I don't think you realize how big of a flaw it was to only look at the capital ships. Reaper capital ships are the backbone of the reaper fleet. While they don't make up the majority of the Reaper fleet, everything is centered around them.
Everything is centered around Sovvys in the sense that they're the most powerful and they're the ones that are clustered at Earth. Elsewhere, as others have said in this thread, Reapers use Destroyers to do the job. Destroyers make up the bulk of the fleet, but they are probably matched by cruisers.
I know it was a flaw. But I still don't think there's a good way to include explanations about them.
The combined organic fleet is another matter altogether. We have every reason to assume that the combined organic fleets are not based around a their dreadnaughts, but rather the smaller ships like the cruisers, the carriers, and the frigates.
How do we know this? Well first of all there is a treaty that all the council races abide by which limits the number of dreadnaughts available. This is very much like what happened in Europe after WW1 with their seagoing fleets. In response to limits on their battleships, Germany produced "pocket battleships" or ships that still packed a punch but fell within the treaty guidelines. It would be perfectly logical to assume that the council races acted in a similar matter and and have plenty of cruisers, frigates, and carriers.
Even if you disregard the treaty, there is no reason to assume that the organic fleets would be based around dreadnaughts. Dreadnaughts, for all their firepower, armor, and sheer impressiveness, would not be very useful when it comes to dealing with the threats that the council races must deal with. Sending a dreadnaught to destroy a small raider vessel is like swatting a fly with a sledgehammer. Given the main threat that they council races must deal with, (pirates, terrorists, occasional rebellions, etc) It would be absolutely foolish of them to have an excess of dreadnaughts when those resources could have been spent on smaller, cheaper craft that can respond to many more situations than a single large ship.
Because of these reasons, the ONLY LOGICAL CONCLUSION is that the major bulk of the council fleet is made up of smaller craft, and their strategies are centered around cruisers, frigates, and carriers. In fact, they probably only have dreadnaughts specifically for intimidation purposes, and as a safeguard against massive alien invasions like the Rachni, or the Reapers.
Codex tells us that strategy normally involves dreadnoughts vs dreadnoughts with other ships serving as support for the massive ones. But again, we know that non-dreadnoughts make up the bulk of the Council fleet already. There are more smaller ships.
But the Reapers also have a lot of Destroyers and such. Basically, because the Reapers have similar spaceship classes, we need to match each class we include with its corresponding class. Destroyers would match against cruisers and groups of frigates.
Yes, the majority of the ships are non-capitals for organics. But the same holds true for the Reapers, and that balances out (Codex says cruiser can kill a destroyer) in a 1v1 fashion. We need to see if any side has decisive numbers bigger than the other in that category. If that's not really the case, then the non-capitals will likely duke it out and balance themselves separately from the dreadnoughts.
Sure, a bunch of cruisers can take on a Sovvy and we can see what happens. But who's saying the Sovvy won't have other destroyers and such around it, especially when destroyers make up the bulk of the Reaper numbers? There needs to be a significant differential to apply different classes of ships against each other.
As for how you could possibly turn all this into a numerical analysis? Well that is a sticking point. The best idea I can come up with is rather convoluted, but it may work.
First, one must look at the battle of the citadel in ME1 and get an estimate of the number of Geth ships. Then using the numbers provided by Legion when he talks about the Heratics (was it about 5% of all the Geth? I'm not sure) But that will at least give us an idea of the amount of smaller craft in the Geth fleet.
We can then extrapolate that using TMS to determine about how many smaller craft there are per TMS point
Then finally use that information to get a number of smaller craft for the council races.
It is by no means perfect, but at least it gives us SOME sort of number to work with.
As for the number of Reaper destroyers, for some reason I think it is about 10 destroyers to every capital ship. I'm not sure why that is stuck in my head, but something made me come to that conclusion.
For the organic number, if you could do that, that'd be much appreciated. We also would need to determine the relative power to destroyers, and if we could somehow then relate "military capability" across all classes, then we could come up with a decisive idea of sorts.
EMS does that but it's marred by its inclusions of "motivators" like reporters, former squadmates, etc.
For the Reaper destroyers, the number 10 is arbitrary and has popped up on these forums. I'd rather not use arbitrary numbers unless they're somehow grounded in other numbers somewhere.





Retour en haut






