translationninja wrote...
nasonia wrote...
translationninja wrote...
Seriously sometimes I think EA has like "Dissent Rapid Response Teams" whose only job is to gang up on people that bring forward valid grievances.
A guy bought a game that didn't work as advertised for two days........QUICK.....TO THE DISCREDIT MOBILE!
And dun forget to lock and load the memes, this one might offer resistance....
How is this even a valid grievance?
So you say it's okay now if a game just for no reason doesn't work for two days? Mind you, his single player didn't work either.
If that is your opinion then I'd love to sell you some games!!! Please!!! I have one that generated massive response from everyone that got it. Buy now! Maybe we can also talk about some really cool investment opportunities.
I never said it was OK, I asked for a valid reason for compensation in a purchased but otherwise free-to-play game. All I'm seeing is emotional reasoning, and as many people noted, single player was actually available to play (you simply had to go into offline mode on Origin to access it).
Let me go through an example why I don't think it's valid in this case.Say an MMO was free to play, other than the cost of purchasing the game itself. The game is unplayable for a week due to an unforseen issue with the code or a patch. Say you farm a certain amount of crafting materials on this game per week as well as make a certain amount of currency per week. Should you be able to demand those from the company? Should you also be able to demand what you lost out in, say, playing the AH game?
Say you raid with a guild. Should your guild be able to demand what you usually got in currency off of bosses? Should your guild be allowed to demand from the company that your guild should receive the loot off of those bosses you usually kill?
No, none of these things should be given to players or guilds, because at this point the game designers have done their obligation to you by making the game playable, again.
Modifié par nasonia, 05 mai 2012 - 07:08 .