What year do you think DA3 will Come out?
#26
Posté 04 mai 2012 - 11:44
#27
Posté 04 mai 2012 - 11:48
Yes it does.Cyne wrote...
Mid 2013 sounds about right.
#28
Posté 05 mai 2012 - 12:13
PinkDiamondstl wrote...
Brahox wrote...
Lets hope no sooner then late 2014, mid 2015. The longer the wait the better, in my opinion at least. I would like a new (better) engine please and they take time.
2014 or mid 2015?? Are u mad! Noone wants to wait that long for a video game.
Dragon Age Origins spent 5 years in development, and those of us that had played the Baldur's Gate and Neverwinter Nights series managed to survive while we waited for Bioware's next big fantasy rpg. And DAO turned out to be a great game. Then they spent less than 2 years in developing Dragon Age 2....and we got a game that was far below Bioware's standards (it was not a bad game, but we had come to expect much better). Bioware has proven they can make great games if they are given time. However with DA2 and ME3, they also show they can be very average, if rushed.
Waiting at least 2 more years is very reasonable, and the wait will be worth it by far.
#29
Posté 05 mai 2012 - 12:16
Dakota Strider wrote...
Dragon Age Origins spent 5 years in development, and those of us that had played the Baldur's Gate and Neverwinter Nights series managed to survive while we waited for Bioware's next big fantasy rpg. And DAO turned out to be a great game. Then they spent less than 2 years in developing Dragon Age 2....and we got a game that was far below Bioware's standards (it was not a bad game, but we had come to expect much better). Bioware has proven they can make great games if they are given time. However with DA2 and ME3, they also show they can be very average, if rushed.
Waiting at least 2 more years is very reasonable, and the wait will be worth it by far.
DAO took five years? That seems... surprising. Although I suppose because they were starting from scratch with the world, it's lore, gameplay and whatnot, it would take a while to develop.
#30
Posté 05 mai 2012 - 12:21
ReallyRue wrote...
DAO took five years? That seems... surprising. Although I suppose because they were starting from scratch with the world, it's lore, gameplay and whatnot, it would take a while to develop.
Check this out en.wikipedia.org/wiki/DragonAge Scroll down to DEVELOPMENT. Dragon Age: Origins was first announced during E3 2004 as Dragon Age. On July 10, 2008, the title was changed to Dragon Age: Origins.[
#31
Posté 05 mai 2012 - 12:52
#32
Posté 05 mai 2012 - 01:03
Dakota Strider wrote...
PinkDiamondstl wrote...
Brahox wrote...
Lets hope no sooner then late 2014, mid 2015. The longer the wait the better, in my opinion at least. I would like a new (better) engine please and they take time.
2014 or mid 2015?? Are u mad! Noone wants to wait that long for a video game.
Dragon Age Origins spent 5 years in development, and those of us that had played the Baldur's Gate and Neverwinter Nights series managed to survive while we waited for Bioware's next big fantasy rpg. And DAO turned out to be a great game. Then they spent less than 2 years in developing Dragon Age 2....and we got a game that was far below Bioware's standards (it was not a bad game, but we had come to expect much better). Bioware has proven they can make great games if they are given time. However with DA2 and ME3, they also show they can be very average, if rushed.
Waiting at least 2 more years is very reasonable, and the wait will be worth it by far.
You are wrong ,so very wrong... dude.It should be done in early 2013 or mid . But no later than that.
#33
Posté 05 mai 2012 - 01:08
#34
Posté 05 mai 2012 - 01:14
I say that because if they build their own engine for the new consoles...it will probably take them close to a year to build one. And I don't think they're deep in their concepts for DA3. I'm assuming they're getting the kits now for the new consoles because I think it's fairly obvious we'll see them next year. I'm speculating though, so who knows.
I'm in firm belief Bioware needs a longer dev cycle to make quality games. Seeing as DA2 was barely a year old...they'd need at least another year, IMO.
Modifié par deuce985, 05 mai 2012 - 01:15 .
#35
Posté 05 mai 2012 - 01:21
#36
Posté 05 mai 2012 - 01:27
Tyrium wrote...
2013. That would fit in schedule, but I wouldn't be suprised if they pushed to 2014. I still don't understand calling DA2 and ME3 "very average" though. I get it, you didn't like the ME3 ending, but the rest of the game was fantastic. As for DA2, I actually prefer it to Origins - it's a very different game, I see it as a different genre in the same setting, not a sequel, and taken like that, it is fantastic.
Actually, I was not that impressed with ME3 long before the ending. There seemed to be no player choices, and the few times you were given a choice, it felt like the outcome would have been exactly the same, no matter what option you picked. The plot was as linear as it could have possibly been, the stupid fetch quests were idiotic, mind-numbing tedium, and the battle maps were little more than tunnels (or funnels) directing you along the track...no choices what so ever. Then you can add the endings to add even more insult to injury.
And I have made my displeasure about DA2 in detail on numerous posts in numerous threads on this forum. I would give it a 6 or maybe a 7 out of 10, as a ranking. But all prior Bioware fantasy rpgs, I would have given 9/10 or 10/10 that I have played.
#37
Guest_sjpelkessjpeler_*
Posté 05 mai 2012 - 01:42
Guest_sjpelkessjpeler_*
Dakota Strider wrote...
Tyrium wrote...
2013. That would fit in schedule, but I wouldn't be suprised if they pushed to 2014. I still don't understand calling DA2 and ME3 "very average" though. I get it, you didn't like the ME3 ending, but the rest of the game was fantastic. As for DA2, I actually prefer it to Origins - it's a very different game, I see it as a different genre in the same setting, not a sequel, and taken like that, it is fantastic.
Actually, I was not that impressed with ME3 long before the ending. There seemed to be no player choices, and the few times you were given a choice, it felt like the outcome would have been exactly the same, no matter what option you picked. The plot was as linear as it could have possibly been, the stupid fetch quests were idiotic, mind-numbing tedium, and the battle maps were little more than tunnels (or funnels) directing you along the track...no choices what so ever. Then you can add the endings to add even more insult to injury.
And I have made my displeasure about DA2 in detail on numerous posts in numerous threads on this forum. I would give it a 6 or maybe a 7 out of 10, as a ranking. But all prior Bioware fantasy rpgs, I would have given 9/10 or 10/10 that I have played.
Do not want to end up being covered in petch and feathers and set on fire but although I did not play ME my impression is that it is more of an action game. These are much easier to make because personal player choises are not really relevant and do not have to be implemented in the game building and story. Preset things are less costly and easier/faster to make.
Having that said I would like to say that I feel like DA2 was heading into that direction; less RPG more action.
#38
Posté 05 mai 2012 - 02:24
#39
Posté 05 mai 2012 - 02:30
schalafi wrote...
I remember reading something about Bioware was working on DA2 before Origins was released, but I can't find the forum. Anyone else see that?
I am sure that when they first came up with the concept of creating Dragon Age, they wanted it to be more than just one chapter. So, I am sure they may have had some things in mind about sequels, long in advance. But, considering the drastic changes they made in style of play, and character class rules, it is hard to believe they had that part thought out before DAO was finished, because the two systems clash in different ways.
Even as you were fighting to end the Blight in DAO, there were plenty of hints that there were even bigger things in the future in the world of Dragon Age.
#40
Posté 05 mai 2012 - 02:40
Dakota Strider wrote...
schalafi wrote...
I remember reading something about Bioware was working on DA2 before Origins was released, but I can't find the forum. Anyone else see that?
I am sure that when they first came up with the concept of creating Dragon Age, they wanted it to be more than just one chapter. So, I am sure they may have had some things in mind about sequels, long in advance. But, considering the drastic changes they made in style of play, and character class rules, it is hard to believe they had that part thought out before DAO was finished, because the two systems clash in different ways.
Even as you were fighting to end the Blight in DAO, there were plenty of hints that there were even bigger things in the future in the world of Dragon Age.
I think they had to have a pretty good plan about how many games would be in the DA series, and perhaps some ideas about what the subsequent chapters would involve. As far as the vast dfference of playing style between Origins and DA2, they had to have planned that far in advance, just as now they're planning DA3 to be a melding of the best of both games. How many more games in the series there are, nobody knows, but there were a few hints in DA2 that led people to believe that the next in the series might be in Orlaise.
#41
Posté 05 mai 2012 - 04:08
schalafi wrote...
I remember reading something about Bioware was working on DA2 before Origins was released, but I can't find the forum. Anyone else see that?
Brent Knowles' blog states that from roughly Fall 2008 to Summer 2009, they started on DA2, well before Origins was released in November 2009.
As for when DA3 might come out, I'll be surprised if its not out before the end of EA's fiscal Q4. So it will likely be out sometime before the end of March 2013.
If it doesn't come out before the end of March 2013, I'm not sure. May 2013 could be possible, but thats usually when Rockstar releases their titles exclusively. For the most part, only terrible bombs get left to die by being released in the summer. That would get to around August 2013 into the holidays for a possible launch.
But the big question if you're talking Fall 2013, is when will the next Xbox or Playstation be released? Most signs point to Fall 2013. Would Dragon Age 3 be a launch next gen title? That would likely mean they're using a new engine. Possible, but after how tepid the response to DA2 was, would EA risk putting up a sequel as one of their first next gen games?
#42
Posté 05 mai 2012 - 04:08
And it was self-funded. And went through three creative directors.ReallyRue wrote...
DAO took five years? That seems... surprising. Although I suppose because they were starting from scratch with the world, it's lore, gameplay and whatnot, it would take a while to develop.
#43
Posté 05 mai 2012 - 04:11
PinkDiamondstl wrote...
Dakota Strider wrote...
PinkDiamondstl wrote...
Brahox wrote...
Lets hope no sooner then late 2014, mid 2015. The longer the wait the better, in my opinion at least. I would like a new (better) engine please and they take time.
2014 or mid 2015?? Are u mad! Noone wants to wait that long for a video game.
Dragon Age Origins spent 5 years in development, and those of us that had played the Baldur's Gate and Neverwinter Nights series managed to survive while we waited for Bioware's next big fantasy rpg. And DAO turned out to be a great game. Then they spent less than 2 years in developing Dragon Age 2....and we got a game that was far below Bioware's standards (it was not a bad game, but we had come to expect much better). Bioware has proven they can make great games if they are given time. However with DA2 and ME3, they also show they can be very average, if rushed.
Waiting at least 2 more years is very reasonable, and the wait will be worth it by far.
You are wrong ,so very wrong... dude.It should be done in early 2013 or mid . But no later than that.
Sorry but that just way too short of deveploment time for me to believe that DA:3 will be any better then DA:2. You know early 2013 or mid is only 14-16 months alway right? I didn't mind DA:2, but I really don't want DA:3 to turn out like DA:2 did this time around. I've said it before that I really didn't mind DA:2, but a lot of DA:2 felt like was cut and rushed out the door. In my opinion I feel if DA:2 had at least one more year of development, you wouldn't of had recycled maps and thats at the very least. Maybe we also get a Act 3 that doesn't feel cut in half and maybe we get to play the year between the Prologue and Act 1. You know that year working off the debt the Hawks owes to the Smuggler or Mercenary? I wouldn't of mind playing that part. These are things or content that Bioware has said before that was cut or left out, things that could or maybe would of been if DA:2 had more time. I mean not having recycled maps alone would of made the game a ton better and you wouldn't of seen half the hate DA:2 received. In the end it's just my opinion and I just want to play the best DA:3 that it can be without it being cut short or rushed out.
#44
Posté 05 mai 2012 - 04:33
#45
Posté 05 mai 2012 - 04:54
JimmyTheProthean wrote...
Im all for Bioware taking their time making a great game but with improved tech, i hope it dosen't take them years to finish development. Heres hoping late this year maybe early feb-march 2013?
when do you it will released?
Oh God No! Unless they have been working on it already for two+ years I hope its not that soon or it would be just another rushed unpolished game. But knowing how things have gone with their deveolpment time under EA it wouldnt surprize me.
#46
Posté 05 mai 2012 - 05:36
#47
Posté 05 mai 2012 - 05:59
PinkDiamondstl wrote...
I just don't wanna grow old waiting for a damn video game..or any video game for that matter.As much as I love DAO and DA2 which was a good game that I did't want to end...I don't believe that deveploment time crap.
That deveploment time crap is real. Even if you don't want to believe it. Do you think anyone really wants to wait? Hell I wish it would come out next week if I knew it would be on the same level as DA:O. But if not then take its time and make the game right.
#48
Guest_Avejajed_*
Posté 05 mai 2012 - 06:18
Guest_Avejajed_*
#49
Posté 05 mai 2012 - 06:53
Avejajed wrote...
Wait too long and the whole audience will have moved on with their lives. Maybe not the forumites....
Not really. Some yes, but most fans will not. Casual gamers do that. Not those of us invested enough really truly care. We may "forget" about them, but the second an annoucement is made we are preordering. Despite recent...events.
The only issue I take is waiting on the new generation of consoles for release. I loathe this idea. What a headache.
@ sjpelkessjpeler:
No, Mass Effect is not a mere action game. It is much much more. It is a space opera. Personal player choice is more relevant in Mass Effect than it has ever been in Dragon Age because it follows one person and your decisions have a true effect on the galaxy. Hardly anything is preset, as much as I love DA:O I am saddened because it made no difference in DA2 that my Warden married King Alistair (who will always and forever by my favorite NPC)...or that she allowed The Dark Ritual, and killed the Architect and Anders.Why did he not just stay dead? In Mass Effect this all would have mattered. Every choice is refelected, up until the last 5 minutes, but even that can be argued well.
Modifié par Poshible, 05 mai 2012 - 06:54 .
#50
Posté 05 mai 2012 - 08:30
Poshible wrote...
Avejajed wrote...
Wait too long and the whole audience will have moved on with their lives. Maybe not the forumites....
Not really. Some yes, but most fans will not. Casual gamers do that. Not those of us invested enough really truly care. We may "forget" about them, but the second an annoucement is made we are preordering. Despite recent...events.
Fans are loyal customers and they have some promotional value to the company as well as motivational value to the employees. That being said, casual purchasing is where the money is. Develop too long and you'll lose your impetus in the market. Without those casuals we fans would not get any games. Bioware needs that money in order to create more games.
I don't think the length of the development cycle is a good measure of quality. If I recall correctly BG2 was in development around two years or a little more and that wasn't too bad, was it? DA2 clearly needed more time but that time doesn't necessarily need to mean a delayed release date. Time can also be created by efficient work allocation.
I'm all for 2-3 years development cycles but, realistically, it can't be much longer than that for a division of EA. Independent developers have more leeway assuming they can find enough funding but ineffiecient development cycles do have a habit of killing small game businesses.
Modifié par Ria, 05 mai 2012 - 08:33 .





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