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So why does Extended Cut take so long to produce


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#1
bluewolv1970

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 if, according to Mike Gamble there is a huge team working on it, and as has been widely reported, there is no gameplay and only cutscenes and cinematics, with it being unlikely to be more than 15 minutes of content...Kasumi: Stolen Memory came out in about the same timeframe, was a 1 - 1 1/2 hour dlc with cutscenes, new locations AND gameplay, added a new pemanent character,  AND  had a MUCH SMALLER  team working on it...IS Bioware really that unsure or disorganized about what to even do with EC???  

#2
The Angry One

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Parts of Kasumi, such as the voice files and a placeholder character were already on the ME2 disc.

#3
PsyrenY

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They haven't even finished the voice work yet. Tricia Helfer is starting new lines for EDI on Monday for instance.

#4
Hihoshi101

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Cuz DLC's for games don't grow on trees...
They could just give us crap fast to shut us up or they can make it good by putting some effort into it.

#5
bluewolv1970

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The Angry One wrote...

Parts of Kasumi, such as the voice files and a placeholder character were already on the ME2 disc.


I realize that but really that would at best explain the characters involvement in the game proper, but the dlc itself still had  a lot going on, was not small, and had the usual small development team working on it...IF Bioware has pretty much everyone working on EC and it really is only 15 minutes long (lets say 25 minutes, which would be oushing it)...a release between the end of June and the end of September seems odd...  

#6
oxdarkfirexo

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I think the EC is going to longer than 15 minutes and is going to take into account previous decisions. So we may get as short as a 15 minute cinematic but that cinematic could have nearly 50 variations of it to be made. I'm secretly hoping that they are actually redoing the whole ending, but they've denied it every time its been brought up so far. :-/

#7
NM_Che56

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I'm not a developer, so I can only SPECULATE that it's because:

1) They are still writing it out and storyboarding it
2) They haven't developed it graphically (see 1; they need to know what they are "drawing" and animating)
3) They don't have the voice actors (see 1; can't voice what isn't written)

#8
bluewolv1970

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Master Che wrote...

I'm not a developer, so I can only SPECULATE that it's because:

1) They are still writing it out and storyboarding it

2) They haven't developed it graphically (see 1; they need to know what they are "drawing" and animating)
3) They don't have the voice actors (see 1; can't voice what isn't written)


I actually agree, which is kind of my point, that they really are winging it, once again, story wise, and realy do not have a plan to speak of...

#9
ahandsomeshark

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Because the endings make no sense and they spent the first 1-2 weeks throwing paper at Hudson and Walter's because they didn't want to think of the huge mess they had to write themselves out of?

Or y'know, cause things take time and they want to do it well.

#10
ahandsomeshark

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Also like someone else said Kasumi in large part was on the disc, similar to how the resurgence dlc files were on the disc.

#11
WYLDMAXX

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If there are new cut scenes, then the content will have to modify the current files so new triggers will have to be built. There also the issue of the different platforms the dlc will have to run on so more beta testing will have to be done.

I'm shocked at the short turn on the DLC. I am betting we get a wall text with EDI doing the narration that clarifies the train wreck.

#12
Makrys

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bluewolv1970 wrote...

 if, according to Mike Gamble there is a huge team working on it, and as has been widely reported, there is no gameplay and only cutscenes and cinematics, with it being unlikely to be more than 15 minutes of content...Kasumi: Stolen Memory came out in about the same timeframe, was a 1 - 1 1/2 hour dlc with cutscenes, new locations AND gameplay, added a new pemanent character,  AND  had a MUCH SMALLER  team working on it...IS Bioware really that unsure or disorganized about what to even do with EC???  


Personally, I'm under the opinion that there will be more than they've told us. Just because they haven't said "there will be gameplay" doesn't mean there won't be. They have never said outright that it wouldn't contain any gameplay. And as secretive as Bioware is being about it, I wouldn't be surpised if its far more than what they have been leading on.

#13
StarcloudSWG

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And of course, there's 4) Not everyone is assigned to the Extended Cut. I'd guess that about two thirds to three quarters of the content development team is busy with the Omega DLC.

There might be a "huge" team working on the Extended Cut, but it's not *the entire* ME 3 development group. Then add in the usual bottlenecks in the process (Story team has to write story, animation team has to develop cinematics, QA tests and returns bug reports, etc...), and honestly, throwing too many bodies at the problem becomes inefficient.

Modifié par StarcloudSWG, 03 mai 2012 - 04:11 .


#14
Sanunes

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From my limited experience in college creating animations takes a lot longer then combat to design and implement and this content had to be started from scratch right after release, we really don't know when the design process for Kasumi started. One thing to consider as well, "a large staff" is subjective for it could mean they only have 20 people working on it and normally its 10 people.

#15
carrmatt91

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 i'm really not expecting this and theres no evidence so don't quote me on this but the words "extended cut" dont necessarily mean just the ending do they?  i mean you can "extend" other parts of a story as well, i.e. deleted scenes in films etc.

SPECULATION :wizard:

#16
Guest_FemaleMageFan_*

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Well Requirements---> Specifications---->implementation----> verification....if my estimates are correct they have reached the implementation phase already..Software is a lot of work

#17
bluewolv1970

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ahandsomeshark wrote...

Also like someone else said Kasumi in large part was on the disc, similar to how the resurgence dlc files were on the disc.


it was NOT in large part on disc - the audio files regarding her interaction with  ME2 proper were on disc, but the actual Stolen Memory dlc stuff  WAS NOT...

Modifié par bluewolv1970, 03 mai 2012 - 04:13 .


#18
Talogrungi

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Hmm .. the guy they've assigned to create the EC is a 16 year old work experience dude, and they're waiting for him to bring in a letter of consent from his mum?

On a more serious note; I'd hope that it's because they're aware that the eyes of a great many people are upon them, and they can ill afford a repeat of the ending outcry.

#19
AlexXIV

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Well because they better not rush it, obviously.

#20
bluewolv1970

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FemaleMageFan wrote...

Well Requirements---> Specifications---->implementation----> verification....if my estimates are correct they have reached the implementation phase already..Software is a lot of work


I understand all that, but my comparison was to another DLC, of greater lenght and size, with a smaller team working on it, which has the same requirements you pointed out...  

#21
carrmatt91

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Talogrungi wrote...
On a more serious note; I'd hope that it's because they're aware that the eyes of a great many people are upon them, and they can ill afford a repeat of the ending outcry.


^this

i can safely say that if the EC is a f*ck up then they really will be in trouble.

#22
Eire Icon

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Do you want it done right or done fast? - Personally the quality is of most importance to me

#23
Guest_FemaleMageFan_*

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bluewolv1970 wrote...

FemaleMageFan wrote...

Well Requirements---> Specifications---->implementation----> verification....if my estimates are correct they have reached the implementation phase already..Software is a lot of work


I understand all that, but my comparison was to another DLC, of greater lenght and size, with a smaller team working on it, which has the same requirements you pointed out...  

Well the requirements of this product are harder than they seem. So many different opinions from the outside world so i think they are just trying to find a middle ground for the majority of the people to be satisfied but you make a very valid point

#24
Tritium315

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Hopefully they're peer reviewing and focus grouping the **** out of it.

Modifié par Tritium315, 03 mai 2012 - 04:15 .


#25
AlexXIV

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bluewolv1970 wrote...

FemaleMageFan wrote...

Well Requirements---> Specifications---->implementation----> verification....if my estimates are correct they have reached the implementation phase already..Software is a lot of work


I understand all that, but my comparison was to another DLC, of greater lenght and size, with a smaller team working on it, which has the same requirements you pointed out...  

They are not just adding things, they probably rewrite some things as well. It can take any amount of time to do that with any amount of people. It's the same as with patches. You can't say when it is done because there can always be something cropping up that needs to be fixed first. And if you then take into account that the EC wasn't planned until people started to set the internet on fire.