a.m.p wrote...
SaleemRa wrote...
On Rannoch it took a concentrated pin point barrage by the entire Quarian fleet to take down 1 itty bitty destroyer.
It did not take the whole fleet. It took 3-4 Alarei-type ships.
As for assasinating their leaders, there have been lots and lots of speculations, what would happen if we were to blow up starchild, who claims to be the entity that controls them and makes them do what they do.
3-4 Alarei-type ships? Well, firstly, there's more than that even in the screenshot you use. All attacking the weak point using close-range targeting assistance. While it's on the ground and its shields are weakest, and conecntrating on taking out the ground target, instead of shooting back (Which it also still does anyway, as Traynor tells you).
You say 'We don't have effective information as to Reaper galactic numbers'? Well, you're right, neither you nor the OP does. We only have guesses and speculations based on counting in cut scenes and codex information. The Reapers are certainly numerous. Using barely a few million of us, they manage to make a human Reaper which can fight, and function as an amazingly powerful supercomputer. So It's fair to assume that the population of Earth alone would provide them with at least one Sovereign class Reaper. Even a 90% fail-rate over the length of time the Reapers have been harvesting, and assuming that each successful cycle only produces one Sovereign class Reaper, they'd still have about 2000 of the bastards (Let's assume 1800 instead, to account for losses over time), who already one-shot-kill the most powerful ships we have (And just watch where a Destroyer lands on a Dreadnought/Cruiser and tears it apart anyway. A Destroyer - one of the little ones - can **** over a Council warship just like that). However, the characters in-game, who tell us we can't win a conventional war, do.
Yes, those fictional characters actually have the fictional evidence you deem neccesary to back up their fictional claims. So, if your issue is that people who argue with you do not have the information that they need to make those claims solid, then you should just listen to what you are told by the only people who do - which are, as I said, in-game characters, who are also supposedly military experts. Who tell you that a conventional war is not going to end in a victory for us.
In short, the issue is not one of analysing the Codex and saying 'Look! Stuff says that we could win if the things I imagine are true! How dare the people who invented all this stuff I'm using to justify my theories do this, they're just wrong!', but simply of whether Bioware should've written it differently, if a conventional war spearheaded by Shepard might've been more fun. Yes, I think it would, and Bioware should've made that game instead of this one. But saying that the IP owners cannot decide what is or isn't possible within their own universe, or that characters who have access to the actual knowledge that is only theoretical/speculatory to us cannot be trusted, is just ridiculous. Bioware obviously weighed the pros and cons of their plot-arc ideas, and decided that the Ancient Superweapon one was the most promising to allow them to do the plots they wanted to do, and tweaked their IP to make it so.
I would however, like to see a decision to let your fleet fight, and for it to result in a brutal 'Reapers Win' ending cinematic, with a sufficiently high EMS resulting in that smug git Harbinger getting his arse handed to him by, say, the Destiny Ascension and DEFINITELY the Normandy. But ultimately, still losing. And then seeing a cinematic from 50,000 years in the future showing people digging up Liara's time capsules.
Modifié par Versidious, 03 mai 2012 - 11:47 .