InfamousResult wrote..
Infiltrators aren't meant to be a DPS combat class like the Soldier. They are meant to be used for tactics like the Engineer class. The point is that an Infiltrator SHOULD worry about dragging a huge gun like the Javelin onto the battlefield, because it should affect his cooldown, just like every other class in the game. I shouldn't have to repeat myself, but I will, when I say that Tactical Cloak has it's main use in it's very name; if you claim it was meant to be used for pure damage, it should be fairly obvious you are mistaken.
Maybe I part ways with you here, maybe not. The massive cloak damage bonus was obviously put there for a reason, and I don't think it should be removed, although it probably should be decreased. The duration of the bonus during decloak should also be a bit shorter. However, to take advantage of the bonus infiltrators should be presented with a choice, either they A) Choose a fairly light weapon and have the advantage of being effective medics and objective handlers, and still being able to deal extra damage, only not as much as with a heavy sniper, or they could





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