It is going to happen, but how long until it does.
Personally I would like "map rotations" where certain maps earn more EXP/credits on a weekly basis and other maps earn less.
I would also prefer to see a new (OP) unit in the Geth arsenal and a little more intelligence overall (ie not walking up to cover just to get yanked over).
EDIT from later post:
I would like to see a little diversity and with the operations being bi monthly (Weekends) there is a whole lot of days to fit stuff into.
And I think a lot of people would QQ less if they got more credits by branching out and playing other less played maps and enemies, then again they might QQ more because they would earn less fighting a particular faction on a particular map all the time.
See, it is a double edged sword.
So the suggestion is:
The 2 least played maps= 15% credit increase
The 2 most played maps= 20% credit decrease
Least played faction= 15% credit increase
Most played faction= 20% credit decrease
Basically a tax for taking the easy route and a bonus for taking the hard route. And nothing gained or lost for the middle ground.
Modifié par Nocturnalfox, 04 mai 2012 - 03:26 .





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