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#276
Guest_Jayne126_*

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Hiding a race behind a paywall and making the (nonsensical) "factions" meaningless on top of it?

Yeah, that's just a quick cash grab now. gg

#277
blaidfiste

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 Beta again this weekend, keys are available at curse:

Modifié par blaidfiste, 07 février 2014 - 12:51 .


#278
goofyomnivore

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The game doesn't look good from what I've been looking at. Not gonna write it off completely, but I thought the point of monthly subscriptions was to avoid pay for convenience things such as play as any race in any faction and what not.

I think a much better approach for an Elder Scrolls MMO would of been doing something like DayZ big 64 player servers that save your character and you just play through the game exploring/interacting with players and creating your own experiences. No factions or bigger motives just create a character and experience the Elder Scrolls world with your friends.

#279
LPPrince

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Its not supposed to be a survival based game though. That works for DayZ but it wouldn't for an Elder Scrolls MMO. There should be a story to follow with events, plot lines, NPC characters, etc etc.

Depth.

#280
The Baconer

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Played the beta for a bit. Too short to really comment on anything other than the combat, and I'm really not liking the combat. Feels too slippery and weightless.

#281
Joy Divison

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I would have done a few things differently, but I will admit I did enjoy playing the game this weekend. I can't say the same for the first Beta I did.

#282
naughty99

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I love the crafting system!

I've seen a few recent articles that do a good job of explaining how it works:

Crafting Video

Article about Crafting

#283
LPPrince

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ShoddyCast ESO Beta Review

#284
eternal_napalm

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I love The Elder Scrolls, but I have no interest in The Elder Scrolls Online. At all.

#285
spirosz

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The beta was fun again, but nothing has sold me on the sub. The dungeons are real great with friends, but otherwise, the emptiness of the world, repetitive side quests, and the combat being okay at best - isn't really helping me. Plus, a lot of folks are saying "wait till you get to the higher levels"... I shouldn't have to do that, to get a good experience, IMO.

#286
LPPrince

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The Shoddycast review said as much. Most MMO players will give up if they're not interested with the first 10 or so levels, so as a developer you have to make those levels interesting and fun to give them a reason to stay. Because ESO locks you into a starting island/area and you have to follow a plot line to get off of it and enter ESO proper, and it takes a few hours, that might be where people lose their taste for it and take off.

That review basically ends up with the idea that ESO doesn't feel like Elder Scrolls so much as a new RPG entirely. Whether TES fans flock to it or not is in question, but its likely to be a no.

I certainly won't, mainly because of its pricing.

Modifié par LPPrince, 13 février 2014 - 03:51 .


#287
spirosz

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I got to level 15, it's a good game, but I can't stand the sub base when there is going to be a cash shop, plus that whole Imperial exclusive bull****. So I'll either wait till it drops in price and becomes Free-to-play or I'll pass.

#288
LPPrince

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I HAVE to wait for it to be free to play. I'll give it an honest shot then.

#289
LPPrince

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WTF Elder Scrolls Online

#290
Joy Divison

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I think it's all about expectations. I, like Shoddy, originally wanted this to be TES:VI multiplayer. I stopped hoping for that and this weekend played the game on its own merits. And I had fun because what they do present is an enjoyable game that does have a lot of appealing features (the game's aesthetics I feel are particularly good, the crafting system is far better than anything in Skyrim, the very first skill you get is actually interesting, potent and fun to use).  Sure it had its flaws, but in my experience all games do and what makes a game worth the pruchase price is if its merits are done well enough for me to focus on them rather than its drawbacks.  In the 20+ hours I played this past weekend, that happened for me.

If the first thing you'll do after purchase is head off in one direction and not stop the way you'd do in TES, then I'll tell you right now you will be pissed off and just save your money because it's not TES VI. If you are more apt to treat this as a new RPG, like Kingdoms of Amalur or DA:I, then i think you'll find the game fun to play. As with any game, this does have its flaws and in my feedback I told the designers unequivocally what these were. But so do my favorite games ever like DA:O or Skyrim, and some of those problems are conspicuous ones.  If you judge games like I do, that is if the strengths are good enough that you'll overlook its weaknesses, then I think if you like TES you might find yourself having fun despite ESO not being what we wished it could have been.

Modifié par Joy Divison, 13 février 2014 - 08:27 .


#291
LPPrince

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I wouldn't think of DA:I as a new RPG, because its still got Dragon Age in its name, so I'd expect it to at least try to live up to Origins, and make up for 2. KoA I'm with you on, its unfortunate that it came out when it did, but months later when I had nothing else to do and devoted time to it, I enjoyed it quite a bit.

ESO has that ES in its title, so I completely understand the Shoddy sentiment. I didn't really think much of the exclusive race and such since by that point I knew I couldn't play the game(pricing), but having some thought, I'd be pissed if I had these options locked off based on what version I purchased. Course, a fan posted a comment on the Shoddy video with an image of a conversation with a dev that basically assured that all these items could be found and/or received in other ways in-game.

We'll see. I never played a TES game until DA2 was so bad that a friend convinced me to pick up Skyrim, and good holy God am I glad I acquiesced and made that decision.

I'd like ESO to give me some of the feel of Skyrim(ironically enough I was planning to play a Wood Elf in ESO as compared to the Imperial I did in TESV), but until I touch it, I can't say whether I'll approve or not.

I await the free to play. :P

#292
Cyonan

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I think a lot of us wanted it to be TES VI: Multiplayer Edition and to be honest, I think it would have worked better if they just made TES VI and included optional co-op in the game.

Although personally even if I look at it from the perspective of not being an Elder Scrolls game I'm still not overly impressed with it. It just ends up being an average MMO with different combat that still doesn't feel all that great. The weapons don't seem to carry much weight to them.

Of course, if you're putting the Elder Scrolls name on it then I expect it to still be an Elder Scrolls game. Not just them slapping the name of a well known IP on the box as a way to lure people in.

Just like how I expect Dragon Age: Inquisition to still be a Dragon Age game. It can change some things around and improve on the massive amount of criticism that DA2 had thrown against it, but the core still needs to be Dragon Age.

#293
Joy Divison

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@ Prince:

Well, I expected DA:2 to be, funny thing, "Dragon Age 2" and that experience has made me allergic to pre-ordering.

ESO does had ES in the title but Todd Howard is not involved in it and the developers have purposely *not* put a VI in the title. To me, I (now) interpret this to mean I shouldn't expect TES VI as they have no intention of making it. It is, fair, however to expect TES like things - the "feel" as you say - and many of them and ESO has enough of them to be worthy of the name. That was my assessment for what it is worth. But it's not VI and it's not trying to be VI.

But what TES? To some TES veterans, they will insist it is Morrowind and they'll tell you that Skyrim is a dumbed-down consolized and bastardized shadow of what TES used to be and are still awaiting Morrowind II.

It is obvious some people are more annoyed at the pre-order exclusives than I am. I don't care about the Imperial race or the stupid horse. I get it, it's a cash-grab, but I've lived long enough to come to expect such stuff. Wake me up when some moron who went to business school actually makes a decision that puts their customers - and devopers (there is now way this is their decision) - before profit.

Modifié par Joy Divison, 13 février 2014 - 09:19 .


#294
naughty99

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Joy Divison wrote...

If the first thing you'll do after purchase is head off in one direction and not stop the way you'd do in TES, then I'll tell you right now you will be pissed off 


I don't quite understand, why weren't you able to head off in a random direction and do your own thing?

#295
Joy Divison

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naughty99 wrote...

Joy Divison wrote...

If the first thing you'll do after purchase is head off in one direction and not stop the way you'd do in TES, then I'll tell you right now you will be pissed off 


I don't quite understand, why weren't you able to head off in a random direction and do your own thing?


You start off on an island.  Once you got off the island, you have a lot more freedom in that regard. 

Modifié par Joy Divison, 13 février 2014 - 09:16 .


#296
LPPrince

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From what I understand from Josh's experience from Shoddycast, you're locked to a starter island, meaning you're limited in where you can go and you must progress through the main story to get off the island.

So you start in Coldharbour, limited obviously until you leave, then get sent to a starter island that takes a few hours to get off of, then ANOTHER island that takes even more hours to get off of(from what Josh said about the Daggerfall Covenant's side that he played), and THEEEN you get to mainland Tamriel.

Once you're on the mainland, I wouldn't know.

#297
blaidfiste

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 Actually for me this type of PvP is worth ignoring everything else.  It;s now a toss up between this and returning to SWTOR.

#298
eternal_napalm

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I hope that the Imperial cash grab isn't something that we can expect in the future from Bethesda. I would expect that trash from EA. I know Zenimax Online developed this game but with the success of The Elder Scrolls V who knows what is going to become the new business model mandated by Zenimax. A monthly sub after buying the game plus pay walls to play all available races? Lol get out of here! What's next, $10 to use Energy Weapons in Fallout 4? I mean, really, if they think gamers who love the single player rpg experience will on a wide scale just except that, they will soon learn it isn't the case. Especially with Destiny and The Division on the horizon not too far ahead, games to my knowledge that have no monthly fee. I'm personally excited for Destiny, but also very interested in The Division.

TESO is in for a rude awakening. If you are trapped on two small islands to start, that's horrible, too. Let's hope Fallout 4 doesn't try to pull any of this. And races can join any faction? What kind of an alliance is that? Lol.

Modifié par eternal_napalm, 15 février 2014 - 08:09 .


#299
Tinu

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People really need to understand that it is an mmorpg and not Elder Scrolls VI. A lot of mmo's still work with a subscription model. We'll see in a few months if it'll stay the same. If you don't want to pay, then don't (& don't play).

#300
Morroian

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spirosz wrote...

I got to level 15, it's a good game, but I can't stand the sub base when there is going to be a cash shop,  

There isn't going to be a cash shop.

Joy Divison wrote...

You start off on an island.  Once you got off the island, you have a lot more freedom in that regard.  

Or if you play daggerfall or ebonheart you have to play through 2 islands before getting more freedom. Its possibly the worst design decision in the game because it doesn't hook players in. 

blaidfiste wrote...

 Actually for me this type of PvP is worth ignoring everything else.  SWTOR.

Its the main draw for me, it looks better designed than WvW in GW2.

Modifié par Morroian, 16 février 2014 - 10:25 .