Firky wrote...
DahliaLynn wrote...
Actually they did use whatever music they had in the library labeled as "emotional/dramatic"for that particular moment. You'll notice that "cello" playing. But the music was just, not moving.
When a composer is asked to create music for a game, he has to work on various categories depending on the different situations encountered in a game. So far, his music definitely gets the job done, but as far as evoking anything beyond a basic atmospheric mood with "appropriate" background music, it falls short of what music should really be doing, and that is enhancing the mood of the game.
I totally agree that the mother moment could have been more evocative if it'd had music specifically made for it. I wonder if there would be a handful of key story moments in DA2 where this would have been a really appropriate thing to do, rather than "insert Hawke family theme" as appears to have been the case. (So far as I can tell.)
I don't really think they had to go so far as to make specific music for it. But out of the Inon Zur DA2 library categorized as "Music for emotional moments" section, nothing in that "library" moved me in the least.
I do really like that Hawke family theme, though, after listening a few times last night. The melody has that pitch which doesn't resolve until it's hit the second time. That's gorgeous. (IMO.) And, yes, cello. On structural climaxes. I actually really love music without them. I studied medieval music at uni for - 2 terms ? maybe - and a static sort of structure can be really characteristic of that - of course DA2's music isn't really "medieval" per se. Maybe taking influence from medieval styles.
While music is a matter of taste, it's been found that some composers are simply better at expression to visuals than others. I personally didn't like the Hawke Family Theme. I got used to it.
On climax, what I mean is, imagine a song without a chorus, only verses. In this case, even the verses are boring. That sort of sums it up.
When you say "enhancing the mood of the game," do you mean making it more evocative? I think DA2's music probably captured the setting well (maybe not mood so much.) But I've also been listening to the Tavern music. Love that, too. It reminds me of travelling in Bulgaria with my husband. (Who is Bulgarian and therefore can dance to mixed meter without falling over. I certainly couldn't.)
The tavern music actually was an improvement over what was done in DA:O. It's one of his better pieces imo.
Regarding enhancing, none of the music actually does anything other than tell me for example "ok, now I'm talking to the Arishok" Cue in Male Chorus. Did it evoke a sense of fear or power? no. The power is in the melody and harmonies, and his melodies for me, feel like an endless maze of "Im purposely extending the melody to places you would never expect", i.e. overcomplicating, which leads to that flat feeling. While it's nice to do that every once in a while, it gets tiring when that's all you hear.
Modifié par DahliaLynn, 03 mai 2012 - 11:14 .





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