BobSmith101 wrote...
It would work fine for me since I mostly play in real time by optimising the AI rather than click-pause-click-pause.
I'd like to play in real-time by having everyone's action bars up on the screen at the same time so I can give commands to people without switching to their perspective, having to pause because now I'm disoriented and I can't remember which icon is Taunt anyway, reorient, wait for the tooltip to pop so I can see that oh, yes, THAT one is taunt, click on it, unpause, only to have the tank . . . not taunt, because they were in the middle of something else they HAVE to finish first, pause, reposition the tank, hit taunt again, unpause, watch my mage drop to 10% health due to the delay, sigh, pause again, run my mage the hell out of there with a horde of mobs chasing him/her, only to NOW have the tank FINALLY taunt when all the mobs are OUT OF RANGE . . .
The animations in general could stand improvement, yah, but as far as gameplay goes I consider that to be low, low priority.