Aller au contenu

Photo

DA3 please not Inon Zur


  • Veuillez vous connecter pour répondre
113 réponses à ce sujet

#101
Bethgael

Bethgael
  • Members
  • 959 messages
I liked the DA:O music, but it had to grow on me. I actually really liked the opening stuff for the Leliana's Song DLC, but I think it was because it was different from what I expected. But, while it gave me a sense of cheekiness and fun, it wasn't immersive, game-wise. I noticed it too much.

DahliaLynn wrote...

The purpose of music in a game is to evoke these feelings, associations and emotions while playing, not so that you can hum it or remember it, but so that the experience can immerse you into the atmosphere of the moment wherever it may be. It's about music's subconscious effect. You aren't supposed to notice it. (unless you are looking for it, but that's not the point when you play.) 

Yah, that, in better phrasing, is exactly what I meant by "seamless". If you notice the music too much on a first playthrough, there's something wrong. And it's not even just about notes or cadence, it can go down to the choice of instruments and style. I've noticed further up the thread that a couple of people wished for more metal, for example.

Now, I've not played DA2 (from deliberate choice), so haven't heard the music (it's worse? Oh dear), but in the case of any medieval-style-based fantasy game, if not done carefully, modern style can get too anachronistic. I can't think of a good game example, but an oft-mentioned one from the movies would be LadyHawke vs, say... um... Kingdom of Heaven. Whatever you think of the films themselves, the difference in music is palpable. The ridiculous techno garbage they used for Ladyhawke ruined that film, whereas KoH's deliberate eastern styles and use of era instruments helped the film. I hope they can come up with a similar effect for DA3, whoever scores it.

Modifié par Bethgael, 10 mai 2012 - 03:51 .


#102
ajbry

ajbry
  • Members
  • 115 messages
The music in Origins was excellent. Appropriately omplementary in some instances and worthy of deliberate attention in others. DA2 was underwhelming -- the best elements of the DAO soundtrack were those of the different cultures. So, given that DA2 didn't present that same large world and diversity, the soundtrack would've been worse regardless of how rushed it was.

#103
Corto81

Corto81
  • Members
  • 726 messages
Inon Zur's music is fantastic, I don't get the OP.
Origins music is definitely one of the best soundtracks in the last few years.

DA2 music, much like the game, is not that good.
And even Inon Zur said it was rushed and incomplete.

#104
PPR223

PPR223
  • Members
  • 151 messages
I thought the music is Origins was good overall. The theme song, the camp song and the one that plays in the tower of ishal and several other places.

Dragon Age 2 had some decent songs, such as the redone theme and the Qunari song. On one the Qunari song played loud whilst that chantry woman was speaking, don't whether it went wrong, but it was a much better scene with it playing reasonaably loud. The second time it wasn't there and the scene felt flat because of it.

Inon Zur said the music was rushed in DA2, as said previously, so atleast he owned up to something. I think it will be good to have him doing DA3.

#105
LightningSamus

LightningSamus
  • Members
  • 476 messages
I don't know why people hate him so much, i liked the Dragon Age soundtrack.

#106
KotorEffect3

KotorEffect3
  • Members
  • 9 416 messages
He has done a great job so far. Don't fix it if it aint broke.

#107
bEVEsthda

bEVEsthda
  • Members
  • 3 615 messages
I've had time to mull over this, and I'm more convinced than ever, that those critical of Inon Zur are actually objecting to how music is used in DA. And I have two things to say about that.

Changing the composer won't fix that.

And they're wrong.
Background music must be background music. Songs can only be allowed to play non-repeatedly and very sparingly (and getting such music from Zur is not a question of composer but zots). Catchy music is horrible and quickly becomes nauseating.

#108
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests

bEVEsthda wrote...

I've had time to mull over this, and I'm more convinced than ever, that those critical of Inon Zur are actually objecting to how music is used in DA. And I have two things to say about that.

Changing the composer won't fix that.

That's assuming the devs only dictate to the composer what style they want, and that they don't also choose a composer specifically to serve the style they want. I guess I assume it's both. For the latter, changing the composer would help, and it's one and the same with wanting the music in DA to be "used differently."

And they're wrong.
Background music must be background music. Songs can only be allowed to play non-repeatedly and very sparingly (and getting such music from Zur is not a question of composer but zots). Catchy music is horrible and quickly becomes nauseating.

That's your opinion, but again with the dismissal of "memorable" music as "catchy" and bold and obnoxious. I'm not asking for it to force itself on you like a k-pop song. I'm asking for it not to be bland and forgettable.

#109
bEVEsthda

bEVEsthda
  • Members
  • 3 615 messages

Filament wrote...
 I'm asking for it not to be bland and forgettable.


I hear you. But that's also opinion.
I don't think Zur's music in DA:O or FO3 is bland and forgettable. I think, as background music, it's often brilliantly mood setting, and the important themes and songs are really great. I don't think I can have an opinion on DA2's music, since I went through DA2 screeching and spitting, paying no attention to music, and have no intention to play DA2 again.
So you could be right. DA2's music might be bland and forgettable. I certainly remembers nothing.

#110
Sejborg

Sejborg
  • Members
  • 1 569 messages

bEVEsthda wrote...
And they're wrong.
Background music must be background music. Songs can only be allowed to play non-repeatedly and very sparingly (and getting such music from Zur is not a question of composer but zots). Catchy music is horrible and quickly becomes nauseating.


I disagree. I think this song from Mass Effect fits perfectly when fighting. And It's also catchy. www.youtube.com/watch
I remember when I saw The Phantom Menace in the cinema, and I was actually kind of disappointed with the movie. But I liked the tripple jedi lightsaber fight at the end. And the Duel of the fates music fitted perfectly. I remember walking disappointed away from the cinema, but I still whistled this melody in the car, remembering the fight scene. 
www.youtube.com/watch
Nothing wrong with catchy music in the right places.
:whistle:

#111
bEVEsthda

bEVEsthda
  • Members
  • 3 615 messages

Sejborg wrote...

bEVEsthda wrote...
And they're wrong.
Background music must be background music. Songs can only be allowed to play non-repeatedly and very sparingly (and getting such music from Zur is not a question of composer but zots). Catchy music is horrible and quickly becomes nauseating.


I disagree. I think this song from Mass Effect fits perfectly when fighting. And It's also catchy. www.youtube.com/watch
I remember when I saw The Phantom Menace in the cinema, and I was actually kind of disappointed with the movie. But I liked the tripple jedi lightsaber fight at the end. And the Duel of the fates music fitted perfectly. I remember walking disappointed away from the cinema, but I still whistled this melody in the car, remembering the fight scene. 
www.youtube.com/watch
Nothing wrong with catchy music in the right places.
:whistle:



???
But that is  background music. Good background music.
Just like this:


Having recently viewed lots of DA:O, FO3, FO3:NV soundtracks on YouTube, just to get a renewed measure of this subject, I've come to the conclusion that every single track is absolutely brilliant and Inon Zur stands unsurpassed as game composer (matched , perhaps, by Jeremy Soule). In short, I haven't a clue what the critics are about. Sorry. 

Modifié par bEVEsthda, 12 mai 2012 - 01:47 .


#112
DahliaLynn

DahliaLynn
  • Members
  • 1 387 messages

bEVEsthda wrote...

???
But that is  background music. Good background music.
Just like this:


Having recently viewed lots of DA:O, FO3, FO3:NV soundtracks on YouTube, just to get a renewed measure of this subject, I've come to the conclusion that every single track is absolutely brilliant and Inon Zur stands unsurpassed as game composer (matched , perhaps, by Jeremy Soule). In short, I haven't a clue what the critics are about. Sorry. 


As one of the people who feel that DA deserves a more emotionally driving soundtrack, feel free to read my posts on this thread. (All of them).

Modifié par DahliaLynn, 12 mai 2012 - 03:31 .


#113
Sejborg

Sejborg
  • Members
  • 1 569 messages

bEVEsthda wrote...

Sejborg wrote...

bEVEsthda wrote...
And they're wrong.
Background music must be background music. Songs can only be allowed to play non-repeatedly and very sparingly (and getting such music from Zur is not a question of composer but zots). Catchy music is horrible and quickly becomes nauseating.


I disagree. I think this song from Mass Effect fits perfectly when fighting. And It's also catchy. www.youtube.com/watch
I remember when I saw The Phantom Menace in the cinema, and I was actually kind of disappointed with the movie. But I liked the tripple jedi lightsaber fight at the end. And the Duel of the fates music fitted perfectly. I remember walking disappointed away from the cinema, but I still whistled this melody in the car, remembering the fight scene. 
www.youtube.com/watch
Nothing wrong with catchy music in the right places.
:whistle:



???
But that is  background music. Good background music.
Just like this:


Having recently viewed lots of DA:O, FO3, FO3:NV soundtracks on YouTube, just to get a renewed measure of this subject, I've come to the conclusion that every single track is absolutely brilliant and Inon Zur stands unsurpassed as game composer (matched , perhaps, by Jeremy Soule). In short, I haven't a clue what the critics are about. Sorry. 


????
I didn't say anything about background music not being background music. I just disagree with you on the part, where you said that
catchy music is horrible. And I think that those two pieces I linked are quite catchy. Now you say those two pieces are good music - but you just said: catchy = horrible. :blink: So at this point I have no idea what your point is. 


I also have to disagree with you on Inon Zur being unsurpassed. But each to his own. 

#114
Beerfish

Beerfish
  • Members
  • 23 870 messages
Zur is about 3 or 4 on a list of guys I've likes as composers in these type of games.