrong assumption, and improper analogy to suite your argument. its an open market because anybody is allowed to sell fords or hamburgers. its true that you can only buy a big mac at mcdonalds but you neglected to mention that its a hamburger you are buying and not a name. i cant call it a big mac but i can make an identical burger and sell it with no problem. (try as i might i am not allowed to make an identical game and call it something else.) when everything goes digital (the point i was making) there is nothing protecting us from making sure that only the company that makes the game will sell them. (i.e i can only buy PS games on the PSN, XBOX games on the XBLA, EA games from origins etc...) if you wanted to use an accurate analogy to fords it would be the same as ford forcing people to buy trucks straight from them preventing the sales of used fords and forcing them to sign away their right to a class action lawsuit if they want to drive it. they cant do that for a reason. that reason is governement stepping in and preventing that. its also one of many reasons why they dont want to be considered a product.
so again my points remain the same. gaming companies need tighter regulations to prevent a mockery of the free market. its not enough to just not buy their product. all that really does is punish the people who want to play games without dealing with the issues that publishers put them through, and it punishes the game developers because they have to be the whipping boy to poor business practices. im sure if they were allowed to take the extra time to make sure the game was 100% at the time of release they would.
Very eloquently put. I'm happy to see this thread finally gravitating to the soul of my Original Post. Money is ruining gaming. Pure and simple. The fact that I can't return this product and demand a working one is ridiculous. It leads to a complete lack of accountability, especially when being accountable=loss of profits. The complexity of the product should not matter to the consumer after purchase. It should work. The gaming industry is headed to a dark place, and it seems to me the ones left in the dark are going to be the consumers..
See, this is the kind of thing I want more discussion about. I disagree with the nature of the original post, and the inflammatory/apocalyptic tone with which the point was expressed, but I agree with the reasons the post was made.
Gaming, as an industry, has some MAJOR issues that need to be fixed. The problem with fixing them lies with the societal view of video games as a whole. 15-20 years ago, video games were seen as toys for children, and before that they were curiosities designed by tech savvy nerds. The problem is that enough people still cling to vestiges of these beliefs that Video Games as an industry are not taken seriously by people with the power to regulate them.
Games have become an art form over the last 15 years, as much as any other form of media (movies/music), and while the technology and passion to create them has increased exponentialy every year, the recognition of gaming as another form of legit media has not increased at the same rate. So video game consumers lack represenation on the legal side to prevent big name publishing companies from walking all over us and forcing us to accept their unethical business practices, because nobody with the power to change those practices really cares enough about the gaming community to put any effort into fixing it.
If we compare video games to other products, as Lionheartwolf did, we can easily spot some of the absurd abuses of the system that big publishing companies like EA force down our throat. If any other industry tried that sort of thing they would be laughed out of court.
My point is that I understand WHY you are upset Random, but I think there might be better ways to express your displeasure. Your original post is easily dismissed because your claims are apocalyptic in scope without any actual information to back them up, and most people just skim it and assume you are whining. Some explanation in your original post as to why you are upset, and what has caused you to take this attitude would go a long way.
BioWare/EA released a game full of bugs with a flawed store system (I'm not against random drops. I'm against repetitive useless drops.) and has done almost nothing to correct the actual bugs, while devoting resources to producing "free DLC" and promoting events that keep people purchasing their random packs, potentially with real money. They have made massive amounts of money off the system and have done nothing to correct the frustrating problems that plague gameplay, instead choosing to devote resources to creating content that will make them more money.
This is a short sigted business plan and I do fear for the viability of the system. I will rest much easier if I see a bug fix patch released in the next few weeks. We all know what the bugs are. They occur all the time and BioWare HAS to know about them. There's a massive thread full of them floating around somewhere. When they get around to patching those bugs and curbing the rampant cheating of PC players (Yes, this means banning all modding, not just modding for exploitation. There can be zero tolerance if an anti-cheating system is going to work), I'll have more faith that this system is going to last, but the longer we go without those fixes the closer BioWare gets to the point of no return. I don't think we are there yet, but we aren't that far out.