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I hereby challenge any Pro-Ender to refute the points made by Strange Aeons. . .


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#401
Cypher_CS

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psrz, maybe you should read some of the conversations before barging into a wide open door?

psrz wrote...

Well, insane people also have really strong feelings about their believes and their logic. No matter how absurd that "logic" is.

I agree.
I'm not defending his logic, just saying he has it.

psrz wrote... 
No, he's not aware of everything that happened, of everything that is happening. He's not God and he has his own bias view of everything. He wants to keep the cycle going and he sees things they way it serves that purpose.

Ah, you meant the scope of EVERYTHING. Got ya.
Fair enough. I agree.
I also agree that it sees things the way it serves that purpose.

psrz wrote...  
Of course I know that I see things form my point of view. And ?

And?
That's the whole point, you disagree with it's point cause you can't grasp or can't agree with that logic.
This is perfectly fine, and should be so. Others, according to you, arguably less sane than you are, might agree to some of that logic or even all of it.
That's their choice, and their PoV.

psrz wrote...   
Are you sure this is how sound  and strong logic should work ? How about instead of "disproving" some assertion, prove that such assertion is actually true ?

Why?
I don't need to prove Catalyst's assertion.
I only need to recognize that It believes it to be true. And as such, just as you wrote, it sees things the way it would serve it's own logic, it's own assertion.
My job, as Shepard, is to break the cycle - break his hold on that assertion.
My belief of his logic can color my choice, certainly. But I don't need to prove it.
Even without believing it, fully or at all, I might still pick a choice that would make sure that even the possibility of it being correct does not happen (and, again, this where we return to the fact that we need more dialog to show the epilogue!).

#402
AlexXIV

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Cypher_CS wrote...

LOL
Actually, you should treat children like adults - to an extent, of course. Expect, but don't punish as adults, is what I'm saying.

WardyLion,
I'm sure if you actually read some of the posts in this 16 page long topic, you might feel a bit differently.
Everyone here played the game and no one of the so called "pro enders" have even once cried "artistic integrity".

So how is it ok then to punish EDI for things she has done when she was barely a child? I mean the guy I was discussing with listed 'EDI's crimes' to justify distrusting all AIs for all times. A bit harsh, no? Especially considering EDI regrets what happened and is going to make up for it. But I guess we should not forgive people's mistakes they made when they were children?

Modifié par AlexXIV, 04 mai 2012 - 07:34 .


#403
draken-heart

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Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.

Modifié par draken-heart, 04 mai 2012 - 07:48 .


#404
LinksOcarina

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draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Not sure, but honestly who cares until we see the Extended cut. That no one can defend, but that also can't be something lionized as a difference either.

#405
Kyda

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Hi all. I read the whole thread, some good points from both sides but I should point out that apparently this discussion has no real point besides discussing since I haven´t read a single change of mind in here...
I have to say that even though I don´t like the current ending for me the fact that "the writing" is not what I have expected for a final game is not the biggest issue. I am all about the "please explain what the hell happened next (after the 3 colors) to the people I care about and the choices I made in my 3 games"
Now onto the speculation. I am not a fan of speculating with games, I like clear results and not having to paint the ending the color I like (no pun intended). I can understand some people might find it appealing to have such an open end so that they can actually write "the ending" as they see fit but I guess it wasn’t what some of us were expecting for the ending of the trilogy (or should I say I). So since we were forced to "speculate" the logic of this ending here is an idea:
If the catalyst is an AI (it certainly isn´t just a recording since it can be "changed" and it presents some reasoning... that I would have love to challenge) was it created by organics? If so, what happened to those organics? Were those organics the first to be wiped out by synthetics? If not, what prove does the catalyst have that there were other organics in the universe if they were completely wiped out by synthetics? Why would those synthetics create new organic life just to wipe it out again? Did those synthetics just disappeared in the universe? If the organics that constructed the catalyst (star child) were the first organics why didn´t the synthetics erased the AI so that it wouldn´t "help" organics with the Reapers (yeah... well, keep the help to yourself thanks a lot) in the future? Did the catalyst transform his creators into the reapers to prevent synthetics to kill them? If so what prove does the SC have to believe that synthetics that weren´t created yet were going to wipe his creators out?
The thing with the SC in my opinion is that it is presented as an ultimate AI that has the ability to change and understand situations only that it doesn’t… He controls the Reapers yet he can´t stop them, Shepard has to. He can´t stop them because he´s program to keep the cycle on to prevent synthetics to kill organics yet he was ultimately “changed” to accept synthesis as the best option to end the cycle he was programmed to keep. The thing is you either have a AI that understands and changes or you have a fixed logic computer program… you can´t have both or it is just a spoiled little brat AI that wants things done “his” way and is totally messing with your head.
People that defend his logic are saying that “it” believes in it… of course it does, and the perfect example here is each of us posters. We all believe our logic; no one has had a change of heart no matter how many times other posters have tried to make them believe the opposite. The thing is that the SC is either an intelligent being capable or reason or it is a machine. The first statement makes “it” able to either cheat, or deceive to achieve its goal (Greyson comes to mind) but also to change his reasoning by interacting with the other party and the second allows for no change what so ever in its program.
And before someone says that the crucible changed SC and that´s why it has the other options: First I must admit I didn’t play From Ashes so I am not sure what other info about the crucible is there (the indoctrinated group of Protheans is mentioned in the game so of that I am aware) but since the idea of the construction of the crucible is to “destroy” the Reapers (and some might argue that a control part could have been there, I don’t believe it but I don´t want to debate that much in one post… lol) I am not sure how a new “synthesis” path can be created out of the blue.
So basically, yeah we could speculate a lot, and it is just that since no one here knows the answers. I would even dare to say that probably not even the writers know this much… and I am glad some liked that… but I would rather walk out with a horrible ending that leaves me no doubt than a terrible one that leaves me with so many what?! I know I wouldn´t have changed my sig or posted this much about it if the ending was just lousy, it is the lack of information and the little sense the info provided made what struck me as it did and what pushed me to ask (politely) for a little more.

#406
Strange Aeons

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Heh, I haven't had a whole lot of time to hang around the forums lately, so I was surprised to stumble across myself in the subject of a thread.

I remember writing that several weeks ago, and while I stand by everything I said (I wrote a bit more on some of these points later in the "Thematically Revolting" thread that's still chugging along somewhere in here, if you're interested) I just don't have the energy to argue about it anymore.  I feel like I've said pretty much everything I have to say about ME3 in the wake of my initial outrage over the ending.  Take it for what it's worth; though if you found anything I tried to articulate useful, I'm glad.

Whatever will happen with the ending will happen, but as far as Bioware goes...well, a sadder and a wiser man I rose the morrow morn.  Meanwhile, after trying to digest the curdled remains of the ME series for two months now, at this point I just want to get the bad taste out of my mouth. 

#407
ardensia

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draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Oooh. I'll take this one.

Apparently I'm the only person who felt this way on any side of the ending debate lines, but I wasn't really surprised by his running away. After all, at the beginning of ME2, I had to literally twist his arm and drag him off the old Normandy, and he wasn't sleeping with that one. (And even if he's not sleeping with the SR-2 in your ME3 playthrough, he'd like to be). It wasn't like I hadn't already given him orders to abandon ship. But no. He's still up there punching buttons while there's a GIANT HOLE TO SPACE above where the galaxy map used to be.

And if a giant wave of light that does who knows what is coming at me, and I have a chance to run like hell from it, I'm probably going to run like hell from it, especially if I have the fastest ship in the Alliance fleet and might actually be able to outrun it. I mean, it's not like shooting a thanix cannon at it's going to help. And if it ends up being mostly harmless... well, hey. I've still got the fastest ship in the Alliance fleet. I'll be back there in no time.

Meanwhile, Shepard is supposedly at the center of this ball of light. Which means if it's bad, no one is going to be able to help her, and her troops will be wasting their strength trying. And if it's good/relatively harmless, then assuming Shep's still alive, she can probably take care of herself until help arrives.

Modifié par ardensia, 05 mai 2012 - 04:07 .


#408
SpiderFan1217

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Very well thought out. Luckily, I like a challenge. (Not saying I'm a Pro-Ender, or a Retake member. I was pretty indifferent about the game's ending, and was able to appreciate the game as a whole rather then focus on the one part that was lackluster. Gonna play Devil's advocate:
1. This arguement is correct, assuming you believe that, The Geth and EDI, (I'm guessing these are your examples of AI coexisting with humans.) really are your friends, as they appear. Some people may not trust them dispit the small amount of evidense presented in the game that says they should. Not to mention that just because there are exceptions to the rules doesn't means everyone is an exception. Cause, let's be honest, there is a large amount evidence both in-game and in backstory that would support the argument that AI's are as dangerous as someone who choose this ending would believe. Other's may simply believe that defeating the Reapers is worth sacrificeing EDI, the Geth, and any other AI out there.
2. I see no point in argueing this one. It's flat out right. At best, a Shep who chooses this is a hypocrite. At worst, a moron who doesn't walk his talk. (This isn't entirely Shep's or the player's fault as the maker's never put in an option to support TIM's plan to control the Reapers throughout the game, and could only say that the idea was crazy. This is for any and all purposes a bad portion of the game. Not sure what the creators were thinking. Maybe they just wanted another option and couldn't think of anything.
3. It could be easily be argued that Shep turning of the Galactic population is, at least a little, more moral then Saren and the Reaper's. Shep is not killing off the species to do so and he is not taking away their free will entirely. He does take one choice away but he doesn't take all of them away. They are not slaves to another's will beyold the tranformation into a new lifeform.
Gave it a shot. What do you guys think? Again, just playing Devil's Advocate, don't flame, as the opionions presented are not entirely mine.

#409
SpiderFan1217

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draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


A WMD, that Joker has little to no knowledge of, is putting on a galactic wide lightshow. He is trying to save his friends. I can't blame him.

EDIT: Typo.

Modifié par SpiderFan1217, 05 mai 2012 - 04:40 .


#410
SpiderFan1217

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ardensia wrote...

draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Oooh. I'll take this one.

Apparently I'm the only person who felt this way on any side of the ending debate lines, but I wasn't really surprised by his running away. After all, at the beginning of ME2, I had to literally twist his arm and drag him off the old Normandy, and he wasn't sleeping with that one. (And even if he's not sleeping with the SR-2 in your ME3 playthrough, he'd like to be). It wasn't like I hadn't already given him orders to abandon ship. But no. He's still up there punching buttons while there's a GIANT HOLE TO SPACE above where the galaxy map used to be.

And if a giant wave of light that does who knows what is coming at me, and I have a chance to run like hell from it, I'm probably going to run like hell from it, especially if I have the fastest ship in the Alliance fleet and might actually be able to outrun it. I mean, it's not like shooting a thanix cannon at it's going to help. And if it ends up being mostly harmless... well, hey. I've still got the fastest ship in the Alliance fleet. I'll be back there in no time.

Meanwhile, Shepard is supposedly at the center of this ball of light. Which means if it's bad, no one is going to be able to help her, and her troops will be wasting their strength trying. And if it's good/relatively harmless, then assuming Shep's still alive, she can probably take care of herself until help arrives.



Image IPB

#411
Tigerman123

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I always assumed that Joker was ordered to retreat by Admiral Hackett in case the crucible failed, the strength of the Normany and it's crew isn't in their raw firepower but in their expertise; characters like Liara, Javik and EDI have abilities and knowledge not found anywhere else, there's no reason to throw that away in a last stand. There might not be any hope of defeating the Reapers in this cycle, but they can at least try and help subsequent ones, in the same way as the Beacons, Liara's time capsule and the blueprints for the crucible

#412
Cypher_CS

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AlexXIV wrote...

So how is it ok then to punish EDI for things she has done when she was barely a child? I mean the guy I was discussing with listed 'EDI's crimes' to justify distrusting all AIs for all times. A bit harsh, no? Especially considering EDI regrets what happened and is going to make up for it. But I guess we should not forgive people's mistakes they made when they were children?


No Alex, just making conversation.

Also, if you think about, it still doesn't nullify the guy's argument.
It's a valid point to make, that EDI had growing pains that killed people. What's to stop a different AI from having similar growing pains, but on a much larger scale?

At any rate, I think we've already concluded that EDI and Geth are not proof against the Catalyst's theory.
They stand on their own and that's fine. But they prove nothing.


LinksOcarina wrote...

draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Not sure, but honestly who cares until we see the Extended cut. That no one can defend, but that also can't be something lionized as a difference either.

 
Indeed, we can't know.
And it's not that big of a deal. It's some of the worst nitpicking so far.
There's an explosion, they can't possibly help anyone if they get caught up in it - so you head INTO the mess?

You know what, let me share something I've learned from ATLS - that's Advanced Trauma Life Support - training during OCS; Before the standard ABCDE (Airway, Breathing, Circulation, Disability and Exposure) there's an oft forgotten S (this does not apply to controlled areas, but for uncontrolled situations, like combat zones or car accidents, prior to Police arrival etc'). The S stands for Safety. YOUR safety first and then the Patient's safety.
Because you can't help anyone if you're hit yourself. Hell, even Paramedics don't encourage heroics - first make sure you're as portect as possible, then help).
That's the reality.
Ascribing various altruistic attributes to Joker and the entire crew even, when faced with a damne explosion they can't do anyting about is... well, just wrong.

Also, what Ardensia wrote makes sense. As well as SpiderFan.

#413
xsdob

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These various post disprove the hardline antienders claims about no explanations from nonanti enders existing.

Modifié par xsdob, 05 mai 2012 - 06:51 .


#414
ardensia

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SpiderFan1217 wrote...

<snipped>


Right back atcha, bro. Also, love the sig. Don't get me wrong; I think ME is, for the most part, an absolutely brilliant and masterful work of storytelling, and they really did weave a lot of science into it, but somewhere around the codex entry in ME1 about eezo explosions causing biotic powers I went, "Heh. Cute." And then of course there's this.

#415
Leem_0001

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Cypher_CS wrote...

Did I play it? I helped out with the Script for it.
Hell, all those various Unit Stories that were later published on the C&C site - I wrote them for EALA.
Had many more, but they moved on. I'm in the credits there.

As for recomending it. Well, the game is fun. Gameplay wise.
But not satisfying - too much lacking in a single design vision (units don't adhere to styles, they're just random). Story wise... would love to retcon it.
Actually, working on it ;)

Anyway,
Again, to correct you.
It does NOT even prove that there's a chance the Catalyst will be wrong.
It can't be a proof to it, cause it's unrelated in it's scope.
Just because one or two guys are good and swell, doesn't mean that there's a chance EVERY one is so.

Now, if the Catalyst's logic dictated something along the lines of "All AI is evil and will eventually kill all" or, "As soon as you create AI, it will Destroy you" (scope being 'All' - quantity and quality - in the former and 'as soon as' in the latter - time or reaching an exact point) - then yes, EDI and Geth would have been proof enough to refute it.
Catalyst makes no such absolute or scoped claims.

Re: "... if the Starchild is so sure, why offer..."
Lee, how come you circle back to the same questions, even though I've already answered them in a second reply? Did you not see it?


Helped with the script? Nice! I may actually give it a go as you can pick it up pretty cheap nowadays so I am interested in seeing how the story arc ends. Would also check out your retcon ending too.

On the the ME issue lol.

I am not trying to prove that EVERY AI, or race of AI will be good. At all. But given what we have seen there is a chance that some can be. And I know there is every chance that some could start out 'good' and maybe then turn 'evil' (using a broad scope there in the terminology). But there is a chance that, given what we have seen from the Geth and EDI, that not all AI will eventually one day want to wipe out organics. From what I have seen there is more likely hood of different races of AI going back and forth between war etc, the same as some races of organics could.

I don't want to insinuate that because the Geth are good in ME3 (or at least, some of them) that therefore all AI will be good. Not at all. What I see from ME3 is that they have the scope to be good (or at least, live peacfully with organics, if that is a better terminology). That is my viewpoint. And, considering how my Shep acted and spoke throughout the ME game, that is his view point too, because I shaped him that way.

Now, again, with regards to Starchild. I don't doubt this is his logic. But you have not answered the question I made to be honest. You say that, first of, they are not his choices to give, he didn't make them up, the cruicible did (even though you also said he DID create synthesis from reading Sheps mind). That is not the point I am making. What I am saying is that he is now aware of the options (regardless of who created them), and brings Shep up to make the choice.

Now, as I have said, if he feels so strongly about AI wiping out organics, why does he even tell Shepard of the two options that, in his view, would lead to AI wiping out organics and going against his very purpose of preserving organics. There is no logical explination for him to bring Shep up and show him these options. Shepard was dying close to Anderson, and had no way to access the point where the synthesis beam, destroy tube, and control handles are. If it was just synthesis, as he believes this is evolution, fine. BUT - and this is something that you seem to avoid, if the EMS is low enough, he ONLY shows Shep destroy and control. And if it is too low, only destory. And yet he calls this a solution - how is it a solution of preserving organics if he believes the inevitable AI will wipe out organics?

None of these points have been answered. It is almost like you are picking out choice sentences from the points I'm making and ignoring the thrust of what I am saying.

Modifié par Leem_0001, 05 mai 2012 - 10:50 .


#416
Leem_0001

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Cypher_CS wrote...

AlexXIV wrote...

So how is it ok then to punish EDI for things she has done when she was barely a child? I mean the guy I was discussing with listed 'EDI's crimes' to justify distrusting all AIs for all times. A bit harsh, no? Especially considering EDI regrets what happened and is going to make up for it. But I guess we should not forgive people's mistakes they made when they were children?


No Alex, just making conversation.

Also, if you think about, it still doesn't nullify the guy's argument.
It's a valid point to make, that EDI had growing pains that killed people. What's to stop a different AI from having similar growing pains, but on a much larger scale?

At any rate, I think we've already concluded that EDI and Geth are not proof against the Catalyst's theory.
They stand on their own and that's fine. But they prove nothing.


LinksOcarina wrote...

draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Not sure, but honestly who cares until we see the Extended cut. That no one can defend, but that also can't be something lionized as a difference either.

 
Indeed, we can't know.
And it's not that big of a deal. It's some of the worst nitpicking so far.
There's an explosion, they can't possibly help anyone if they get caught up in it - so you head INTO the mess?

You know what, let me share something I've learned from ATLS - that's Advanced Trauma Life Support - training during OCS; Before the standard ABCDE (Airway, Breathing, Circulation, Disability and Exposure) there's an oft forgotten S (this does not apply to controlled areas, but for uncontrolled situations, like combat zones or car accidents, prior to Police arrival etc'). The S stands for Safety. YOUR safety first and then the Patient's safety.
Because you can't help anyone if you're hit yourself. Hell, even Paramedics don't encourage heroics - first make sure you're as portect as possible, then help).
That's the reality.
Ascribing various altruistic attributes to Joker and the entire crew even, when faced with a damne explosion they can't do anyting about is... well, just wrong.

Also, what Ardensia wrote makes sense. As well as SpiderFan.





Ah, but what we are saying is that Joker is quite clearly outrunning a blast from a destroyed Mass Relay. The planet he lands on is not in our solar system (a jungle planet with two moons). Ergo, he had to skip through the Mass Relay on Sol prior to it being destroyed. And this was the first one hit from the citadel beam.

So, he must have abandoned the fight before Shepards made his choice, in order to pick up the crew on Earth - which is playing hero to by your logic - before flying to the mass relay (whilst the fighting with the reapers was still going on) and going through it. All before the beam from the citadel was unleashed. What reason did he have to break away from the fight, for some reason pick up your squad mates and split?

Considering this fight with the reapers was for our very survival, and everyone was willing to 'give their lives' for the cause, I find it against all characters characteristics, or most (Joker, Garrus, Ash, Vega, Tali etc etc), that they would bail out like this.

That is the issue, not that Joker was merely running from an explosion.

Modifié par Leem_0001, 05 mai 2012 - 10:49 .


#417
SubAstris

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Sh0dan wrote...

People have such a biased view when it comes to Mass Effect's main themes. Diversity in the galaxy, respecting the AIs as "living beings" and bringing peace to the Geth has always been player choice . Has anyone here actually played the game?!

In contrast machines rebelling against their organic creators, enslaving and destroying them is a popular theme in Sci-Fi. From 2001 over matrix to terminator this topic almost omnipresent. In Mass Effect the Genophage and the Geth Rebellion are the best example for organics dooming themselves with their technological progress and their creations.

Why the **** is this concept so difficult to understand for Joe Average from the ME fanbase?!



... oh, I forgot that you are best friends with Legion now.


Machines against organic creators is a popular theme in sci-fi, but that doesn't mean that ME uses that same theme. If you actually look in-game then you will see that synthetics and organics can live together, as you say unity through diversity. You bring up stuff like the Genophage but 1) that is an synthetic, living being and 2) That has way more to do with intergalactic politics than synthetic v organic

So no, the inevitable conflict of annihilation between organics and synthetics is not shown in ME, and in fact during the resolutions of said scenes it is clear that this is not going to happen

#418
Cypher_CS

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Leem_0001 wrote...
I am not trying to prove that EVERY AI, or race of AI will be good. At all. But given what we have seen there is a chance that some can be. And I know there is every chance that some could start out 'good' and maybe then turn 'evil' (using a broad scope there in the terminology). But there is a chance that, given what we have seen from the Geth and EDI, that not all AI will eventually one day want to wipe out organics. From what I have seen there is more likely hood of different races of AI going back and forth between war etc, the same as some races of organics could.

Right.
But some here, in this very thread and on the forums in general, use the EDI and Geth argument as proof denying his logic.
Can we agree on this one point, that it is NOT proof of anything at all related to that logic?

Cause that's all I'm saying. As well as all the others who responded to these "oh but EDI and Geth prove that he's wrong" posts.

Leem_0001 wrote... 
I don't want to insinuate that because the Geth are good in ME3 (or at least, some of them) that therefore all AI will be good. Not at all. What I see from ME3 is that they have the scope to be good (or at least, live peacfully with organics, if that is a better terminology). That is my viewpoint. And, considering how my Shep acted and spoke throughout the ME game, that is his view point too, because I shaped him that way.

Now, again, with regards to Starchild. I don't doubt this is his logic. But you have not answered the question I made to be honest. You say that, first of, they are not his choices to give, he didn't make them up, the cruicible did (even though you also said he DID create synthesis from reading Sheps mind). That is not the point I am making. What I am saying is that he is now aware of the options (regardless of who created them), and brings Shep up to make the choice.

Now, as I have said, if he feels so strongly about AI wiping out organics, why does he even tell Shepard of the two options that, in his view, would lead to AI wiping out organics and going against his very purpose of preserving organics. There is no logical explination for him to bring Shep up and show him these options. Shepard was dying close to Anderson, and had no way to access the point where the synthesis beam, destroy tube, and control handles are. If it was just synthesis, as he believes this is evolution, fine. BUT - and this is something that you seem to avoid, if the EMS is low enough, he ONLY shows Shep destroy and control. And if it is too low, only destory. And yet he calls this a solution - how is it a solution of preserving organics if he believes the inevitable AI will wipe out organics?

None of these points have been answered. It is almost like you are picking out choice sentences from the points I'm making and ignoring the thrust of what I am saying.


Not picking anything.
I have answered these. At least I think I have.
I maintain that Shepard's default choice would have been Destroy - because that's what he knew of the Crucible. That's the only thing he knew about it.
Now, the Kid has a choice to make - does he lie and reveal only Synth or does he reveal all?

I've stated as much. As did others.
However, I've also stated that this is, in fact, abrupt and badly written.
As I've suggested, in my very first reply in this threat (Page 2) - I want more dialog that would explain why he chose to reveal all (by all I mean Control).
As for why with low enough EMS you don't get anything by Destroy.

Again, this should be written into EC - however I'd speculate that since EMS is basically how many assets you have, some logic, by the Kid, again, may dictate that since it's only, basically, one or two races fighting for the whole thing (as so low an EMS means you haven't collected various other races' help) Synth is just not worth it.
A better speculation would be based on what I previously stated about the Kid being an image from Shepard's own mind - so low an EMS would probably mean that various Geth and Quarian things have not been completed.

However, that is speculation and inference. 
I'd love to get much more dialog explaining these points. 
Stuff along the lines of "Here're your choices that the Crucible gave, blah blah blah - however, your own experiences have presented me with a new option, a better option to replace the cycle, blah blah blah, Synth".
Except, you know, without the Blah.

Re: Joker's running from the explosion.
First of all, while YOU present it as an issue of timing, most others here presented it as an issue of character.
So, my answer was to the issue of character.

As for the issue of timing.
Can't answer that. You are right, that's a hole.
However, I can propose another speculation.
Who's to say it wasn't Charon? Most other clusters have several systems in them, so while you arrive, via MR, in a specific system, you can still travel, STL, to another system within that MR's cluster. Couldn't the Normandy been thrown into another system in the Cluster?
Furthermore, couldn't the MR explosion or whatever had the same energy output - thus a similar effect - to a Mass Relay activation? Basically flinging them who knows where, FTL?
Thirdly, we mustn't forget that the Normandy posses a short range FTL drive itself - remember what happens if you run out of fuel between systems? You activate a short range FTL...
BTW - this kinda answers the question of no more MRs in the Galaxy. Well, it's a direction.



Re: SubAstris,

Again, Cooperation instead of Conflict does NOT make it NOT A THEME!
It's still a theme, presented from the opposite view point. There were rogue AI, there were bad Geth - but here we are, you damn dirty Kid AI, we've overcome, we can do this.
It's a theme, and it's there.

#419
Leem_0001

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Cypher - yes, I do agree that EDI and the Geth are not out right, hard lined, proof that the Starchilds logic is wrong. I have covered why I think, in my view, it shows the potential of united existance, but as you say this is the Catalysts logic we are talking about. So yeah, I have no issue with what you are saying there.

I think on that point when we were debating, other posts from other people were probably distorting the points we as individuals were trying to make.

And with regards to the other points - I think that is they key. It is this abruptness and badly written element that I just cannot get past, and why I have such issues with the endings. In my mind, because of this, its seems lazy (whether it is, or there were outside influences, I have no idea). Thats just how it came across to me. And it was the fact that a series I loved so much, one that is usually so well written and thought through (not always, but often), ended in this manner.

It is a deal breaker for me as the whole series was leading up to this point. If it had an ending I cared about, that was emotionally satisfying, I would undoubtedly be on my third play through right now. Hell, I may have been going through ME1 to have one big, trilogy long play through.

I will give the Extended Cut a chance, see what it brings, and go from there. One thing that will always be a bug to bear for me though, is that a lot of the things brought about in the endings, to really work, should have been introduced, implied or had their seeds planted earlier in the game (or maybe series).

The idea of man vs machine is not a topic I have an issue with. It is so well used because there is so much that needs to be considered. Honestly, it is a fascinating subject. And if that was the over riding theme, I just wish it was pushed more up front in the series.

What I had taken from the series, rightly or wrongly, up until say the last 10 minutes, was one of unification. That living beings, no matter how different, can co-exist. And I thought it was an important theme considering what is happening in the world today, where religious views, colour and creed can cause division. And because it was an interactive game, it had the power to show what would happen if a species (or sub set, if you will) stood alone, or all united with others, putting aside diversity (or actualyl embracing it).

This was the strongest message I took from the game, up until the last 10 minutes of the series.

ME1 - I saw humainty trying to find its place, to fit in with those that were different. And Shep was spearheading that using a ship of Turian / Human design and having aliens on his crew. This could be furthered (or set back, depending on your choice) with many instances like the conversations with Ash, the conversation with the Alliance commander on the citadel who grills you about your ship and crew, and the Pro-Human nut spreading his word on the citadel (only a few instances).

ME2 - again, we were pulling together a crew of different species (even including an old enemy in the Geth) to unite against overwhelming odds. It was also a nice move to put a Pro Human movement behind this, as Shep's conversations with TIM pushed this idea more.

ME3 - Obviously, was uniting the galaxy.

As I say, rightly or wrongly, this was the over riding thing I took from the games, until the last 10 minutes, when I felt the main point became an Organics / Synthetics issue. It was just too jarring for me to suddenly become the central issue. If that was the overriding point of the series, in my view, Bioware should have given the topic centre stage throughout. This resolution may have worked perfectly in this case (given more explination where needed). I strongly think it would have, and Bioware would still have a united fan base.

I think that is the core thing that I will struggle to get past, so am not sure how the Extended Cut could fix it. But I will give it a chance.

Anyway, I think we may have reached a natural plateau in the discussion here, but it has been fun Cypher. And we didn't need to resort to name calling :)

#420
Cypher_CS

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Hmmm...

Yes, unification and co-existence was the main theme.
And I think the final choice, at least of Synthesis, goes perfectly (well, again, needs more epilogue) with that theme.

But I'm of the mind that some people played the game differently. Not going for unification. Since I haven't played that way, I can't say for myself what the various themes' undertones became then. But, I'm hopeful that for such playthroughs, Destroy or Control make more sense.

#421
savionen

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ardensia wrote...

draken-heart wrote...

Pro-enders, answer the Joker dilemma. y'know the one where he flies off like a coward, which unless they completely ruined his Character at the end, should not have happened.

sorry if this was already brought up.


Oooh. I'll take this one.

Apparently I'm the only person who felt this way on any side of the ending debate lines, but I wasn't really surprised by his running away. After all, at the beginning of ME2, I had to literally twist his arm and drag him off the old Normandy, and he wasn't sleeping with that one. (And even if he's not sleeping with the SR-2 in your ME3 playthrough, he'd like to be). It wasn't like I hadn't already given him orders to abandon ship. But no. He's still up there punching buttons while there's a GIANT HOLE TO SPACE above where the galaxy map used to be.

And if a giant wave of light that does who knows what is coming at me, and I have a chance to run like hell from it, I'm probably going to run like hell from it, especially if I have the fastest ship in the Alliance fleet and might actually be able to outrun it. I mean, it's not like shooting a thanix cannon at it's going to help. And if it ends up being mostly harmless... well, hey. I've still got the fastest ship in the Alliance fleet. I'll be back there in no time.

Meanwhile, Shepard is supposedly at the center of this ball of light. Which means if it's bad, no one is going to be able to help her, and her troops will be wasting their strength trying. And if it's good/relatively harmless, then assuming Shep's still alive, she can probably take care of herself until help arrives.


Kind of a moot point since they were supposed to be fighting to the death, and this all happens around the time that Shepard is assumed dead or in need of support.

Aside from that I'm one of the people that had dead squadmates suddenly appear on the Normandy.

In the Control ending the explosion/wave also doesn't do any damage, since it just takes control of the Reapers. Why are they still running? Why is there still damage to the Normandy? "Oh god, this flash of light that seems to be making the Reapers retreat, but isn't damaging Alliance ships, LET'S FLEE ANYWAY."

Modifié par savionen, 05 mai 2012 - 02:02 .


#422
alienatedflea

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Cypher_CS wrote...

Hmmm...

Yes, unification and co-existence was the main theme.
And I think the final choice, at least of Synthesis, goes perfectly (well, again, needs more epilogue) with that theme.

But I'm of the mind that some people played the game differently. Not going for unification. Since I haven't played that way, I can't say for myself what the various themes' undertones became then. But, I'm hopeful that for such playthroughs, Destroy or Control make more sense.

WHAT?! You want to huskify babies?! (since you support synthesis) /sarcasm

#423
WardyLion

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Cypher_CS wrote...

LOL
Actually, you should treat children like adults - to an extent, of course. Expect, but don't punish as adults, is what I'm saying.

WardyLion,
I'm sure if you actually read some of the posts in this 16 page long topic, you might feel a bit differently.
Everyone here played the game and no one of the so called "pro enders" have even once cried "artistic integrity".


And not once did I say "all" pro-enders were the same.  I also went on to say that many are perfectly civil.  The problem is that I have encountered a LOT more who are dowright rude and condescending than those who aren't.  

I'm not trying to start an argument, I'm just stating the facts as I see and experience them.  Just the other day I was told, to my face, "if you're part of the Retake movement you can **** right off!" from someone I thought I considered a friend, which if I am honest inspired my post more than it should.  I would have really liked to punch his lights out but I was on camera at the time...

In the end I did nothing as I decided to rise above it although I think someone else had a word about "being polite", later on.

#424
incinerator950

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alienatedflea wrote...

Cypher_CS wrote...

Hmmm...

Yes, unification and co-existence was the main theme.
And I think the final choice, at least of Synthesis, goes perfectly (well, again, needs more epilogue) with that theme.

But I'm of the mind that some people played the game differently. Not going for unification. Since I haven't played that way, I can't say for myself what the various themes' undertones became then. But, I'm hopeful that for such playthroughs, Destroy or Control make more sense.

WHAT?! You want to huskify babies?! (since you support synthesis) /sarcasm


Silly flea, Synthesis doesn't make Husks.  Synthesis makes the Bydo.

#425
lonedude73

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Here is my rebuttal youtu.be/pSawGT5bgdM

This is what I fight for.