Richard 060 wrote...
But as for the characterisation, I like the fact that BioWare avoided the obvious sci-fi cliché/trap of having the aliens being one-dimensional caricatures. Instead, they wrote them with very human personalities, allowing them to do traditional character-driven drama, but with extra angles and facets due to the sci-fi setting.
Adding to this, I really liked how they managed to both create and subvert cultural features for every race, as well as justifying them with their biologies. Say, we get that krogans have evolved in a super-hostile environment and are both biologically and culturally prone to mindless violence, but then we get krogan scientists (and Wrex's diplomatic approach). Quarian history has been all but shaped by the conflict with the Geth, and yet in the admiralty you still get pro-Geth, pro-war, pro-peace and pro-crazy science viewpoints. Turian culture is all about honour and chain of command, but then we get our self-defined bad turian who goes all Batman on Omega. And the thing is, Garrus still has a stick up his arse by human standards, but he's positively reckless by turian standards. That you can both discern the cultural lens AND the individual personality of so many characters is an amazing testament to the writers' talent.