Zexiv wrote...
AngryFrozenWater wrote...
That doesn't make sense at all. One only needs a toolset to create mods, not to use them. So, only the modders need one. That's a very small number of people. I think modders would be pissed if BW did that. What's next, letting modders pay for each mod they want to release? A toolset is generally seen as something like a promotion to increase the life cycle of the product. BW simply does not believe in that, the way companies like Beth do.Dakota Strider wrote...
I am not an expert on such matters, but would it not be possible to make the toolset a paid DLC?
Actually I'd try to get around it by charging more for the PC version in general figuring that the added mods make that product worth more. Unfortunately each game then becomes a licensing seat for what ever parties supplied the tools so while internally they might pay a set amount for X number of developer seats they might have to charge the consumer full price for each tool seat since the tool was being released or they may not even be able to release it via their contracts with the third party.
In general if releasing the tool set was an option I could see paying 15 to 20 dollars more for the pc version with the toolset but that might not cover the cost of a licensing seat.
Take it easy
By charging the same price for the PC version, they actually ARE charging $10 more as they have to pay a $10 licensing fee to Microsoft/Sony for every console version sold which they do not have to pay on the PC version.
And I seem to recall being told that with tweaks, the DAO toolset could have been used, but they never released the files that would have made that possible. It's their choice not to release modding tools, but again, I think it is very short sighted. Look at it this way. People were very upset with the inability to kiss your LI anywhere -- if someone had added in a mod that enabled that, that most likely would have had even more PC games sold. Repairs to dialog could have been made -- errors that had people furious after the talktable of DA2 was cracked. And mods just keep general interest in the game higher.
I know there's an argument that modders take away business from the DLC "stuff packs" (or whatever they're called -- armors and weapons and such) but DLC isn't going to sell well if interest in the game has waned either.
Modifié par ejoslin, 03 mai 2012 - 11:05 .





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