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Striker + Ammo Power = negatory?


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#1
ThePowerOfHAT

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Was playing as a Krogan Sentinel with a Striker assault rifle and Claymore shotgun equipped.  I felt it appropriate to have Incendiary Ammo III active, and while it worked great with the Claymore (as is typical), I found myself unable to catch any enemies on fire whatsoever with the Striker.  I had no trouble doing damage and getting kills with the Striker, mind you, but none of those enemies ever caught fire...  Suppose it might be worth noting that I also had Assault Rifle Amp III equipped, just in case if that might have something to do with this.

I was wondering if anyone else has had similar experiences with the Striker.  I figured that since I've never had any trouble getting ammo powers to work with the Falcon - another weapon with AOE-damaging rounds - that the Striker would perform similarly, but in playing with Incendiary Ammo, I certainly wasn't able to get it to work properly.  My assumption is that it's an issue specifically with the Striker, though I haven't tested it with other ammo powers to see if there's something else going on.

Has anyone else had trouble getting ammo powers to work with the Striker?

Modifié par ThePowerOfHAT, 03 mai 2012 - 04:22 .


#2
ThePowerOfHAT

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Bump just in case if this was never spotted.

#3
ThePowerOfHAT

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Tried the Striker again with an ammo power, Cryo Ammo III this time. Worked just fine. I'm thinking I'd like to try testing out Incendiary Ammo III on the Falcon now to make sure that works correctly. If not, then it may just be a problem with Incendiary Ammo not working with AOE weapons.

#4
ThePowerOfHAT

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Well, tested out the Falcon and I think I figured this out...

Incendiary Ammo's effects seem to work fine with the Falcon, and I'm beginning to think that they work with the Striker as well. However, the issue seems to simply be that the actual visual effect caused when enemies are on fire does not show up on these enemies. Tried it on enemies by myself and noticed they were taking damage over time and being killed by the Falcon several seconds later. They simply weren't being shown as "on fire". Even Fire Explosions set up by Incendiary Ammo were still working properly. I'll try the Striker with Incendiary Ammo again just to make sure, but it seems as though this is strictly a visual bug.