Modifié par 920103db, 06 mai 2012 - 06:00 .
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Modifié par 920103db, 06 mai 2012 - 06:00 .
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lordshenlong wrote...
death_for_sale wrote...
OMG, another FBWGG post!
As my Grandaddy used to say, "If you don't like FBWGG, don't play it."
not really another, i think most of the threads about it were done by this guy.
Nocturnalfox wrote...
They all ready do weekend events, what I am suggesting is the more you play a certain map and/or a certain enemy the less rewards you should get, to symbolise that the Galaxy at War is going well against that particular faction.
EDIT: Or in that particular area.
Nocturnalfox wrote...
It is going to happen, but how long until it does.
Personally I would like "map rotations" where certain maps earn more EXP/credits on a weekly basis and other maps earn less.
I would also prefer to see a new (OP) unit in the Geth arsenal and a little more intelligence overall (ie not walking up to cover just to get yanked over).
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Nocturnalfox wrote...
VioletEagle wrote...
They might make Geth better, but you cannot simply take a map out of a game.
I didn't say take it out. I said rotate it so that people earn less. Two ways of doing it.
1) they statically rotate maps each week
2) they look at which maps were played the least and give them a bonus the following week and the maps played the most less.
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920103db wrote...
*snip*
XxTaLoNxX wrote...
Nocturnalfox wrote...
VioletEagle wrote...
They might make Geth better, but you cannot simply take a map out of a game.
I didn't say take it out. I said rotate it so that people earn less. Two ways of doing it.
1) they statically rotate maps each week
2) they look at which maps were played the least and give them a bonus the following week and the maps played the most less.
You do realize neither of those suggestions would have any effect right? People don't play FBWGG because of XP they do it because of credits... and BioWare isn't going to make any map earn you extra credits. It's an easy mode, that's why people do it, even if it takes longer and even if they don't make as much as fast as other setups.
You want to nerf FBWGG... then set a hard spawn in the lower room when it's selected to Geth. That's how you get people to stop playing that setup.
Nocturnalfox wrote...
It is going to happen, but how long until it does.
Personally I would like "map rotations" where certain maps earn more EXP/credits on a weekly basis and other maps earn less.
I would also prefer to see a new (OP) unit in the Geth arsenal and a little more intelligence overall (ie not walking up to cover just to get yanked over).
xtorma wrote...
Nocturnalfox wrote...
It is going to happen, but how long until it does.
Personally I would like "map rotations" where certain maps earn more EXP/credits on a weekly basis and other maps earn less.
I would also prefer to see a new (OP) unit in the Geth arsenal and a little more intelligence overall (ie not walking up to cover just to get yanked over).
What makes you think it's "going to happen"?
xtorma wrote...
Nocturnalfox wrote...
It is going to happen, but how long until it does.
Personally I would like "map rotations" where certain maps earn more EXP/credits on a weekly basis and other maps earn less.
I would also prefer to see a new (OP) unit in the Geth arsenal and a little more intelligence overall (ie not walking up to cover just to get yanked over).
What makes you think it's "going to happen"?
Modifié par BoomDynamite, 04 mai 2012 - 01:19 .