Staylost wrote...
Matthew Young CT wrote...
why should you be able to CC a boss exactly?
I absolutely hate it in games when CC becomes entirely useless in boss fights. Or they sprinkle some extra bad guy minion help around for the singlular purpose of telling you "now it does have a purpose."
I am perfectly fine with very high resists, shortened durations, partial immunities (i.e. spirit damage for dps or sleep for CC), and toggled immunity (a mode that the boss can use for 10 seconds that makes them immune to all CC, but has a 30 second cooldown.
But in my opinion, total immunities to an entire tactic set like CC show a failure to create a more blah game experience. Just study DPS & Damage mitigation & ignore anything else. Lame, just like drinking lots of potions.
Matthew Young CT wrote...
i just have a thing against dragons being paralyzed and such.
I think it should be very difficult. But impossible, why? Magic likes dragons or something?
Let me tell you about my favorite moment from BG2.
Remember that big red dragon we all love to kill if we had a paladin in our group? Well, I filled up Jaheira's 1st level spells (11 of them) with that Doom spell that lowers all resists by 2 and stacks. I also gave my mage, Nahlia at the time (to be switched for Imoen), a bunch of those spell resistance lowering spells. And one more spell:
Polymorph.
I had Minsc & a Fire Elemental tank while Nahlia and Jaheira proceeded to remove all of the dragon's spell resistance and lower his saves by the full 22 (I think I threw a Greater Malison in there too so 26).
Then, as the Fire Elemental died and most of my tanks were retreating from being near death: POOF!
Big Red Dragon became a Squeaky Squirrel. I laughed & laughed so hard that I fell off my chair.
That is, until that squirrel spewed out a fireball in Minsc's face. Then I got mad at that little nut grabber and squashed him in a single round, because, well, he was just a squirrel now.
Best experience in BG2 ever.
My group wasn't particularly overleveled for the encounter, though we obviously didn't come here immediately after getting control. They just formed a very detailed a specific way to defeat the boss. If I had used only half the save lowering spells I did, the dragon would have resisted and killed my group.
I had to be both dedicated and creative in my strategy. That is what makes fighting bosses fun.
Modifié par Staylost, 08 décembre 2009 - 07:03 .