Emzamination wrote...
Which lies?
How about just a few small examples, such as our choices mattering, there being a wide amount of really personal endings rather than just A, B or C, there being no magic Reaper off button macguffin, the fact that the demo was an anomaly with it's autodialogue and only two choices and that the full game had far more dialogue options on average and not so much autodialogue, the fact that ME3 was going to have them going crazy with consequences being the last part with really varied outcomes, etc.
Y'know... most of the stuff they said in that original Game Informer article from early last year.
The character import issue was a wild card and bioware can't really be held responsible for that...mass effect has used 3 different engines to date since the start of the series.
Are you
friggin' joking?!! A wild card?! Can't be held responsible?!!
So you're saying that the third part of a trilogy designed around character importing shouldn't be properly tested to make sure it works properly before release? You're saying that when creating a CC for this third part that the designers shouldn't have not only made sure that the importing worked, but that it could accurately represent the face by having all the facial options from the prior games available, instead of.. 'yknow, having random facial options not even
be there at all?
Seriously, this should have been one of the top priorities given what Mass Effect was supposed to be. And that's not even going into the fact that later on BioWare claimed it was patched and fixed when it wasn't and them proceded to lie about the issue entirely, and then when players found proof in their hunting and brought it up, BioWare just went silent on the matter entirely with the previous lie still stinking up the joint as it festered in the corner.
Also, there's not that big of a difference between Unreal Engine 3.0 and 3.5 and their modified variants of it that add the "RPG Layer" as I believe they call it. It's still essentially the same engine across all three games, albeit with some tweaks.
They
are responsible, they
made the game! And not only did they totally screw the pooch doing it, but they've continued to lie and mislead players about it since. They're as responsible for it as much as I'd be responsible for murder if I held a gun up to your face and pulled the trigger.
What false advertising? If you're talking about the 13 different endings then your beef is with drew, the lead writer who left as that was his promise and not biowares.The ems...are we talking about playthroughs with full me1 and 2 Dlc?
They are false advertising ME3 long after Drew left the project. Even the Better Business Bureau confirmed that they had, mostly due to their claims of how divergent the endings were compared to what we got. My main beef is with the more recent example where they use a quote about people's reaction to the endings to try and put a positive spin on it.
As for the EMS, that's another case of lies and false advertising: them claiming that the best outcome and highest EMS could be obtained via the Single Player only for players to get the best ending, when instead that's not the case and it's impossible to get the 4000 or 5000 needed points without playing multiplayer.
Again, how can you defend a company who has shoveled lie after lie after lie at us?
Modifié par Terror_K, 06 mai 2012 - 11:32 .