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What was your FIRST opinion of DA2


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#76
Nerys

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I LOVED it! I loved the Companions, I loved the voiced protagonist, I loved the faster streamlined combat, I loved the story...
I still love all these things. I just get sad sometimes during the game, and particularly in the last act. Knowing now what is going on with Anders.

#77
Karlone123

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SiIencE wrote...

Hmm to me the first run was awesome, i didn't know what to expect and well basically never played a Bioware game before. With my purchase of DA2 i got ME2 for free, and after i finished DA2 i was wondering what DAO/A would be like so purchased those as well. Eventually trying ME2 and buying ME1 and 3 in the process.

But after playing DAO/A i kinda saw the shortcomings in DA2 but that view kinda improved when i imported my DAO savegame. DA2 just doesn't feel as epic as DAO/A + there will be no more DLC/Addons for DA2 which makes me sad.

Let's just hope DA3 has the best of DAO/A+DA2 in it.


There were thinking of the exalted march dlc for DA2 but got scrapped to prepare DA3. They aim to combine the good elements of both games, how they'll will be something to see.

#78
Karlone123

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Nerys wrote...

I LOVED it! I loved the Companions, I loved the voiced protagonist, I loved the faster streamlined combat, I loved the story...
I still love all these things. I just get sad sometimes during the game, and particularly in the last act. Knowing now what is going on with Anders.


Do you mean Anders struggling with himself?
 
I liked the idea of a voiced protaganist, it presents a new way playing your character. It took me some time to like the companions, I thought Carver was whiny and stuck up and I realised I share traits like Carver and came to like him. Fenris I liked straight away he was such an outcast from everyone else in Kirkwall, even more than the Qunari, Aveline would not have been my choice as a mandotory companion she was too authoritive but I like her independence and Merrill is adorable. I loved Leandra so much, because she was so mum.

Modifié par Karlone123, 22 mai 2012 - 06:20 .


#79
SiIencE

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Karlone123 wrote...

Nerys wrote...

I LOVED it! I loved the Companions, I loved the voiced protagonist, I loved the faster streamlined combat, I loved the story...
I still love all these things. I just get sad sometimes during the game, and particularly in the last act. Knowing now what is going on with Anders.


Do you mean Anders struggling with himself?
 
I liked the idea of a voiced protaganist, it presents a new way playing your character. It took me some time to like the companions, I thought Carver was whiny and stuck up and I realised I share traits like Carver and came to like him. Fenris I liked straight away he was such an outcast from everyone else in Kirkwall, even more than the Qunari, Aveline would not have been my choice as a mandotory companion she was too authoritive but I like her independence and Merrill is adorable. I loved Leandra so much, because she was so mum.


I liked that 2 at first i was wondering if there was something wrong with DAO because i didn't hear a voice. However i find the female voice better then male voice, same for ME series. Also i kinda don't like Carver, he's just a dick (as Varric stated) and i'm at the point now to either take him with me to the deeproads or leave him for the templars, but taking him to the deeproads will mean i have to take Anders with me else he dies.. and mom won't like that. (First PT i took Bethany who became a GW) And since i dislike him i don't want him BS'ing around in the end and killing him wouldn't fit my playstyle.

#80
Aleya

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Spent the intro going through a massive emotional disconnect because Hawke was all "family this, family that" and I was going "who ARE these people and why should I care that one of them is now dead?".

Then in Act I decided I quite liked it, wasn't exactly fond of the dialogue wheel, but I didn't see what all the hate was about. Picked sarcastic Hawke because the other options felt too much like paragon/renegade Shepard, and thought she was hilarious. Enjoyed all the companion intros. Spent a few minutes gaping at the screen and squealing like the fangirl I am when I realized Merrill was a romance option. Very much did not like the way they handled Hawke's interaction with family and was deeply unhappy about the inability to talk to companions outside of personal quests.

Act II started to feel like I was being railroaded, and it was frustrating knowing Isabela was behind the Qunari artifact yet being unable to do anything about it (would it have been so hard to make the Qunari compount an entirely companion-free zone to prevent that plot giveaway, Bioware?). Then I took Anders along on Varric's personal quest and started feeling even more railroaded when I realized Meredith had the idol and Hawke was apparently too dumb to figure it out. And then there was the lack of a murder knife option with Petrice and the inability to save Liandra. All in all I went through this Act growing increasibly unhappy with the game. Also started experiencing a strong desire to hit Hawke, Anders, Fenris, and Merrill over the head with a common sense-inducing hammer.

Act III was mostly spent waiting on Hawke to pull her head out her rear end and investigate the tiny little matter of the Knight-Commander slowly going insane due to idol poisoning. The number of "WTF is coming out of your mouth, Hawke?!" moments increased. So did the number of times in conversations where I really wanted to say something and the game didn't give me the option. Ever more frustrated about railroading, I reached the point where I completely understood where all the DA2 hate was coming from. The final battle was also the final nail in the coffin of what had, in Act I, been a growing affection for DA2. I just kind of sat and stared at the screen when Orsino decided that this was an excellent time to fly off his rocker, and actually laughed (the kind of laughing you do when the only other option is crying) when Hawke was all shocked and horrified when it turned out that, *gasp*, MEREDITH HAD THE IDOL ALL ALONG. By the end of the game, I found myself not caring about the characters' fate at all, and desperately longing for some Origins to clean the sewage out of my veins.

And that is the story of how the fire of my faith in and love of Bioware started to die. :unsure:

Modifié par Aleya, 22 mai 2012 - 07:09 .


#81
KDD-0063

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It feels weird.
I just don't have any desire to replay it multiple times even though I know there are character builds that I haven't tried before, compared to Origins, where I wanted to play through all six origins.

#82
Derengard

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Demo was pretty much the worst thing I ever played and cared a little bit about. It was a joke, everything about it. Lame and forgettable in the storytelling part and just ugly and farcical in everything else. I'm still not excited about the prologue, but now I think "whatever". The rest of the game wasn't so terrible, I found some of the structure and setting interesting and it was overall motivating and enjoyable and the Bioware basics seemed to be fulfilled (I can't remember when I loved a game fullheartedly - at least nothing that I've played for a long time, I have high opinions of some classic console titles that I never played, strangely enough).

Modifié par Derengard, 24 mai 2012 - 06:19 .


#83
FKA_Servo

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Mechanics wise, I thought it was fine from the getgo. I preferred the overall combat aesthetic to DAO's slow shuffle from the start. Art-wise, I liked it a lot. The reused areas got old very, very fast, however. Wasn't a dealbreaker for me.

When I come right down to it though? I had a good feeling when I saw Cassandra's seeker armor. I was pretty sure I would like it at Varric and I knew I liked it at Isabela. Subsequent playthoughs have made pretty much every character pop for me though.

#84
themikefest

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to cartoonie and where the hell did Isabela meet a plastic surgeon for her boob job

#85
Karlone123

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themikefest wrote...

to cartoonie and where the hell did Isabela meet a plastic surgeon for her boob job


Magic surgery? Poof! Breasts expands!

#86
robertthebard

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Too many recycled caves/sewers. Too much recycled music, including what sounded suspiciously like Aribeth's theme from NWN's. I can't verify the latter, as I just installed Windows 7, and I'm not planning on reinstalling NWN's any time soon. Too bad on the former though, as I really liked some of the tiles. Overall, it was fun, and worth playing, but now I have to play a whole bunch of times, because there's stuff I didn't do because it didn't fit with the char I was running, not to mention all the different skillsets to go through and try out, to find the perfect combination for a hardcore nightmare run.

#87
themikefest

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Karlone123 wrote...

themikefest wrote...

to cartoonie and where the hell did Isabela meet a plastic surgeon for her boob job


Magic surgery? Poof! Breasts expands!



Isabela looked so much better in DAO

#88
FaeQueenCory

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Since I preordered it... and got it the day of release.... And binged it for a day and a half....
I found the random MMO items obnoxiously drab.
The combat was FAR too hectic with EVERYONE exploding....
The combat was painful because of the copious amounts of HP enemies had... "This isn't FF" is what I kept thinking.
Leveling up was awful due to everyone else leveling up too... AND your AC depreciating...
Not being able to equip companions = >:-(


And aside from those last two complaints.... Bioware has thankfully patched them all away.

And since one WILL be addressed in DA3... And the other is easy to address as well... I am moderately looking forward to DA3.
But I'm expecting more DA2 trash, so I should be pleasantly surprised.

My first playthrough was with NO mods... Nothing but that HORRIBLE vanilla game.... (I have had 2 1/3... the second was for the DFA mod.... and the 1/3 was for Legacy and MotA... I can't do it again.)

#89
Fast Jimmy

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My first thought when I fired up DA2 was "Man... all those fanboys at Gamestop tonight who went on a media blackout for a few months leading up to DA2 are going to be P!SSED that I was totally right about the fact that A) you can only be a human, B) you are stuck in one city the entire game and C) the Qunari were changed into gray demons."

I swear, there were about half a dozen other DA:O fans with me there at the midnight release of DA2 who had NO idea about the changes made and were going solely off the fact that they loved DA:O so much. They had blacked out everything media-wise in an attempt to not be spoiled on anything... and I couldn't help but shake my head when I fired up the game and was able to see in the span of a few hours that everything I had tried to tell them and which they had said I was crazy for even thinking was true... was true.

#90
snackrat

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Right from the demo: YAY the battles don't feel like fighting through treacle anymore!
...and then after that game: not that it matters, because I have to fight fifty times as many teleporting guys.

I sound bitter, but I did enjoy the game. I just play RPGs (to a lesser degree, action-RPGs too) for their story and characters, and imo they went overboard with stuffing excuse-fights into every nook and cranny - especially since one didn't need to use 'tactics' so much as just AoE everything.