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Welcome to the End of ME3 MP. Greed ruins another dream....


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#176
RANDOMvGRENADE

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spaceling wrote...

RANDOMvGRENADE wrote...

spaceling wrote...

Okay, so the game has been out for 2 months now... 2 months. Once again, 2 months. If you are ready to jump ship, go for it! Nobody is stopping you. Also, you are not the spokesman for players everywhere. You're really not.



Thanks for pointing that out.  It really sank in seeing as how you said it twice.  Guess I'll edit the post where I claimed to be such........O wait--I NEVER DID!   2 months.  2 months.  2 months is too long to wait.   When I got the RROD on  my box and I had to send it off to Microsoft, they got it fixed and shipped back in 6 weeks.   Microsoft.  Microsoft.  Microsoft.   AND THAT WAS TOO LONG.   Minimizing this issue is only going to lead to a crappy generation of games/gamers.  Demand more for your money


If this is affecting you this much, then I have nothing else to say. Poor kid.

Edit: PS: I said it 3 times.


i was referring to your references to me being some kind of spokesman.  you're not....you're not

#177
TLK Spires

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something went wrong for a little while?

IT'S OVER, MASS EFFECT IS FINISHED, IT'S ALL OVER.

#178
Wesus

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http://fast1.onesite...ce.png?v=168000

#179
RANDOMvGRENADE

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TLK Spires wrote...

something went wrong for a little while?

IT'S OVER, MASS EFFECT IS FINISHED, IT'S ALL OVER.


I'll say it again for those who are too lazy to read a post in full before responding with their wisecracks.  MY POST MADE NO MENTION OF THE SERVERS BEING DOWN.  I WASN'T EVEN AFFECTED BY THAT PARTICULAR PROBLEM.  I stated VERY CLEARLY what my concerns were and I'd like to invite anyone looking to respond to READ IN FULL.

#180
Eckswhyzed

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So you're talking about "[the] End of ME3 MP" and "lack of customer service, poor product maintenance, and a string of broken promises" only a few hours after the servers go down, and then claim your post has got nothing to do with servers? Maybe you could make this clearer for people?

To sum up, you make a post about you're quitting MP because you're dissatisfied with the service you're getting. Nothing wrong with that....then you talk about MP being "forever damaged" and "will never recover". I really have got no idea why you are going on about all of this. When I quit playing my last MP game.......I just quit. Why go on the forums and tell people that the end is nigh?

#181
Lionheartwolf

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to Cyonan:

to save space i'll spare what you said.  we are getting lengthy. im sure you know what you said anyway.

well i have to add that is spoken like somebody that has no understanding of why capitalism works. i also think you are confusing words like regulate for words like restrict, but since this conversation is already taking a few directions i am going to try and focus more on the gaming points and not so much on economics or politics.

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.

again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.

Modifié par Lionheartwolf, 02 mai 2012 - 10:06 .


#182
count_4

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Distilled Poison wrote...

I think MP could have had a much better life expectancy with a half way decent store. Random drops don't work without an intra-player economy. The bugs, three factions, three objectives and poor balance sure didn't help.

ME3 MP could have been something spectacular.

A valid point. This store system (without any chance of trading items or something) is the worst I've seen up to now. But then trading would mean people wouldn't need to buy so many packs and EA would loose money. And we can't have that, now, can we?

As for the eff'd up maintenance: It's just BioWares usual thing. Break stuff, don't communicate with playerbase (like ever, it's probably their rule 1: "Keep quiet and let them rage. This will sure help to cool things down.") and maybe fix it, maybe not. But don't tell the players. I'm used to it, it's how they roll. Down the hill.

#183
xsdob

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What is this about? I haven't played multiplayer for a week and a half so what I miss?

#184
RANDOMvGRENADE

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Eckswhyzed wrote...

So you're talking about "[the] End of ME3 MP" and "lack of customer service, poor product maintenance, and a string of broken promises" only a few hours after the servers go down, and then claim your post has got nothing to do with servers? Maybe you could make this clearer for people?

To sum up, you make a post about you're quitting MP because you're dissatisfied with the service you're getting. Nothing wrong with that....then you talk about MP being "forever damaged" and "will never recover". I really have got no idea why you are going on about all of this. When I quit playing my last MP game.......I just quit. Why go on the forums and tell people that the end is nigh?


BECAUSE I LOVE THIS GAME!!!!! Is that so hard for some of you to see?  I even start my post by saying "IT'S TOOBAD REALLY, BECAUSE I THINK THEY WERE ONTO SOMETHING WITH THIS FORMAT"!   I want it to be successful but I am a realist.  How is Old Republic doin?  Guild wars?  Age of Conan?  Socom?  Counterstrike?  All games with loyal followings that are either in the crapper or soon will be.  I don't want to see this MP fall into the abyss of games that" could have" been great.   It would be a SHAME!

Modifié par RANDOMvGRENADE, 02 mai 2012 - 10:12 .


#185
fixit6

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Takes BW 3+ months to fix seemingly trivial bugs in all their games.

Guessin EA is the reason.

Then again after goin through all that red tape for a 'quality' patch usually results in a new round of exploits, bugs, and broken stuff. But this is EA/BW's MO, so it's not really suprising. Image IPB

Modifié par fixit6, 02 mai 2012 - 10:16 .


#186
spaceling

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Lionheartwolf wrote...

to Cyonan:

to save space i'll spare what you said.  we are getting lengthy. im sure you know what you said anyway.

well i have to add that is spoken like somebody that has no understanding of why capitalism works. i also think you are confusing words like regulate for words like restrict, but since this conversation is already taking a few directions i am going to try and focus more on the gaming points and not so much on economics or politics.

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.

again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.


Just out of curiosity, because this wasn't a conversation I was involved in, but since its on a forum, well, it's public soooo.

I am sincerely curious as to what are the exact issues that you and others have issue with? Never mind what you want the game to be, but what in terms of quality (bugs?) are so problematic for you? I personally have been lucky(?) to not have experienced anything to make me feel that I was deceived by BW/EA. I am honestly wondering.

#187
RANDOMvGRENADE

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spaceling wrote...

Lionheartwolf wrote...

to Cyonan:

to save space i'll spare what you said.  we are getting lengthy. im sure you know what you said anyway.

well i have to add that is spoken like somebody that has no understanding of why capitalism works. i also think you are confusing words like regulate for words like restrict, but since this conversation is already taking a few directions i am going to try and focus more on the gaming points and not so much on economics or politics.

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.

again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.


Just out of curiosity, because this wasn't a conversation I was involved in, but since its on a forum, well, it's public soooo.

I am sincerely curious as to what are the exact issues that you and others have issue with? Never mind what you want the game to be, but what in terms of quality (bugs?) are so problematic for you? I personally have been lucky(?) to not have experienced anything to make me feel that I was deceived by BW/EA. I am honestly wondering.


No sense starting a poll in this thread for something like that.  There are already several bug/glithc threads to draw on, as well as discontentors.

#188
TLK Spires

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RANDOMvGRENADE wrote...

TLK Spires wrote...

something went wrong for a little while?

IT'S OVER, MASS EFFECT IS FINISHED, IT'S ALL OVER.


I'll say it again for those who are too lazy to read a post in full before responding with their wisecracks.  MY POST MADE NO MENTION OF THE SERVERS BEING DOWN.  I WASN'T EVEN AFFECTED BY THAT PARTICULAR PROBLEM.  I stated VERY CLEARLY what my concerns were and I'd like to invite anyone looking to respond to READ IN FULL.


1. point out where i mentioned servers. upon failing to do this, proceed to number 2
2. don't tell anyone to read anything in full when you've shown that you are clearly incapable of doing that yourself.

you failed to comprehend a post less than 20 words in length. congratulations on ousting yourself as a clueless whiner. go suck your pacifier, you little baby.

Modifié par TLK Spires, 02 mai 2012 - 10:24 .


#189
Cyonan

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Lionheartwolf wrote...

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.


But who gets to decide what a "shoddy product" is? Fallout New Vegas worked perfectly for me, and for others it was unplayable. Should Obsidian be punished because they didn't use the exact setup of hardware/software that certain people were using on their computer? Should they have to test the millions of possible combinations? That's not finacially reasonable to do, and rather than adapting to it, software companies would just shut down because they can't make a profit doing it.

You also keep comparing programming to things that aren't like programming(spoiler alert: nothing in the world is really like programming). I'm sure engines are a fairly complex thing that I don't understand because I spent my time learning technology rather than engines, however when an engine works, it's put into the exact same setup every single time so it still works(unless you have a faulty part, which would be like the video card in your computer frying). Software does not get put into the exact same setup every single time, so it does not always work as intended. The variations on setup for engines(because I imagine 1 type of engine will get used in more than 1 model of car) are small enough that it is feasable to test them, because there are not millions of models of cars to 1 engine.

Lionheartwolf wrote... 
again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.


Using that logic, I can say almost everything in the world is a closed market system. Cars are a closed market system because if I want an F-150 I have to buy it from Forde. Fast Food is a closed market system because if I want a Big Mac I have to buy it from McDonalds.

The fact is that there are other third person shooters, other RPGs, and other Shooter/RPG hybrids out there. If someone disagree's with EA or Bioware's business ethics, they are free to say "I am not buying this game because I don't agree with what the company is doing". What they're doing is utilizing brand loyalty for profit, but this isn't different from any other industry in that regards. Everyone uses brand loyalty.

I don't think everything EA does is perfectly fine, but I can also choose to not buy their games if I decide that they have crossed the line that I set.

#190
RANDOMvGRENADE

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TLK Spires wrote...

RANDOMvGRENADE wrote...

TLK Spires wrote...

something went wrong for a little while?

IT'S OVER, MASS EFFECT IS FINISHED, IT'S ALL OVER.


I'll say it again for those who are too lazy to read a post in full before responding with their wisecracks.  MY POST MADE NO MENTION OF THE SERVERS BEING DOWN.  I WASN'T EVEN AFFECTED BY THAT PARTICULAR PROBLEM.  I stated VERY CLEARLY what my concerns were and I'd like to invite anyone looking to respond to READ IN FULL.


1. point out where i mentioned servers. upon failing to do this, proceed to number 2
2. don't tell anyone to read anything in full when you've shown that you are clearly incapable of doing that yourself.

you failed to comprehend a post less than 20 words in length. congratulations on ousting yourself as a clueless whiner. go suck your pacifier, you little baby.


Very mature post.  I'm sure this debate can be considered over.  You win with your sound reasoning and dipolomacy, LOL.  "something went wrong for a little while" is very clearly referring to the servers, your namecalling and childlike response won't change that.  

#191
spaceling

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RANDOMvGRENADE wrote...

spaceling wrote...

Lionheartwolf wrote...

to Cyonan:

to save space i'll spare what you said.  we are getting lengthy. im sure you know what you said anyway.

well i have to add that is spoken like somebody that has no understanding of why capitalism works. i also think you are confusing words like regulate for words like restrict, but since this conversation is already taking a few directions i am going to try and focus more on the gaming points and not so much on economics or politics.

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.

again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.


Just out of curiosity, because this wasn't a conversation I was involved in, but since its on a forum, well, it's public soooo.

I am sincerely curious as to what are the exact issues that you and others have issue with? Never mind what you want the game to be, but what in terms of quality (bugs?) are so problematic for you? I personally have been lucky(?) to not have experienced anything to make me feel that I was deceived by BW/EA. I am honestly wondering.


No sense starting a poll in this thread for something like that.  There are already several bug/glithc threads to draw on, as well as discontentors.


Well I've read many posts. I am aware of some issues. The issues I am aware of are not things that have rendered the game "broken". Overall, the game works for me. Some people complain that there are not enough bug fixes. The bugs I am aware of are regarding character imbalances, people losing credits, and other things that happen on occasion.

For those of you that don't know how software development works, there are priorities. Trust me when I say that EA/BW most likely have a huge list of bugs whether you like it or not. As a matter of fact, this is universal to any game or application you can think of.... especially applications with large code bases.

Bugs are logged and prioritized. Not only that, there are features that are slated to be released. Everything is balanced out based on priority and resource (i.e. number of developers, producers, artists etc you have).

Many times, there are releases/patches that you aren't even aware of. More likely than not, someone at BW/EA saw the bug reported on a forum or via email to them directly. They logged it. If there are enough of them, they go higher up in the priority list. They then make sure to slate it into their schedule (not your schedule). There is something called a software development schedule. Think project plan. Project plans are linked to time. Yes, it takes time to do development... By development I mean bug fixes and features.

So when I say give it time, I am not trying to shrug off people's concerns. All I am saying is give it time.

If you seriously think that EA/BW is sitting there doing nothing and all the while wringing their hands because they got all of your money, then I don't think you are being very reasonable.

In the end, coming full circle, I don't see what is so high on anyone on this forums bug list that would push you over the edge.

#192
RANDOMvGRENADE

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spaceling wrote...

RANDOMvGRENADE wrote...

spaceling wrote...

Lionheartwolf wrote...

to Cyonan:

to save space i'll spare what you said.  we are getting lengthy. im sure you know what you said anyway.

well i have to add that is spoken like somebody that has no understanding of why capitalism works. i also think you are confusing words like regulate for words like restrict, but since this conversation is already taking a few directions i am going to try and focus more on the gaming points and not so much on economics or politics.

there is a reason why services and products should be next to near perfect not perfect (also why i didnt say perfect), but you are being ignorant for the sake of argument if you are in this conversation thinking that the state of bugs in games today doesnt far surpass a certain standard for quality. when day 1 patches are becoming more and more common clearly this isnt a few bugs slipping past. there is absolutely nothing wrong with companies taking more time to test games for a wider range of bugs. if you allow them to release a shotty day 1 product they will, and they will because they still get sales, they dont have to pay for those tests, and they can focus more on optimum sales dates instead of dates that better project a quality product. this has nothing to do with how complex programming is. brain surgery is insanely complex but its a service that needs to be preformed with next to near perfect care. also, i understand that its a trait that is constantly advancing itself, but if the programming is getting so complex that it is outside of your skill range and its impossible for you to stay on top of the problems you are preforming a disservice to your consumer plain and simple. i know how to work on engines and i like to push the limit and challenge myself but that doesnt mean i should provide a service for people with rocket engine troubles.

again, they will do whatever you let them, and people let far more than what they are willing to tolerate because its a closed market system. if 9 companies all made different versions of Mass Effect 3 you might have a point but if you want to play ME3 you are stuck with companies like EA.they know this and they clearly have no problem taking advantage of that (as i made points to it earlier) i share your advice that people should voice their opinion with their wallets but its not going to be that simple in a few years when all sales are digital, and there are absolutely no regulations in place. governments protect lemons in brick and mortar stores not virtual ones. they might be behind the times but that clearly needs to change (thats a politics matter on the other hand) suggesting that the virtual market needs no regulations is no different than thinking that we should go back to 1910 and their should be no market regulations on anything, and that unfortunately is just ignorant and naive.


Just out of curiosity, because this wasn't a conversation I was involved in, but since its on a forum, well, it's public soooo.

I am sincerely curious as to what are the exact issues that you and others have issue with? Never mind what you want the game to be, but what in terms of quality (bugs?) are so problematic for you? I personally have been lucky(?) to not have experienced anything to make me feel that I was deceived by BW/EA. I am honestly wondering.


No sense starting a poll in this thread for something like that.  There are already several bug/glithc threads to draw on, as well as discontentors.


Well I've read many posts. I am aware of some issues. The issues I am aware of are not things that have rendered the game "broken". Overall, the game works for me. Some people complain that there are not enough bug fixes. The bugs I am aware of are regarding character imbalances, people losing credits, and other things that happen on occasion.

For those of you that don't know how software development works, there are priorities. Trust me when I say that EA/BW most likely have a huge list of bugs whether you like it or not. As a matter of fact, this is universal to any game or application you can think of.... especially applications with large code bases.

Bugs are logged and prioritized. Not only that, there are features that are slated to be released. Everything is balanced out based on priority and resource (i.e. number of developers, producers, artists etc you have).

Many times, there are releases/patches that you aren't even aware of. More likely than not, someone at BW/EA saw the bug reported on a forum or via email to them directly. They logged it. If there are enough of them, they go higher up in the priority list. They then make sure to slate it into their schedule (not your schedule). There is something called a software development schedule. Think project plan. Project plans are linked to time. Yes, it takes time to do development... By development I mean bug fixes and features.

So when I say give it time, I am not trying to shrug off people's concerns. All I am saying is give it time.

If you seriously think that EA/BW is sitting there doing nothing and all the while wringing their hands because they got all of your money, then I don't think you are being very reasonable.

In the end, coming full circle, I don't see what is so high on anyone on this forums bug list that would push you over the edge.


No one problem is what has pushed me to the "edge," as you call it.  It's a combination of the factors I listed in my original post.  I didn't get specific because IT'S NOT ONE SPECIFIC THING, as I clearly stated in my post.   

#193
spaceling

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RANDOMvGRENADE wrote...
No one problem is what has pushed me to the "edge," as you call it.  It's a combination of the factors I listed in my original post.  I didn't get specific because IT'S NOT ONE SPECIFIC THING, as I clearly stated in my post.  


Fair enough. I just figured that since you were so passionate about it, you might want to be specific. It's hard to win over an audience with generic claims.

#194
The real PBALL

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So who voted this thread up to 4 stars?

#195
Cyonan

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RANDOMvGRENADE wrote...

No one problem is what has pushed me to the "edge," as you call it. It's a combination of the factors I listed in my original post. I didn't get specific because IT'S NOT ONE SPECIFIC THING, as I clearly stated in my post.


I'm actually kind of curious as to what the "string of broken promises" are in regards to MP.

#196
RazRei

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fixit6 wrote...

Takes BW 3+ months to fix seemingly trivial bugs in all their games.

Guessin EA is the reason.

Then again after goin through all that red tape for a 'quality' patch usually results in a new round of exploits, bugs, and broken stuff. But this is EA/BW's MO, so it's not really suprising. Image IPB


Out of all the giant game publishers and developers BW is proving to be one of the growing few slow ass **** fixers.  IE Bethesda and obsidian (or you can chualk it up to that horriable game engine that loves to give errors and bugs).

#197
CaptainZaysh

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RANDOMvGRENADE wrote...

Always sad to see great ideas crushed under the weight of capitalism.


Um...the game was sold.

#198
RANDOMvGRENADE

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The real PBALL wrote...

So who voted this thread up to 4 stars?


I'm sure it's just the community resonating my discontent.  I'm sure the trollers here will call "hax" because 4 stars doesn't fit with the argument that "nobody cares".  Well guess, what, people do care.  Almost as if they spent their hard earned money on a product and feel let down.  Why is this surprising to some?

#199
xtorma

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RANDOMvGRENADE wrote...

seedinho wrote...

RANDOMvGRENADE wrote...

It's not his syntax, its his context that does not apply.  Rebuking Bioware, a company I have paid for a service, is hardly outside the realm of adult discussion.  Trying to slander me does not undermine the sentiment.    Jesus people it's not like I said I was never buying another EA product again, I said I would be playing future soldier and would not be looking back at ME3 MP.  Please try not to take very simply laid out posts way out of context to validate your own assertions.

Okay, then let's take this at this level: What did you get for your 60 bucks? You got an awesome single player game (with a ****ty ending, but that's not the point of this discussion) and a pretty decent multiplayer mode. To me it looks like you had fun for about two months with it, if you hadn't I'd expect you leaving much earlier. Not that bad, isn't it?

.


You hit the nail on the head friend.  2 dedicated months, check my manifest.  Every day here.  I NEVER made the claim that I did not enjoy the time I had in.  I assumed the title would provide the context.  "Greed kills another DREAM"  

Dream is the key word there.  Nobody says that about something they didn't love.   I love this game, both the SP and the MP.  HOWEVER, i do not agree with how many of the issues associated with the game have been handled, and WHEN the next game comes out I will put this down and play that.   My list of complaints was very specific and easy enough to research.   I didn't think I was going to have to put it any simpler than I did in my original post but apparently some of us have selective reading skills and fail to grasp the soul.  

And to those of you that think it's just me and "50" other people .....LOLOLOLOL.   It's a bit more than that.  You aren't factoring in the people that don't give enough of a sh*t  to post a lamentful remark before getting bored and moving on.   


do you own a tent and sleep in public parks until the cops throw you out?

#200
Rokayt

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Its strange how non vocal you doomsayers are. Its SP that is in danger, MP's problems were solved in an extremely expedient manner. The response we are getting to a day of downtime is rather shocking.