Velocithon wrote...
BS. It's okay if certain things are stronger or weaker than others. Not everything needs to be 100% balanced.
And how do you determine if something is TOO strong, or TOO weak?
Generally, I think "if it makes Gold NOT feel like the hardest difficulty any more, it's probably too strong". And I think "if Bronze still feels HARD when I use this, it's probably too weak". Tactical Cloak, for example, makes Gold feel pretty easymode. It's just spammed for DPS. At the very least, they should nerf it's cooldown so weight MEANS something.





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