Terraforming2154 wrote...
Robhuzz wrote...
If only they had put some actual effort into the ending we could've had a proper fight against the Reapers. If say, the crucible was some kind of giant signal amplifier or whatever that could make use of the file Shepard received from Vigil back in ME1 to allow EDI to use the crucible to disable the Reaper's shields (and at higher EMS, targeting protocols, outbound signals and more) we could've had a real battle.
Instead we went for deus ex machina in it's most pathetic form. Hurrah...
Definitely agreed.
I might have still thought it was handled weakly on Mars with the "Oh look what we found just in time!" dialogue, but if the Crucible had been used to have an impact on the Reapers' shields (which is what I thought was going to happen in the first place), then I would have been much happier. If the Crucible had worked this way, it would have at least opened up a way for us to use the fleets we had assembled and the war assets we had accrued.
Exactly. Had it been ANYTHING other than a 'Magical Reaper Off Switch' it wouldn't have been nearly as bad as what we got. If it had simply scrambled Reaper protocols, shields, algorithms, weapons, communication or whatever goes on inside those things we could've beaten the Reapers conventionally afterwards for a MUCH better ending. The exact losses you take being dependant on your 'fleet assets', the effect of the crucible being dependant on the amount of 'crucible assets', even if it's esentially 95% the same as what we got.
We could even have had our (more believable) grimdark endings for those who want it (Low EMS = Crucible messes up Reaper programming but also Relays/Citadel are knocked out because it wasn't calibrated enough to target ONLY actual Reapers)
Modifié par Robhuzz, 03 mai 2012 - 04:40 .





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