I don't know if this is the right forum to go to but... Is there anyway to mod Mass Effect 2 or 3 with Gibbson Editor to gain DLC content? or add squad members?
DLC modding help?
Débuté par
Ronduque
, mai 04 2012 12:15
#1
Posté 04 mai 2012 - 12:15
#2
Posté 04 mai 2012 - 05:40
yep! (with Helmet glued on body armor
lame ) go to plot >Manual> under Bool type 20988>click get (it shoud say false)> put a check in "Is set" > then click "Set" then you will have the badest armor in the game (glued helmet and all) (works for both XBOX 360 and PC (however PC players can mod the helmet off
....I'm still looking for a bool ID to make the N7 default helmet false cause I think If I can find it It would work on the Defender armor DLC.....hope this helps!
#3
Posté 05 mai 2012 - 12:02
thanks! That's one...
I was thinking of trying to activate DLC "Ashes" is there anyway to do that?
I was thinking of trying to activate DLC "Ashes" is there anyway to do that?
#4
Posté 05 mai 2012 - 12:46
go under Raw tab look for Dependent DLC> next to Canocial Name type in (in Bold) - DLC_HEN_PR
\\ > next to Modul ID type (in bold) 2000
> next under Name type (im bold) From Ashes
It may or may not work (sholder shrugg) also if you go to ME3Tool on google some has the bool IDs to release from Ashes DLC if my ide doent work. just look carfully on that FAQ page good luck!
\\ > next to Modul ID type (in bold) 2000
> next under Name type (im bold) From Ashes
It may or may not work (sholder shrugg) also if you go to ME3Tool on google some has the bool IDs to release from Ashes DLC if my ide doent work. just look carfully on that FAQ page good luck!
#5
Posté 05 mai 2012 - 04:44
thank you





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