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"grab" lagging, spacebar getting me and or teammates killed, and "hunter mode" burning out my retinas


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#1
Novos Exitium

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Not quite sure if this is the proper place to post this, but there doesn't seem to be a bug, or feedback section here, so it seems the next closest thing.

First order of business is my woes with grab:
When I am in cover and try to grab an enemy I usually have to spam it a couple times before it actually goes off, it is not at all instant, and much of the time this results in my getting flanked, despite having simulataneously had the grab icon showing and hitting the melee button. It seems particularly bad on geth hunters, it literally does not work, I sit there spamming away, and the hunter just climbs right over the cover and myself,  and promptly shoots me in the back of the head, usually resulting with me lying on the ground a bleeding corpse, then a teammate getting stuck in cover when they try to rez my sorry corpse-which leads to my next issue:

Also, please address the issue of spacebar controlling so many things. Nothing worse than going into cover or activating a device, instead of rezzing your teammate, or attempting to sprint from a horde of enemies and getting sucked into open cover when you try to go around a corner, also there seems to be a delay with the time sensitive spacebar functions: ie. there seems to be a slight pause before sprint activates, also it seems like some times when I try to go into cover it doesn't register that that is what I am trying to do, and by the time it does, I have hit it 3 times, and stood back up to get shot in the face.
   
Hunter mode is fairly self explanatory, it causes my eyes pain, and this is the case for a LOT of people, and the symbols take up far too much real estate, it only leaves about a 3" by 3" square of my screen useful, if something flanks me while I am sniping from cover, I pretty much don't stand a chance of getting off an accurate enough shot in time cause I can't see. Idk if the symbol portion was intended for balance, but imo, the shield reduction is more than adequate for balancing the power, makes me squisher than a sponge.

#2
Zevanix

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Also, in the case of Hunter Vision: this one has difficulty seeing objective markers. This one cannot tell one triangle from the other...

#3
leimana

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Zevanix wrote...

Also, in the case of Hunter Vision: this one has difficulty seeing objective markers. This one cannot tell one triangle from the other...


 Agreed!